Versions in this module Expand all Collapse all v0 v0.1.11 Oct 3, 2023 v0.1.10 Oct 2, 2023 Changes in this version + type PriorityQueue struct + func New() (newPriorityQueue *PriorityQueue[T]) + func (p *PriorityQueue[T]) IsEmpty() (isEmpty bool) + func (p *PriorityQueue[T]) Peek() (element T, success bool) + func (p *PriorityQueue[T]) Pop() (element T, success bool) + func (p *PriorityQueue[T]) Push(x T) + func (p *PriorityQueue[T]) Size() (size int)