Versions in this module Expand all Collapse all v0 v0.0.13 Nov 7, 2026 Changes in this version + var Screens = map[string]ui.Component + type Bakery struct + func (Bakery) Render(c *ui.Ctx) ui.Component + type Basket struct + func (Basket) Render(c *ui.Ctx) ui.Component + type Branch struct + func (Branch) Render(c *ui.Ctx) ui.Component + type Categories struct + func (Categories) Render(c *ui.Ctx) ui.Component + type Checkout struct + func (Checkout) Render(c *ui.Ctx) ui.Component + type Details struct + func (Details) Render(c *ui.Ctx) ui.Component + type Extras struct + func (Extras) Render(c *ui.Ctx) ui.Component + type FAQ struct + func (FAQ) Render(c *ui.Ctx) ui.Component + type Filters struct + func (Filters) Render(c *ui.Ctx) ui.Component + type FlatWhite struct + func (FlatWhite) Render(c *ui.Ctx) ui.Component + type Icons struct + func (Icons) Render(c *ui.Ctx) ui.Component + type Inbox struct + func (Inbox) Render(c *ui.Ctx) ui.Component + type Loading struct + func (Loading) Render(c *ui.Ctx) ui.Component + type Menu struct + func (Menu) Render(c *ui.Ctx) ui.Component + type NoOrders struct + func (NoOrders) Render(c *ui.Ctx) ui.Component + type Offers struct + func (Offers) Render(c *ui.Ctx) ui.Component + type Offline struct + func (Offline) Render(c *ui.Ctx) ui.Component + type OrderActions struct + func (OrderActions) Render(c *ui.Ctx) ui.Component + type OrderStates struct + func (OrderStates) Render(c *ui.Ctx) ui.Component + type Orders struct + func (Orders) Render(c *ui.Ctx) ui.Component + type Payment struct + func (Payment) Render(c *ui.Ctx) ui.Component + type Photo struct + func (Photo) Render(c *ui.Ctx) ui.Component + type Placed struct + func (Placed) Render(c *ui.Ctx) ui.Component + type Receipt struct + func (Receipt) Render(c *ui.Ctx) ui.Component + type Reservation struct + func (Reservation) Render(c *ui.Ctx) ui.Component + type RowMenu struct + func (RowMenu) Render(c *ui.Ctx) ui.Component + type Sales struct + func (Sales) Render(c *ui.Ctx) ui.Component + type ServiceCharge struct + func (ServiceCharge) Render(c *ui.Ctx) ui.Component + type Settings struct + func (Settings) Render(c *ui.Ctx) ui.Component + type Team struct + func (Team) Render(c *ui.Ctx) ui.Component + type Tile struct + func (Tile) Render(c *ui.Ctx) ui.Component + type Toolbar struct + func (Toolbar) Render(c *ui.Ctx) ui.Component + type Upload struct + func (Upload) Render(c *ui.Ctx) ui.Component + type Verify struct + func (Verify) Render(c *ui.Ctx) ui.Component