 Documentation
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      Documentation
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    Index ¶
Constants ¶
This section is empty.
Variables ¶
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    var FilenameSize = 16
    
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    var RunesEasy = []rune("abcdefghijklmnopqrstuvwxyz01234567890-_")
    
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var RunesHard = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ01234567890!@#$%^&*()-_+= ;.,<>'\"[]{}() ")
    Functions ¶
func RandomFilename ¶
func WriteRandomFile ¶
Types ¶
type Options ¶
type Options struct {
	Out    io.Writer // output progress
	Source io.Reader // randomness source
	FileSize int    // the size per file.
	Alphabet []rune // for filenames
	FanoutDepth int // how deep the hierarchy goes
	FanoutFiles int // how many files per dir
	FanoutDirs  int // how many dirs per dir
	RandomSeed   int64 // use a random seed. if 0, use a random seed
	RandomSize   bool  // randomize file sizes
	RandomFanout bool  // randomize fanout numbers
}
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