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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ErrNoAvailable = errors.ServiceUnavailable("no_available_node", "")
ErrNoAvailable is no available node.
Functions ¶
This section is empty.
Types ¶
type Balancer ¶
type Balancer interface {
Pick(ctx context.Context, nodes []WeightedNode) (selected WeightedNode, done DoneFunc, err error)
}
Balancer is balancer interface
type BalancerBuilder ¶
type BalancerBuilder interface {
Build() Balancer
}
BalancerBuilder build balancer
type Default ¶
type Default struct {
NodeBuilder WeightedNodeBuilder
Balancer Balancer
Filters []Filter
// contains filtered or unexported fields
}
Default is composite selector.
type DefaultBuilder ¶
type DefaultBuilder struct {
Node WeightedNodeBuilder
Balancer BalancerBuilder
Filters []Filter
}
DefaultBuilder is de
type DefaultNode ¶
type DefaultNode struct {
// contains filtered or unexported fields
}
DefaultNode is selector node
func (*DefaultNode) InitialWeight ¶
func (n *DefaultNode) InitialWeight() *int64
InitialWeight is node initialWeight
func (*DefaultNode) Metadata ¶
func (n *DefaultNode) Metadata() map[string]string
Metadata is node metadata
func (*DefaultNode) ServiceName ¶
func (n *DefaultNode) ServiceName() string
ServiceName is node serviceName
type DoneInfo ¶
type DoneInfo struct {
// Response Error
Err error
// Response Metadata
ReplyMeta ReplyMeta
// BytesSent indicates if any bytes have been sent to the server.
BytesSent bool
// BytesReceived indicates if any byte has been received from the server.
BytesReceived bool
}
DoneInfo is callback info when RPC invoke done.
type Node ¶
type Node interface {
// Address is the unique address under the same service
Address() string
// ServiceName is service name
ServiceName() string
// InitialWeight is the initial value of scheduling weight
// if not set return nil
InitialWeight() *int64
// Version is service node version
Version() string
// Metadata is the kv pair metadata associated with the service instance.
// version,namespace,region,protocol etc..
Metadata() map[string]string
}
Node is node interface.
type Rebalancer ¶
type Rebalancer interface {
// Apply is apply all nodes when any changes happen
Apply(nodes []Node)
}
Rebalancer is nodes rebalancer.
type SelectOptions ¶
type SelectOptions struct {
Filters []Filter
}
SelectOptions is Select Options.
type Selector ¶
type Selector interface {
Rebalancer
// Select nodes
// if err == nil, selected and done must not be empty.
Select(ctx context.Context, opts ...SelectOption) (selected Node, done DoneFunc, err error)
}
Selector is node pick balancer.
type WeightedNode ¶
type WeightedNode interface {
Node
// Raw returns the original node
Raw() Node
// Weight is the runtime calculated weight
Weight() float64
// Pick the node
Pick() DoneFunc
// PickElapsed is time elapsed since the latest pick
PickElapsed() time.Duration
}
WeightedNode calculates scheduling weight in real time
type WeightedNodeBuilder ¶
type WeightedNodeBuilder interface {
Build(Node) WeightedNode
}
WeightedNodeBuilder is WeightedNode Builder
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