 Documentation
      ¶
      Documentation
      ¶
    
    
  
    
  
    Index ¶
- Constants
- Variables
- func AesDecrypt(crypted, key []byte) ([]byte, error)
- func AesEncrypt(origData, key []byte) ([]byte, error)
- func AllPlugins() map[string]PluginMeta
- func Decrypt(encKey, encryptedText string) (string, error)
- func Encrypt(encKey, plainText string) (string, error)
- func FindPluginNameBySubPkgPath(subPkgPath string) (string, error)
- func PKCS7Padding(ciphertext []byte, blockSize int) []byte
- func PKCS7UnPadding(origData []byte) []byte
- func RandLetterBytes(n int) string
- func RandomCapsStr(len int) string
- func RandomEncKey() string
- func RegisterPlugin(name string, plugin PluginMeta) error
- type ApiResourceHandler
- type ApiResourceInput
- type ApiResourceOutput
- type BasicRes
- type BlueprintConnectionV100
- type BlueprintScopeV100
- type CloseablePluginTask
- type ConfigGetter
- type ExecContext
- type InjectConfigGetter
- type InjectLogger
- type LogLevel
- type Logger
- type Migratable
- type OutputFile
- type PipelinePlan
- type PipelineStage
- type PipelineTask
- type PluginApi
- type PluginBlueprintV100
- type PluginInit
- type PluginMeta
- type PluginTask
- type ProgressType
- type RunningProgress
- type SubTask
- type SubTaskContext
- type SubTaskEntryPoint
- type SubTaskMeta
- type TaskContext
Constants ¶
const DOMAIN_TYPE_CICD = "CICD"
    const DOMAIN_TYPE_CODE = "CODE"
    const DOMAIN_TYPE_CODE_REVIEW = "CODEREVIEW"
    const DOMAIN_TYPE_CROSS = "CROSS"
    const DOMAIN_TYPE_TICKET = "TICKET"
    const EncodeKeyEnvStr = "ENCODE_KEY"
    Variables ¶
var DOMAIN_TYPES = []string{ DOMAIN_TYPE_CODE, DOMAIN_TYPE_TICKET, DOMAIN_TYPE_CODE_REVIEW, DOMAIN_TYPE_CROSS, DOMAIN_TYPE_CICD, }
Functions ¶
func AllPlugins ¶
func AllPlugins() map[string]PluginMeta
func Encrypt ¶
TODO: maybe move encryption/decryption into helper? AES + Base64 encryption using ENCODE_KEY in .env as key
func RandLetterBytes ¶ added in v0.12.0
func RandomCapsStr ¶
A random string of length len uppercase characters
func RandomEncKey ¶
func RandomEncKey() string
func RegisterPlugin ¶
func RegisterPlugin(name string, plugin PluginMeta) error
Types ¶
type ApiResourceHandler ¶
type ApiResourceHandler func(input *ApiResourceInput) (*ApiResourceOutput, error)
type ApiResourceInput ¶
type ApiResourceInput struct {
	Params  map[string]string      // path variables
	Query   url.Values             // query string
	Body    map[string]interface{} // json body
	Request *http.Request
}
    Contains api request information
type ApiResourceOutput ¶
type ApiResourceOutput struct {
	Body   interface{} // response body
	Status int
	File   *OutputFile
}
    Describe response data of a api
type BlueprintConnectionV100 ¶ added in v0.12.0
type BlueprintConnectionV100 struct {
	Plugin       string                `json:"plugin" validate:"required"`
	ConnectionId uint64                `json:"connectionId" validate:"required"`
	Scope        []*BlueprintScopeV100 `json:"scope" validate:"required"`
}
    BlueprintConnectionV100 is the connection definition for protocol v1.0.0
type BlueprintScopeV100 ¶ added in v0.12.0
type BlueprintScopeV100 struct {
	Entities       []string        `json:"entities"`
	Options        json.RawMessage `json:"options"`
	Transformation json.RawMessage `json:"transformation"`
}
    BlueprintScopeV100 is the scope definition for protocol v1.0.0
type CloseablePluginTask ¶ added in v0.12.0
type CloseablePluginTask interface {
	PluginTask
	Close(taskCtx TaskContext) error
}
    Extends PluginTask, and invokes a Close method after all subtasks are done
type ConfigGetter ¶ added in v0.12.0
type ExecContext ¶
type ExecContext interface {
	BasicRes
	GetName() string
	GetContext() context.Context
	GetData() interface{}
	SetProgress(current int, total int)
	IncProgress(quantity int)
}
    This interface define all resources that needed for task/subtask execution
type InjectConfigGetter ¶ added in v0.12.0
type InjectConfigGetter interface {
	SetConfigGetter(getter ConfigGetter)
}
    type InjectLogger ¶ added in v0.12.0
type InjectLogger interface {
	SetLogger(logger Logger)
}
    type Logger ¶
type Logger interface {
	IsLevelEnabled(level LogLevel) bool
	Printf(format string, a ...interface{})
	Log(level LogLevel, format string, a ...interface{})
	Debug(format string, a ...interface{})
	Info(format string, a ...interface{})
	Warn(format string, a ...interface{})
	Error(format string, a ...interface{})
	// return a new logger which output nested log
	Nested(name string) Logger
}
    General logger interface, can be used any where
type Migratable ¶
type OutputFile ¶ added in v0.12.0
OutputFile is the file returned
type PipelinePlan ¶ added in v0.12.0
type PipelinePlan []PipelineStage
PipelinePlan consist of multiple PipelineStages, they will be executed in sequential order
type PipelineStage ¶ added in v0.12.0
type PipelineStage []*PipelineTask
PipelineStage consist of multiple PipelineTasks, they will be executed in parallel
type PipelineTask ¶ added in v0.12.0
type PipelineTask struct {
	// Plugin name
	Plugin   string                 `json:"plugin" binding:"required"`
	Subtasks []string               `json:"subtasks"`
	Options  map[string]interface{} `json:"options"`
}
    PipelineTask represents a smallest unit of execution inside a PipelinePlan
type PluginApi ¶
type PluginApi interface {
	ApiResources() map[string]map[string]ApiResourceHandler
}
    Implement this interface if plugin offered API Code sample to register a api on `sources/:connectionId`:
func (plugin Jira) ApiResources() map[string]map[string]core.ApiResourceHandler {
	return map[string]map[string]core.ApiResourceHandler{
		"connections/:connectionId": {
			"PUT":    api.PutConnection,
			"DELETE": api.DeleteConnection,
			"GET":    api.GetConnection,
		},
	}
}
  
    type PluginBlueprintV100 ¶ added in v0.12.0
type PluginBlueprintV100 interface {
	// MakePipelinePlan generates `pipeline.tasks` based on `version` and `scope`
	//
	// `version` semver from `blueprint.settings.version`
	// `scope` arbitrary json.RawMessage, depends on `version`, for v0.0.1, it is an Array of Objects
	MakePipelinePlan(connectionId uint64, scope []*BlueprintScopeV100) (PipelinePlan, error)
}
    PluginBlueprint is used to support Blueprint Normal model
type PluginInit ¶
Implement this interface if plugin needed some initialization
type PluginMeta ¶
type PluginMeta interface {
	Description() string
	// PkgPath information lost when compiled as plugin(.so)
	RootPkgPath() string
}
    Minimal features a plugin should comply, should be implemented by all plugins
func GetPlugin ¶
func GetPlugin(name string) (PluginMeta, error)
type PluginTask ¶
type PluginTask interface {
	// return all available subtasks, framework will run them for you in order
	SubTaskMetas() []SubTaskMeta
	// based on task context and user input options, return data that shared among all subtasks
	PrepareTaskData(taskCtx TaskContext, options map[string]interface{}) (interface{}, error)
}
    Implement this interface to let framework run tasks for you
type ProgressType ¶
type ProgressType int
const ( TaskSetProgress ProgressType = iota TaskIncProgress SubTaskSetProgress SubTaskIncProgress SetCurrentSubTask )
type RunningProgress ¶
type RunningProgress struct {
	Type          ProgressType
	Current       int
	Total         int
	SubTaskName   string
	SubTaskNumber int
}
    type SubTaskContext ¶
type SubTaskContext interface {
	ExecContext
	TaskContext() TaskContext
}
    This interface define all resources that needed for subtask execution
type SubTaskEntryPoint ¶
type SubTaskEntryPoint func(c SubTaskContext) error
All subtasks from plugins should comply to this prototype, so they could be orchestrated by framework
type SubTaskMeta ¶
type SubTaskMeta struct {
	Name       string
	EntryPoint SubTaskEntryPoint
	// Required SubTask will be executed no matter what
	Required         bool
	EnabledByDefault bool
	Description      string
	DomainTypes      []string
}
    Meta data of a subtask
type TaskContext ¶
type TaskContext interface {
	ExecContext
	SetData(data interface{})
	SubTaskContext(subtask string) (SubTaskContext, error)
}
    This interface define all resources that needed for task execution