Versions in this module Expand all Collapse all v0 v0.0.1 Jan 2, 2025 Changes in this version + const ChatAll + const ChatTeam + const ChatWhisper + const ClientVersion + const EmoticonDeviltee + const EmoticonDotdot + const EmoticonDrop + const EmoticonExclamation + const EmoticonEyes + const EmoticonGhost + const EmoticonHearts + const EmoticonMusic + const EmoticonOop + const EmoticonQuestion + const EmoticonSorry + const EmoticonSplattee + const EmoticonSushi + const EmoticonWtf + const EmoticonZomg + const EmoticonZzz + const EyeEmoteAngry + const EyeEmoteBlink + const EyeEmoteHappy + const EyeEmoteNormal + const EyeEmotePain + const EyeEmoteSurprise + const GameMsgCtfCapture + const GameMsgCtfDrop + const GameMsgCtfGrab + const GameMsgCtfReturn + const GameMsgGamePaused + const GameMsgSpecInvalidId + const GameMsgTeamAll + const GameMsgTeamBalance + const GameMsgTeamBalanceVictim + const GameMsgTeamShuffle + const GameMsgTeamSwap + const GamestateflagGameover + const GamestateflagPaused + const GamestateflagRoundover + const GamestateflagStartcountdown + const GamestateflagSuddendeath + const GamestateflagWarmup + const MaxClients + const MsgCtrlAccept + const MsgCtrlClose + const MsgCtrlConnect + const MsgCtrlKeepAlive + const MsgCtrlToken + const MsgGameClCallVote + const MsgGameClCommand + const MsgGameClEmoticon + const MsgGameClKill + const MsgGameClReadyChange + const MsgGameClSay + const MsgGameClSetSpectatorMode + const MsgGameClSetTeam + const MsgGameClSkinChange + const MsgGameClStartInfo + const MsgGameClVote + const MsgGameDeClientEnter + const MsgGameDeClientLeave + const MsgGameSvBroadcast + const MsgGameSvChat + const MsgGameSvCheckpoint + const MsgGameSvClientDrop + const MsgGameSvClientInfo + const MsgGameSvCommandInfo + const MsgGameSvCommandInfoRemove + const MsgGameSvEmoticon + const MsgGameSvExtraProjectile + const MsgGameSvGameInfo + const MsgGameSvGameMsg + const MsgGameSvKillMsg + const MsgGameSvMotd + const MsgGameSvRaceFinish + const MsgGameSvReadyToEnter + const MsgGameSvServerSettings + const MsgGameSvSkinChange + const MsgGameSvTeam + const MsgGameSvTuneParams + const MsgGameSvVoteClearOptions + const MsgGameSvVoteOptionAdd + const MsgGameSvVoteOptionListAdd + const MsgGameSvVoteOptionRemove + const MsgGameSvVoteSet + const MsgGameSvVoteStatus + const MsgGameSvWeaponPickup + const MsgSysAuthChallenge + const MsgSysAuthResponse + const MsgSysAuthResult + const MsgSysAuthStart + const MsgSysConReady + const MsgSysEnterGame + const MsgSysError + const MsgSysInfo + const MsgSysInput + const MsgSysInputTiming + const MsgSysMapChange + const MsgSysMapData + const MsgSysMaplistEntryAdd + const MsgSysMaplistEntryRem + const MsgSysPing + const MsgSysPingReply + const MsgSysRconAuth + const MsgSysRconAuthOff + const MsgSysRconAuthOn + const MsgSysRconCmd + const MsgSysRconCmdAdd + const MsgSysRconCmdRem + const MsgSysRconLine + const MsgSysReady + const MsgSysRequestMapData + const MsgSysServerInfo + const MsgSysSnap + const MsgSysSnapEmpty + const MsgSysSnapSingle + const MsgSysSnapSmall + const NetVersion + const NumAllWeapons + const NumEyeEmotes + const NumNetobjtypes + const NumWeapons + const ObjCharacter + const ObjCharacterCore + const ObjCommon + const ObjDamage + const ObjDeClientInfo + const ObjDeGameInfo + const ObjDeTuneParams + const ObjDeath + const ObjExplosion + const ObjFlag + const ObjGameData + const ObjGameDataFlag + const ObjGameDataRace + const ObjGameDataTeam + const ObjHammerHit + const ObjInvalid + const ObjLaser + const ObjPickup + const ObjPlayerInfo + const ObjPlayerInfoRace + const ObjPlayerInput + const ObjProjectile + const ObjSoundWorld + const ObjSpawn + const ObjSpectatorInfo + const PickupArmor + const PickupGrenade + const PickupGun + const PickupHammer + const PickupHealth + const PickupLaser + const PickupNinja + const PickupShotgun + const SpecFlagBlue + const SpecFlagRed + const SpecFreeView + const SpecPlayer + const TeamBlue + const TeamRed + const TeamSpectators + const TypeConnless + const TypeControl + const TypeNet + const VoteChoiceNo + const VoteChoiceYes + const VoteEndAbort + const VoteEndFail + const VoteEndPass + const VoteStartKick + const VoteStartOp + const VoteStartSpec + const VoteUnknown + const WeaponAllGame + const WeaponAllGrenade + const WeaponAllGun + const WeaponAllHammer + const WeaponAllLaser + const WeaponAllNinja + const WeaponAllSelf + const WeaponAllShotgun + const WeaponAllWorld + const WeaponGrenade + const WeaponGun + const WeaponHammer + const WeaponLaser + const WeaponNinja + const WeaponShotgun + type ChatMode int + type Emoticon int + type EyeEmote int + type GameMsg int + type GameStateFlag int + type GameTeam int + type MsgType int + func (t MsgType) String() string + type Pickup int + type Spec int + type Vote int + type VoteChoice int + type Weapon int + type WeaponAll int