Documentation
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Index ¶
- func NewNodeManager(maxsize uint64, evicter bm.IEvictHolder) *nodeManager
- type Node
- func (n *Node) Close() error
- func (n *Node) Destroy()
- func (n *Node) Expand(delta uint64, fn func() error) error
- func (n *Node) GetID() common.ID
- func (n *Node) GetState() iface.NodeState
- func (n *Node) IncIteration() uint64
- func (n *Node) IsClosed() bool
- func (n *Node) IsLoaded() bool
- func (n *Node) Iteration() uint64
- func (n *Node) Load()
- func (n *Node) MakeHandle() base.INodeHandle
- func (n *Node) Size() uint64
- func (n *Node) Unload()
- func (n *Node) Unloadable() bool
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewNodeManager ¶
func NewNodeManager(maxsize uint64, evicter bm.IEvictHolder) *nodeManager
Types ¶
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