Versions in this module Expand all Collapse all v0 v0.0.2 Aug 11, 2024 v0.0.1 Aug 11, 2024 Changes in this version + func CheckIOReader(L *lua.LState, n int) io.Reader + func CheckIOWriter(L *lua.LState, n int) io.Writer + func IOReaderClose(L *lua.LState) int + func IOReaderRead(L *lua.LState) int + func IOWriterClose(L *lua.LState) int + func IOWriterWrite(L *lua.LState) int + func NewLuaIOWrapper(L *lua.LState, io lua.LValue) *luaIOWrapper + func ReadLine(reader io.Reader) (string, error) + func ReaderFuncTable(L *lua.LState) *lua.LTable + func ToRuneReader(reader io.Reader) io.RuneReader + func WriterFuncTable(L *lua.LState) *lua.LTable + type UnbufferedRuneReader struct + func (u *UnbufferedRuneReader) ReadRune() (r rune, size int, err error)