Documentation
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Index ¶
- type SpaceType
- func (s *SpaceType) GetAsset2d() universe.Asset2d
- func (s *SpaceType) GetAsset3d() universe.Asset3d
- func (s *SpaceType) GetCategoryName() string
- func (s *SpaceType) GetDescription() *string
- func (s *SpaceType) GetEntry() *entry.SpaceType
- func (s *SpaceType) GetID() uuid.UUID
- func (s *SpaceType) GetName() string
- func (s *SpaceType) GetOptions() *entry.SpaceOptions
- func (s *SpaceType) Initialize(ctx context.Context) error
- func (s *SpaceType) LoadFromEntry(entry *entry.SpaceType) error
- func (s *SpaceType) SetAsset2d(asset2d universe.Asset2d, updateDB bool) error
- func (s *SpaceType) SetAsset3d(asset3d universe.Asset3d, updateDB bool) error
- func (s *SpaceType) SetCategoryName(categoryName string, updateDB bool) error
- func (s *SpaceType) SetDescription(description *string, updateDB bool) error
- func (s *SpaceType) SetName(name string, updateDB bool) error
- func (s *SpaceType) SetOptions(modifyFn modify.Fn[entry.SpaceOptions], updateDB bool) (*entry.SpaceOptions, error)
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type SpaceType ¶
type SpaceType struct {
// contains filtered or unexported fields
}
func (*SpaceType) GetAsset2d ¶
func (*SpaceType) GetAsset3d ¶
func (*SpaceType) GetCategoryName ¶
func (*SpaceType) GetDescription ¶
func (*SpaceType) GetOptions ¶
func (s *SpaceType) GetOptions() *entry.SpaceOptions
func (*SpaceType) SetAsset2d ¶
func (*SpaceType) SetAsset3d ¶
func (*SpaceType) SetCategoryName ¶
func (*SpaceType) SetDescription ¶
func (*SpaceType) SetOptions ¶
func (s *SpaceType) SetOptions(modifyFn modify.Fn[entry.SpaceOptions], updateDB bool) (*entry.SpaceOptions, error)
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