Versions in this module Expand all Collapse all v0 v0.1.0 Oct 24, 2024 Changes in this version + var SteamcmdDir = os.Getenv("APPDATA") + "\\SpaceEngineers\\.steamcmd" + func CleanXML(content string) string + func FileExists(path string) bool + func GetWorkshopID(path string) string + func PWD() string + func PrintHelp(msg string) + func SetWorkshopID(path string, workshopID string) + func SetupSteamcmd() error + func StartSteamClient() error + func Steamcmd(args ...string) (bytes.Buffer, error) + func StopSteamClient() error + func UploadWorkshop(path string, workshopID string) error + type Color struct + A *string + B *string + G *string + PackedValue *string + R *string + type ColorRGBA struct + A *string + B *string + G *string + R *string + type ConstantsType struct + Appdata string + Dir struct{ ... } + var Constants ConstantsType + type Header struct + Nil *string + Text *string + type Metadata struct + ShipBlueprints struct{ ... } + Text *string + XMLName xml.Name + Xsd *string + Xsi *string + type MetadataMod struct + SteamIDOwner string + WorkshopId string + WorkshopIds []WorkshopId + XMLName xml.Name + type PositionAndOrientation struct + Forward *Vector3 + Orientation *Vector4 + Position *Vector3 + Up *Vector3 + type Slot struct + Data struct{ ... } + Index *string + Item *string + type Vector2 struct + X *float64 + Y *float64 + type Vector3 struct + Z *float64 + type Vector4 struct + W *float64 + type WorkshopId struct + Id int64 + ServiceName *string + type WorkshopIds struct + WorkshopId WorkshopId