Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type System ¶
type System struct {
Server *server.Server
Backend backend.Backend
// contains filtered or unexported fields
}
System describes a E2Core system, which is comprised of a server and a backend
func (*System) ShutdownWait ¶
func (*System) StartAll ¶
func (s *System) StartAll()
StartAll starts the Server and the backend.Backend, if they are configured
func (*System) StartBackend ¶
func (s *System) StartBackend()
StartBackend starts the backend.Backend if it is configured
func (*System) StartServer ¶
func (s *System) StartServer()
StartServer starts the Server if it is configured
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