Versions in this module Expand all Collapse all v0 v0.0.2 Feb 4, 2022 v0.0.1 Feb 4, 2022 Changes in this version + const SimLog + func MoveTableRow(idx int, m *move.Move, alph *alphabet.Alphabet) string + type Mode int + const EndgameDebugMode + const InvalidMode + const StandardMode + type Response struct + type ShellController struct + func NewShellController(cfg *config.Config, execPath string) *ShellController + func (sc *ShellController) Execute(sig chan os.Signal, line string) + func (sc *ShellController) IsPlaying() bool + func (sc *ShellController) Loop(sig chan os.Signal) + func (sc *ShellController) Set(key string, args []string) (string, error) + type ShellOptions struct + func NewShellOptions() *ShellOptions + func (opts *ShellOptions) Show(key string) (bool, string) + func (opts *ShellOptions) ToDisplayText() string