Versions in this module Expand all Collapse all v1 v1.4.0 Nov 9, 2024 v1.3.0 Nov 10, 2024 Changes in this version + func AfterVMExist(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func AfterVMIExist(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func AfterVMIRestarted(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func AfterVMIRunning(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func AfterVMNotReady(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func AfterVMReady(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func AfterVMRunning(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func CheckRespCodeIs(expectedRespCode int, action string, err error, respCode int, respBody []byte) bool + func Cleanup(body interface{}) bool + func HasNoneRunningVMI(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func HasNoneVMI(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func MustChanged(currentValue, newValue, oldValue interface{}) + func MustEqual(actual, expected interface{}) + func MustFinallyBeTrue(actual func() bool, intervals ...interface{}) bool + func MustNotEqual(actual, unExpected interface{}) + func MustNotError(err error) bool + func MustPVCDeleted(controller v1.PersistentVolumeClaimController, namespace, name string) + func MustRespCodeIn(action string, err error, respCode int, respBody []byte, ...) + func MustRespCodeIs(expectedRespCode int, action string, err error, respCode int, respBody []byte) + func MustVMDeleted(controller ctlkubevirtv1.VirtualMachineController, namespace, name string) + func MustVMExist(controller ctlkubevirtv1.VirtualMachineController, namespace, name string) + func MustVMIRestarted(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) + func MustVMIRunning(controller ctlkubevirtv1.VirtualMachineController, namespace, name string, ...) string + func MustVMPaused(controller ctlkubevirtv1.VirtualMachineController, namespace, name string) + func MustVMReady(controller ctlkubevirtv1.VirtualMachineController, namespace, name string) + func MustVMRunning(controller ctlkubevirtv1.VirtualMachineController, namespace, name string)