Directories
¶
| Path | Synopsis |
|---|---|
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Command modlock creates, builds and runs Deadlock mods.
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Command modlock creates, builds and runs Deadlock mods. |
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Command modlock-entitygen generates the typed entity classes and console of the TypeScript, Go and Luau mod libraries from a game dump, the directory modlock-host --dump writes.
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Command modlock-entitygen generates the typed entity classes and console of the TypeScript, Go and Luau mod libraries from a game dump, the directory modlock-host --dump writes. |
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Command modlock-library builds the TypeScript library and the interface renderer from this checkout into js/built, which the command line built next embeds:
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Command modlock-library builds the TypeScript library and the interface renderer from this checkout into js/built, which the command line built next embeds: |
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Command modlock-sdkgen generates each language's mod library and the host's dispatch from the Host and Mod services in proto/modlock/wasm.proto, the single source of the boundary between the game and a mod.
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Command modlock-sdkgen generates each language's mod library and the host's dispatch from the Host and Mod services in proto/modlock/wasm.proto, the single source of the boundary between the game and a mod. |
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Command proto-export applies the shared generator's C++ include and build-tag rules.
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Command proto-export applies the shared generator's C++ include and build-tag rules. |
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