Versions in this module Expand all Collapse all v0 v0.2.0 May 15, 2026 Changes in this version + const DoomLoopThreshold + type BacktrackEngine = engine.BacktrackEngine + func NewBacktrackEngine() *BacktrackEngine + type DecisionPoint = engine.DecisionPoint + type LoopDetector = engine.LoopDetector + func NewLoopDetector(windowSize, maxRepeats int) *LoopDetector + type StallDetector = engine.StallDetector + func NewStallDetector() *StallDetector + type StallEntry = engine.StallEntry + type StallResult = engine.StallResult