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Types ¶
type NodeContext ¶
type NodeContext interface {
// IsCatchingUp returns true if our sync routine is currently running
IsCatchingUp() bool
// IsInitialCatchupComplete returns true if the initial sync has completed (doesn't mean it succeeded)
IsInitialCatchupComplete() bool
// HasCaughtUp returns true if we have completely caught up at least once
HasCaughtUp() bool
// SetLastLiveRound is called to record observation of a round completion
SetLastLiveRound(round basics.Round)
}
NodeContext is an interface representing various context information regarding a specific node instance (per AlgorandFullNode)
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