Versions in this module Expand all Collapse all v0 v0.6.18 Aug 22, 2026 v0.6.17 Aug 22, 2026 Changes in this version + var KUTType3dObject string + var KUTTypeAlembic string + var KUTTypePolygon string + var KUTTypeStereolithography string + var KUTTypeUniversalSceneDescription string + var KUTTypeUniversalSceneDescriptionMobile string + var MDLVertexAttributeAnisotropy string + var MDLVertexAttributeBinormal string + var MDLVertexAttributeBitangent string + var MDLVertexAttributeColor string + var MDLVertexAttributeEdgeCrease string + var MDLVertexAttributeJointIndices string + var MDLVertexAttributeJointWeights string + var MDLVertexAttributeNormal string + var MDLVertexAttributeOcclusionValue string + var MDLVertexAttributePosition string + var MDLVertexAttributeShadingBasisU string + var MDLVertexAttributeShadingBasisV string + var MDLVertexAttributeSubdivisionStencil string + var MDLVertexAttributeTangent string + var MDLVertexAttributeTextureCoordinate string + type MDLAnimatedValueInterpolation uint + const MDLAnimatedValueInterpolationConstant + const MDLAnimatedValueInterpolationLinear + func (e MDLAnimatedValueInterpolation) String() string + type MDLAssetResolver interface + type MDLAssetResolverObject struct + func MDLAssetResolverObjectFromID(id objc.ID) MDLAssetResolverObject + func (o MDLAssetResolverObject) BaseObject() objectivec.Object + type MDLAxisAlignedBoundingBox struct + MaxBounds float32 + MinBounds float32 + type MDLCameraProjection uint + const MDLCameraProjectionOrthographic + const MDLCameraProjectionPerspective + func (e MDLCameraProjection) String() string + type MDLComponent interface + type MDLComponentObject struct + func MDLComponentObjectFromID(id objc.ID) MDLComponentObject + func (o MDLComponentObject) BaseObject() objectivec.Object + type MDLDataPrecision uint + const MDLDataPrecisionDouble + const MDLDataPrecisionFloat + const MDLDataPrecisionUndefined + func (e MDLDataPrecision) String() string + type MDLGeometryType int + const MDLGeometryTypeLines + const MDLGeometryTypePoints + const MDLGeometryTypeQuads + const MDLGeometryTypeTriangleStrips + const MDLGeometryTypeTriangles + const MDLGeometryTypeVariableTopology + func (e MDLGeometryType) String() string + type MDLIndexBitDepth uint + const MDLIndexBitDepthInvalid + const MDLIndexBitDepthUInt16 + const MDLIndexBitDepthUInt32 + const MDLIndexBitDepthUInt8 + const MDLIndexBitDepthUint16 + const MDLIndexBitDepthUint32 + const MDLIndexBitDepthUint8 + func (e MDLIndexBitDepth) String() string + type MDLJointAnimation interface + type MDLJointAnimationObject struct + func MDLJointAnimationObjectFromID(id objc.ID) MDLJointAnimationObject + func (o MDLJointAnimationObject) BaseObject() objectivec.Object + type MDLLightProbeIrradianceDataSource interface + type MDLLightProbeIrradianceDataSourceObject struct + func MDLLightProbeIrradianceDataSourceObjectFromID(id objc.ID) MDLLightProbeIrradianceDataSourceObject + func (o MDLLightProbeIrradianceDataSourceObject) BaseObject() objectivec.Object + type MDLLightType uint + const MDLLightTypeAmbient + const MDLLightTypeDirectional + const MDLLightTypeDiscArea + const MDLLightTypeEnvironment + const MDLLightTypeLinear + const MDLLightTypePhotometric + const MDLLightTypePoint + const MDLLightTypeProbe + const MDLLightTypeRectangularArea + const MDLLightTypeSpot + const MDLLightTypeSuperElliptical + const MDLLightTypeUnknown + func (e MDLLightType) String() string + type MDLMaterialFace uint + const MDLMaterialFaceBack + const MDLMaterialFaceDoubleSided + const MDLMaterialFaceFront + func (e MDLMaterialFace) String() string + type MDLMaterialMipMapFilterMode uint + const MDLMaterialMipMapFilterModeLinear + const MDLMaterialMipMapFilterModeNearest + func (e MDLMaterialMipMapFilterMode) String() string + type MDLMaterialPropertyType uint + const MDLMaterialPropertyTypeBuffer + const MDLMaterialPropertyTypeColor + const MDLMaterialPropertyTypeFloat + const MDLMaterialPropertyTypeFloat2 + const MDLMaterialPropertyTypeFloat3 + const MDLMaterialPropertyTypeFloat4 + const MDLMaterialPropertyTypeMatrix44 + const MDLMaterialPropertyTypeNone + const MDLMaterialPropertyTypeString + const MDLMaterialPropertyTypeTexture + const MDLMaterialPropertyTypeURL + func (e MDLMaterialPropertyType) String() string + type MDLMaterialSemantic uint + const MDLMaterialSemanticAmbientOcclusion + const MDLMaterialSemanticAmbientOcclusionScale + const MDLMaterialSemanticAnisotropic + const MDLMaterialSemanticAnisotropicRotation + const MDLMaterialSemanticBaseColor + const MDLMaterialSemanticBump + const MDLMaterialSemanticClearcoat + const MDLMaterialSemanticClearcoatGloss + const MDLMaterialSemanticDisplacement + const MDLMaterialSemanticDisplacementScale + const MDLMaterialSemanticEmission + const MDLMaterialSemanticInterfaceIndexOfRefraction + const MDLMaterialSemanticMaterialIndexOfRefraction + const MDLMaterialSemanticMetallic + const MDLMaterialSemanticNone + const MDLMaterialSemanticObjectSpaceNormal + const MDLMaterialSemanticOpacity + const MDLMaterialSemanticRoughness + const MDLMaterialSemanticSheen + const MDLMaterialSemanticSheenTint + const MDLMaterialSemanticSpecular + const MDLMaterialSemanticSpecularExponent + const MDLMaterialSemanticSpecularTint + const MDLMaterialSemanticSubsurface + const MDLMaterialSemanticTangentSpaceNormal + const MDLMaterialSemanticUserDefined + func (e MDLMaterialSemantic) String() string + type MDLMaterialTextureFilterMode uint + const MDLMaterialTextureFilterModeLinear + const MDLMaterialTextureFilterModeNearest + func (e MDLMaterialTextureFilterMode) String() string + type MDLMaterialTextureWrapMode uint + const MDLMaterialTextureWrapModeClamp + const MDLMaterialTextureWrapModeMirror + const MDLMaterialTextureWrapModeRepeat + func (e MDLMaterialTextureWrapMode) String() string + type MDLMeshBuffer interface + type MDLMeshBufferAllocator interface + type MDLMeshBufferAllocatorObject struct + func MDLMeshBufferAllocatorObjectFromID(id objc.ID) MDLMeshBufferAllocatorObject + func (o MDLMeshBufferAllocatorObject) BaseObject() objectivec.Object + type MDLMeshBufferObject struct + func MDLMeshBufferObjectFromID(id objc.ID) MDLMeshBufferObject + func (o MDLMeshBufferObject) BaseObject() objectivec.Object + type MDLMeshBufferType uint + const MDLMeshBufferTypeCustom + const MDLMeshBufferTypeIndex + const MDLMeshBufferTypeVertex + func (e MDLMeshBufferType) String() string + type MDLMeshBufferZone interface + type MDLMeshBufferZoneObject struct + func MDLMeshBufferZoneObjectFromID(id objc.ID) MDLMeshBufferZoneObject + func (o MDLMeshBufferZoneObject) BaseObject() objectivec.Object + type MDLNamed interface + type MDLNamedObject struct + func MDLNamedObjectFromID(id objc.ID) MDLNamedObject + func (o MDLNamedObject) BaseObject() objectivec.Object + type MDLObjectContainerComponent interface + type MDLObjectContainerComponentObject struct + func MDLObjectContainerComponentObjectFromID(id objc.ID) MDLObjectContainerComponentObject + func (o MDLObjectContainerComponentObject) BaseObject() objectivec.Object + type MDLProbePlacement int + const MDLProbePlacementIrradianceDistribution + const MDLProbePlacementUniformGrid + func (e MDLProbePlacement) String() string + type MDLTextureChannelEncoding int + const MDLTextureChannelEncodingFloat16 + const MDLTextureChannelEncodingFloat16SR + const MDLTextureChannelEncodingFloat32 + const MDLTextureChannelEncodingUInt16 + const MDLTextureChannelEncodingUInt24 + const MDLTextureChannelEncodingUInt32 + const MDLTextureChannelEncodingUInt8 + const MDLTextureChannelEncodingUint16 + const MDLTextureChannelEncodingUint24 + const MDLTextureChannelEncodingUint32 + const MDLTextureChannelEncodingUint8 + func (e MDLTextureChannelEncoding) String() string + type MDLTransformComponent interface + type MDLTransformComponentObject struct + func MDLTransformComponentObjectFromID(id objc.ID) MDLTransformComponentObject + func (o MDLTransformComponentObject) BaseObject() objectivec.Object + type MDLTransformOp interface + type MDLTransformOpObject struct + func MDLTransformOpObjectFromID(id objc.ID) MDLTransformOpObject + func (o MDLTransformOpObject) BaseObject() objectivec.Object + type MDLTransformOpRotationOrder uint + const MDLTransformOpRotationOrderXYZ + const MDLTransformOpRotationOrderXZY + const MDLTransformOpRotationOrderYXZ + const MDLTransformOpRotationOrderYZX + const MDLTransformOpRotationOrderZXY + const MDLTransformOpRotationOrderZYX + func (e MDLTransformOpRotationOrder) String() string + type MDLVertexFormat uint + const MDLVertexFormatChar + const MDLVertexFormatChar2 + const MDLVertexFormatChar2Normalized + const MDLVertexFormatChar3 + const MDLVertexFormatChar3Normalized + const MDLVertexFormatChar4 + const MDLVertexFormatChar4Normalized + const MDLVertexFormatCharBits + const MDLVertexFormatCharNormalized + const MDLVertexFormatCharNormalizedBits + const MDLVertexFormatFloat + const MDLVertexFormatFloat2 + const MDLVertexFormatFloat3 + const MDLVertexFormatFloat4 + const MDLVertexFormatFloatBits + const MDLVertexFormatHalf + const MDLVertexFormatHalf2 + const MDLVertexFormatHalf3 + const MDLVertexFormatHalf4 + const MDLVertexFormatHalfBits + const MDLVertexFormatInt + const MDLVertexFormatInt1010102Normalized + const MDLVertexFormatInt2 + const MDLVertexFormatInt3 + const MDLVertexFormatInt4 + const MDLVertexFormatIntBits + const MDLVertexFormatInvalid + const MDLVertexFormatPackedBit + const MDLVertexFormatShort + const MDLVertexFormatShort2 + const MDLVertexFormatShort2Normalized + const MDLVertexFormatShort3 + const MDLVertexFormatShort3Normalized + const MDLVertexFormatShort4 + const MDLVertexFormatShort4Normalized + const MDLVertexFormatShortBits + const MDLVertexFormatShortNormalized + const MDLVertexFormatShortNormalizedBits + const MDLVertexFormatUChar + const MDLVertexFormatUChar2 + const MDLVertexFormatUChar2Normalized + const MDLVertexFormatUChar3 + const MDLVertexFormatUChar3Normalized + const MDLVertexFormatUChar4 + const MDLVertexFormatUChar4Normalized + const MDLVertexFormatUCharBits + const MDLVertexFormatUCharNormalized + const MDLVertexFormatUCharNormalizedBits + const MDLVertexFormatUInt + const MDLVertexFormatUInt1010102Normalized + const MDLVertexFormatUInt2 + const MDLVertexFormatUInt3 + const MDLVertexFormatUInt4 + const MDLVertexFormatUIntBits + const MDLVertexFormatUShort + const MDLVertexFormatUShort2 + const MDLVertexFormatUShort2Normalized + const MDLVertexFormatUShort3 + const MDLVertexFormatUShort3Normalized + const MDLVertexFormatUShort4 + const MDLVertexFormatUShort4Normalized + const MDLVertexFormatUShortBits + const MDLVertexFormatUShortNormalized + const MDLVertexFormatUShortNormalizedBits + func (e MDLVertexFormat) String() string + type MDLVoxelIndex = int32 + type MDLVoxelIndexExtent struct + MaximumExtent MDLVoxelIndex + MinimumExtent MDLVoxelIndex