Versions in this module Expand all Collapse all v0 v0.1.0 Oct 31, 2019 Changes in this version + type Dnumber struct + FreeFloating freefloating.Collection + Position *position.Position + Value string + func NewDnumber(Value string) *Dnumber + func (n *Dnumber) GetFreeFloating() *freefloating.Collection + func (n *Dnumber) GetPosition() *position.Position + func (n *Dnumber) SetPosition(p *position.Position) + func (n *Dnumber) Walk(v walker.Visitor) + type Encapsed struct + FreeFloating freefloating.Collection + Parts []node.Node + Position *position.Position + func NewEncapsed(Parts []node.Node) *Encapsed + func (n *Encapsed) GetFreeFloating() *freefloating.Collection + func (n *Encapsed) GetPosition() *position.Position + func (n *Encapsed) SetPosition(p *position.Position) + func (n *Encapsed) Walk(v walker.Visitor) + type EncapsedStringPart struct + FreeFloating freefloating.Collection + Position *position.Position + Value string + func NewEncapsedStringPart(Value string) *EncapsedStringPart + func (n *EncapsedStringPart) GetFreeFloating() *freefloating.Collection + func (n *EncapsedStringPart) GetPosition() *position.Position + func (n *EncapsedStringPart) SetPosition(p *position.Position) + func (n *EncapsedStringPart) Walk(v walker.Visitor) + type Heredoc struct + FreeFloating freefloating.Collection + Label string + Parts []node.Node + Position *position.Position + func NewHeredoc(Label string, Parts []node.Node) *Heredoc + func (n *Heredoc) GetFreeFloating() *freefloating.Collection + func (n *Heredoc) GetPosition() *position.Position + func (n *Heredoc) SetPosition(p *position.Position) + func (n *Heredoc) Walk(v walker.Visitor) + type Lnumber struct + FreeFloating freefloating.Collection + Position *position.Position + Value string + func NewLnumber(Value string) *Lnumber + func (n *Lnumber) GetFreeFloating() *freefloating.Collection + func (n *Lnumber) GetPosition() *position.Position + func (n *Lnumber) SetPosition(p *position.Position) + func (n *Lnumber) Walk(v walker.Visitor) + type MagicConstant struct + FreeFloating freefloating.Collection + Position *position.Position + Value string + func NewMagicConstant(Value string) *MagicConstant + func (n *MagicConstant) GetFreeFloating() *freefloating.Collection + func (n *MagicConstant) GetPosition() *position.Position + func (n *MagicConstant) SetPosition(p *position.Position) + func (n *MagicConstant) Walk(v walker.Visitor) + type String struct + FreeFloating freefloating.Collection + Position *position.Position + Value string + func NewString(Value string) *String + func (n *String) GetFreeFloating() *freefloating.Collection + func (n *String) GetPosition() *position.Position + func (n *String) SetPosition(p *position.Position) + func (n *String) Walk(v walker.Visitor)