Documentation
¶
Index ¶
- type ConcreteServer
- type DBusInstance
- type DummyServer
- type LoopStatus
- type MediaPlayer2CommandSetPositionPayload
- type MediaPlayer2PlayerCommand
- type MediaPlayer2PlayerCommandResponse
- type MediaPlayer2PlayerCommandType
- type MediaPlayer2PlayerInterface
- func (p MediaPlayer2PlayerInterface) Next() *dbus.Error
- func (p MediaPlayer2PlayerInterface) OpenUri(s dbus.ObjectPath) *dbus.Error
- func (p MediaPlayer2PlayerInterface) Pause() *dbus.Error
- func (p MediaPlayer2PlayerInterface) Play() *dbus.Error
- func (p MediaPlayer2PlayerInterface) PlayPause() *dbus.Error
- func (p MediaPlayer2PlayerInterface) Previous() *dbus.Error
- func (p MediaPlayer2PlayerInterface) Props() map[string]*prop.Prop
- func (p MediaPlayer2PlayerInterface) Seek(x int64) *dbus.Error
- func (p MediaPlayer2PlayerInterface) SetPosition(o dbus.ObjectPath, x int64) *dbus.Error
- func (p MediaPlayer2PlayerInterface) Stop() *dbus.Error
- type MediaPlayer2PlayerInterfaceInterface
- type MediaPlayer2RootInterface
- type MediaState
- type PlaybackStatus
- type SeekState
- type Server
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ConcreteServer ¶
type ConcreteServer struct {
// contains filtered or unexported fields
}
func NewServer ¶
func NewServer(logger librespot.Logger) (_ *ConcreteServer, err error)
NewServer opens the dbus connection and registers everything important
func (*ConcreteServer) Close ¶
func (s *ConcreteServer) Close() error
func (*ConcreteServer) EmitSeekUpdate ¶
func (s *ConcreteServer) EmitSeekUpdate(state SeekState)
func (*ConcreteServer) EmitStateUpdate ¶
func (s *ConcreteServer) EmitStateUpdate(state MediaState)
func (*ConcreteServer) Receive ¶
func (s *ConcreteServer) Receive() <-chan MediaPlayer2PlayerCommand
type DBusInstance ¶
type DBusInstance struct {
// contains filtered or unexported fields
}
type DummyServer ¶
type DummyServer struct {
}
func (DummyServer) Close ¶
func (d DummyServer) Close() error
func (DummyServer) EmitSeekUpdate ¶
func (d DummyServer) EmitSeekUpdate(_ SeekState)
func (DummyServer) EmitStateUpdate ¶
func (d DummyServer) EmitStateUpdate(_ MediaState)
func (DummyServer) Receive ¶
func (d DummyServer) Receive() <-chan MediaPlayer2PlayerCommand
type LoopStatus ¶
type LoopStatus string
const ( None LoopStatus = "None" Track LoopStatus = "Track" Playlist LoopStatus = "Playlist" )
func GetLoopStatus ¶
func GetLoopStatus(repeatingContext bool, repeatingTrack bool) LoopStatus
type MediaPlayer2CommandSetPositionPayload ¶
type MediaPlayer2CommandSetPositionPayload struct {
ObjectPath dbus.ObjectPath
PositionUs int64
}
type MediaPlayer2PlayerCommand ¶
type MediaPlayer2PlayerCommand struct {
Type MediaPlayer2PlayerCommandType
Argument any
// contains filtered or unexported fields
}
func (*MediaPlayer2PlayerCommand) Reply ¶
func (m *MediaPlayer2PlayerCommand) Reply(resp MediaPlayer2PlayerCommandResponse)
type MediaPlayer2PlayerCommandType ¶
type MediaPlayer2PlayerCommandType int32
const ( MediaPlayer2PlayerCommandTypeNext MediaPlayer2PlayerCommandType = iota MediaPlayer2PlayerCommandTypePrevious MediaPlayer2PlayerCommandTypePause MediaPlayer2PlayerCommandTypePlayPause MediaPlayer2PlayerCommandTypeStop MediaPlayer2PlayerCommandTypePlay MediaPlayer2PlayerCommandTypeSeek MediaPlayer2PlayerCommandTypeSetPosition MediaPlayer2PlayerCommandTypeOpenUri MediaPlayer2PlayerCommandLoopStatusChanged MediaPlayer2PlayerCommandRateChanged MediaPlayer2PlayerCommandShuffleChanged MediaPlayer2PlayerCommandVolumeChanged )
type MediaPlayer2PlayerInterface ¶
type MediaPlayer2PlayerInterface struct {
// contains filtered or unexported fields
}
func (MediaPlayer2PlayerInterface) Next ¶
func (p MediaPlayer2PlayerInterface) Next() *dbus.Error
func (MediaPlayer2PlayerInterface) OpenUri ¶
func (p MediaPlayer2PlayerInterface) OpenUri(s dbus.ObjectPath) *dbus.Error
func (MediaPlayer2PlayerInterface) Pause ¶
func (p MediaPlayer2PlayerInterface) Pause() *dbus.Error
func (MediaPlayer2PlayerInterface) Play ¶
func (p MediaPlayer2PlayerInterface) Play() *dbus.Error
func (MediaPlayer2PlayerInterface) PlayPause ¶
func (p MediaPlayer2PlayerInterface) PlayPause() *dbus.Error
func (MediaPlayer2PlayerInterface) Previous ¶
func (p MediaPlayer2PlayerInterface) Previous() *dbus.Error
func (MediaPlayer2PlayerInterface) Props ¶
func (p MediaPlayer2PlayerInterface) Props() map[string]*prop.Prop
func (MediaPlayer2PlayerInterface) Seek ¶
func (p MediaPlayer2PlayerInterface) Seek(x int64) *dbus.Error
func (MediaPlayer2PlayerInterface) SetPosition ¶
func (p MediaPlayer2PlayerInterface) SetPosition(o dbus.ObjectPath, x int64) *dbus.Error
func (MediaPlayer2PlayerInterface) Stop ¶
func (p MediaPlayer2PlayerInterface) Stop() *dbus.Error
type MediaPlayer2RootInterface ¶
type MediaPlayer2RootInterface struct {
// contains filtered or unexported fields
}
MediaPlayer2RootInterface : empty, does not do much
func (MediaPlayer2RootInterface) Quit ¶
func (r MediaPlayer2RootInterface) Quit() *dbus.Error
func (MediaPlayer2RootInterface) Raise ¶
func (r MediaPlayer2RootInterface) Raise() *dbus.Error
type MediaState ¶
type MediaState struct {
PlaybackStatus PlaybackStatus
LoopStatus LoopStatus
Shuffle bool
Volume float64
PositionMs int64
Uri *string // nilable
Media *librespot.Media // nilable
}
type PlaybackStatus ¶
type PlaybackStatus string
const ( Playing PlaybackStatus = "Playing" Paused PlaybackStatus = "Paused" Stopped PlaybackStatus = "Stopped" )
type Server ¶
type Server interface {
EmitStateUpdate(state MediaState)
EmitSeekUpdate(state SeekState)
Receive() <-chan MediaPlayer2PlayerCommand
Close() error
}
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