Versions in this module Expand all Collapse all v1 v1.16.3 Oct 23, 2019 Changes in this version + var NotReadyTaintTemplate = &v1.Taint + var UnreachableTaintTemplate = &v1.Taint + func Register() + type Controller struct + func NewNodeLifecycleController(leaseInformer coordinformers.LeaseInformer, ...) (*Controller, error) + func (nc *Controller) ComputeZoneState(nodeReadyConditions []*v1.NodeCondition) (int, ZoneState) + func (nc *Controller) HealthyQPSFunc(nodeNum int) float32 + func (nc *Controller) ReducedQPSFunc(nodeNum int) float32 + func (nc *Controller) Run(stopCh <-chan struct{}) + type ZoneState string