Versions in this module Expand all Collapse all v0 v0.5.1 Aug 22, 2021 v0.5.0 Aug 22, 2021 Changes in this version + var Black = escape.Combine(color.Black.FG(), color.DefaultFG.Swap()).Func() + var BlackBG = escape.Combine(color.Black.BG(), color.DefaultBG.Swap()).Func() + var Blink = escape.Combine(escape.Blink, escape.ResetBlink.Swap()).Func() + var Blue = escape.Combine(color.Blue.FG(), color.DefaultFG.Swap()).Func() + var BlueBG = escape.Combine(color.Blue.BG(), color.DefaultBG.Swap()).Func() + var Bold = escape.Combine(escape.Bold, escape.ResetBold.Swap()).Func() + var Cyan = escape.Combine(color.Cyan.FG(), color.DefaultFG.Swap()).Func() + var CyanBG = escape.Combine(color.Cyan.BG(), color.DefaultBG.Swap()).Func() + var DarkGray = escape.Combine(color.DarkGray.FG(), color.DefaultFG.Swap()).Func() + var DarkGrayBG = escape.Combine(color.DarkGray.BG(), color.DefaultBG.Swap()).Func() + var DefaultBG = color.DefaultBG.String() + var DefaultFG = color.DefaultFG.String() + var Dim = escape.Combine(escape.Dim, escape.ResetDim.Swap()).Func() + var Green = escape.Combine(color.Green.FG(), color.DefaultFG.Swap()).Func() + var GreenBG = escape.Combine(color.Green.BG(), color.DefaultBG.Swap()).Func() + var Hidden = escape.Combine(escape.Hidden, escape.ResetHidden.Swap()).Func() + var LightBlue = escape.Combine(color.LightBlue.FG(), color.DefaultFG.Swap()).Func() + var LightBlueBG = escape.Combine(color.LightBlue.BG(), color.DefaultBG.Swap()).Func() + var LightCyan = escape.Combine(color.LightCyan.FG(), color.DefaultFG.Swap()).Func() + var LightCyanBG = escape.Combine(color.LightCyan.BG(), color.DefaultBG.Swap()).Func() + var LightGray = escape.Combine(color.LightGray.FG(), color.DefaultFG.Swap()).Func() + var LightGrayBG = escape.Combine(color.LightGray.BG(), color.DefaultBG.Swap()).Func() + var LightGreen = escape.Combine(color.LightGreen.FG(), color.DefaultFG.Swap()).Func() + var LightGreenBG = escape.Combine(color.LightGreen.BG(), color.DefaultBG.Swap()).Func() + var LightMagenta = escape.Combine(color.LightMagenta.FG(), color.DefaultFG.Swap()).Func() + var LightMagentaBG = escape.Combine(color.LightMagenta.BG(), color.DefaultBG.Swap()).Func() + var LightRed = escape.Combine(color.LightRed.FG(), color.DefaultFG.Swap()).Func() + var LightRedBG = escape.Combine(color.LightRed.BG(), color.DefaultBG.Swap()).Func() + var LightYellow = escape.Combine(color.LightYellow.FG(), color.DefaultFG.Swap()).Func() + var LightYellowBG = escape.Combine(color.LightYellow.BG(), color.DefaultBG.Swap()).Func() + var Magenta = escape.Combine(color.Magenta.FG(), color.DefaultFG.Swap()).Func() + var MagentaBG = escape.Combine(color.Magenta.BG(), color.DefaultBG.Swap()).Func() + var Red = escape.Combine(color.Red.FG(), color.DefaultFG.Swap()).Func() + var RedBG = escape.Combine(color.Red.BG(), color.DefaultBG.Swap()).Func() + var Reset = escape.Reset.String() + var ResetBlink = escape.ResetBlink.String() + var ResetBold = escape.ResetBold.String() + var ResetDim = escape.ResetDim.String() + var ResetHidden = escape.ResetHidden.String() + var ResetReverse = escape.ResetReverse.String() + var ResetUnderline = escape.ResetUnderline.String() + var Reverse = escape.Combine(escape.Reverse, escape.ResetReverse.Swap()).Func() + var Underline = escape.Combine(escape.Underline, escape.ResetUnderline.Swap()).Func() + var White = escape.Combine(color.White.FG(), color.DefaultFG.Swap()).Func() + var WhiteBG = escape.Combine(color.White.BG(), color.DefaultBG.Swap()).Func() + var Yellow = escape.Combine(color.Yellow.FG(), color.DefaultFG.Swap()).Func() + var YellowBG = escape.Combine(color.Yellow.BG(), color.DefaultBG.Swap()).Func()