minecraft

package
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Published: Sep 24, 2025 License: Apache-2.0 Imports: 12 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var (
	GameType_name = map[int32]string{
		0: "SURVIVAL",
		1: "CREATIVE",
		2: "ADVENTURE",
		3: "SPECTATOR",
	}
	GameType_value = map[string]int32{
		"SURVIVAL":  0,
		"CREATIVE":  1,
		"ADVENTURE": 2,
		"SPECTATOR": 3,
	}
)

Enum value maps for GameType.

View Source
var File_rsb_minecraft_minecraft_proto protoreflect.FileDescriptor

Functions

This section is empty.

Types

type Abilities

type Abilities struct {
	WalkSpeed    float32 `protobuf:"fixed32,1,opt,name=walk_speed,json=walkSpeed,proto3" json:"walk_speed,omitempty"`
	FlySpeed     float32 `protobuf:"fixed32,2,opt,name=fly_speed,json=flySpeed,proto3" json:"fly_speed,omitempty"`
	MayFly       bool    `protobuf:"varint,3,opt,name=may_fly,json=mayFly,proto3" json:"may_fly,omitempty"`
	Flying       bool    `protobuf:"varint,4,opt,name=flying,proto3" json:"flying,omitempty"`
	Invulnerable bool    `protobuf:"varint,5,opt,name=invulnerable,proto3" json:"invulnerable,omitempty"`
	MayBuild     bool    `protobuf:"varint,6,opt,name=may_build,json=mayBuild,proto3" json:"may_build,omitempty"`
	Instabuild   bool    `protobuf:"varint,7,opt,name=instabuild,proto3" json:"instabuild,omitempty"`
	// contains filtered or unexported fields
}

func (*Abilities) CloneMessageVT

func (m *Abilities) CloneMessageVT() proto.Message

func (*Abilities) CloneVT

func (m *Abilities) CloneVT() *Abilities

func (*Abilities) Descriptor deprecated

func (*Abilities) Descriptor() ([]byte, []int)

Deprecated: Use Abilities.ProtoReflect.Descriptor instead.

func (*Abilities) EqualMessageVT

func (this *Abilities) EqualMessageVT(thatMsg proto.Message) bool

func (*Abilities) EqualVT

func (this *Abilities) EqualVT(that *Abilities) bool

func (*Abilities) GetFlySpeed

func (x *Abilities) GetFlySpeed() float32

func (*Abilities) GetFlying

func (x *Abilities) GetFlying() bool

func (*Abilities) GetInstabuild

func (x *Abilities) GetInstabuild() bool

func (*Abilities) GetInvulnerable

func (x *Abilities) GetInvulnerable() bool

func (*Abilities) GetMayBuild

func (x *Abilities) GetMayBuild() bool

func (*Abilities) GetMayFly

func (x *Abilities) GetMayFly() bool

func (*Abilities) GetWalkSpeed

func (x *Abilities) GetWalkSpeed() float32

func (*Abilities) MarshalToSizedBufferVT

func (m *Abilities) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Abilities) MarshalToSizedBufferVTStrict

func (m *Abilities) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*Abilities) MarshalToVT

func (m *Abilities) MarshalToVT(dAtA []byte) (int, error)

func (*Abilities) MarshalToVTStrict

func (m *Abilities) MarshalToVTStrict(dAtA []byte) (int, error)

func (*Abilities) MarshalVT

func (m *Abilities) MarshalVT() (dAtA []byte, err error)

func (*Abilities) MarshalVTStrict

func (m *Abilities) MarshalVTStrict() (dAtA []byte, err error)

func (*Abilities) ProtoMessage

func (*Abilities) ProtoMessage()

func (*Abilities) ProtoReflect

func (x *Abilities) ProtoReflect() protoreflect.Message

func (*Abilities) Reset

func (x *Abilities) Reset()

func (*Abilities) SizeVT

func (m *Abilities) SizeVT() (n int)

func (*Abilities) String

func (x *Abilities) String() string

func (*Abilities) UnmarshalVT

func (m *Abilities) UnmarshalVT(dAtA []byte) error

func (*Abilities) UnmarshalVTUnsafe

func (m *Abilities) UnmarshalVTUnsafe(dAtA []byte) error

type Entity

type Entity struct {
	Id                string    `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	Pos               *Vector3D `protobuf:"bytes,2,opt,name=pos,proto3" json:"pos,omitempty"`
	Motion            *Vector3D `protobuf:"bytes,3,opt,name=motion,proto3" json:"motion,omitempty"`
	Rotation          *Vector2F `protobuf:"bytes,4,opt,name=rotation,proto3" json:"rotation,omitempty"`
	FallDistance      float32   `protobuf:"fixed32,5,opt,name=fall_distance,json=fallDistance,proto3" json:"fall_distance,omitempty"`
	Fire              uint32    `protobuf:"varint,6,opt,name=fire,proto3" json:"fire,omitempty"`
	Air               uint32    `protobuf:"varint,7,opt,name=air,proto3" json:"air,omitempty"`
	OnGround          bool      `protobuf:"varint,8,opt,name=on_ground,json=onGround,proto3" json:"on_ground,omitempty"`
	NoGravity         bool      `protobuf:"varint,9,opt,name=no_gravity,json=noGravity,proto3" json:"no_gravity,omitempty"`
	Invulnerable      bool      `protobuf:"varint,10,opt,name=invulnerable,proto3" json:"invulnerable,omitempty"`
	PortalCooldown    int32     `protobuf:"varint,11,opt,name=portal_cooldown,json=portalCooldown,proto3" json:"portal_cooldown,omitempty"`
	Uuid              *Uuid     `protobuf:"bytes,12,opt,name=uuid,proto3" json:"uuid,omitempty"`
	CustomName        *string   `protobuf:"bytes,13,opt,name=custom_name,json=customName,proto3,oneof" json:"custom_name,omitempty"`
	CustomNameVisible bool      `protobuf:"varint,14,opt,name=custom_name_visible,json=customNameVisible,proto3" json:"custom_name_visible,omitempty"`
	Silent            bool      `protobuf:"varint,15,opt,name=silent,proto3" json:"silent,omitempty"`
	Glowing           bool      `protobuf:"varint,16,opt,name=glowing,proto3" json:"glowing,omitempty"`
	// contains filtered or unexported fields
}

func (*Entity) CloneMessageVT

func (m *Entity) CloneMessageVT() proto.Message

func (*Entity) CloneVT

func (m *Entity) CloneVT() *Entity

func (*Entity) Descriptor deprecated

func (*Entity) Descriptor() ([]byte, []int)

Deprecated: Use Entity.ProtoReflect.Descriptor instead.

func (*Entity) EqualMessageVT

func (this *Entity) EqualMessageVT(thatMsg proto.Message) bool

func (*Entity) EqualVT

func (this *Entity) EqualVT(that *Entity) bool

func (*Entity) GetAir

func (x *Entity) GetAir() uint32

func (*Entity) GetCustomName

func (x *Entity) GetCustomName() string

func (*Entity) GetCustomNameVisible

func (x *Entity) GetCustomNameVisible() bool

func (*Entity) GetFallDistance

func (x *Entity) GetFallDistance() float32

func (*Entity) GetFire

func (x *Entity) GetFire() uint32

func (*Entity) GetGlowing

func (x *Entity) GetGlowing() bool

func (*Entity) GetId

func (x *Entity) GetId() string

func (*Entity) GetInvulnerable

func (x *Entity) GetInvulnerable() bool

func (*Entity) GetMotion

func (x *Entity) GetMotion() *Vector3D

func (*Entity) GetNoGravity

func (x *Entity) GetNoGravity() bool

func (*Entity) GetOnGround

func (x *Entity) GetOnGround() bool

func (*Entity) GetPortalCooldown

func (x *Entity) GetPortalCooldown() int32

func (*Entity) GetPos

func (x *Entity) GetPos() *Vector3D

func (*Entity) GetRotation

func (x *Entity) GetRotation() *Vector2F

func (*Entity) GetSilent

func (x *Entity) GetSilent() bool

func (*Entity) GetUuid

func (x *Entity) GetUuid() *Uuid

func (*Entity) MarshalToSizedBufferVT

func (m *Entity) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Entity) MarshalToSizedBufferVTStrict

func (m *Entity) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*Entity) MarshalToVT

func (m *Entity) MarshalToVT(dAtA []byte) (int, error)

func (*Entity) MarshalToVTStrict

func (m *Entity) MarshalToVTStrict(dAtA []byte) (int, error)

func (*Entity) MarshalVT

func (m *Entity) MarshalVT() (dAtA []byte, err error)

func (*Entity) MarshalVTStrict

func (m *Entity) MarshalVTStrict() (dAtA []byte, err error)

func (*Entity) ProtoMessage

func (*Entity) ProtoMessage()

func (*Entity) ProtoReflect

func (x *Entity) ProtoReflect() protoreflect.Message

func (*Entity) Reset

func (x *Entity) Reset()

func (*Entity) SizeVT

func (m *Entity) SizeVT() (n int)

func (*Entity) String

func (x *Entity) String() string

func (*Entity) UnmarshalVT

func (m *Entity) UnmarshalVT(dAtA []byte) error

func (*Entity) UnmarshalVTUnsafe

func (m *Entity) UnmarshalVTUnsafe(dAtA []byte) error

type GameType

type GameType int32

buf:lint:ignore ENUM_VALUE_PREFIX buf:lint:ignore ENUM_ZERO_VALUE_SUFFIX

const (
	GameType_SURVIVAL  GameType = 0
	GameType_CREATIVE  GameType = 1
	GameType_ADVENTURE GameType = 2
	GameType_SPECTATOR GameType = 3
)

func (GameType) Descriptor

func (GameType) Descriptor() protoreflect.EnumDescriptor

func (GameType) Enum

func (x GameType) Enum() *GameType

func (GameType) EnumDescriptor deprecated

func (GameType) EnumDescriptor() ([]byte, []int)

Deprecated: Use GameType.Descriptor instead.

func (GameType) Number

func (x GameType) Number() protoreflect.EnumNumber

func (GameType) String

func (x GameType) String() string

func (GameType) Type

type Item

type Item struct {
	Count int32  `protobuf:"varint,1,opt,name=count,proto3" json:"count,omitempty"`
	Slot  uint32 `protobuf:"varint,2,opt,name=slot,proto3" json:"slot,omitempty"`
	Id    string `protobuf:"bytes,3,opt,name=id,proto3" json:"id,omitempty"`
	// contains filtered or unexported fields
}

func (*Item) CloneMessageVT

func (m *Item) CloneMessageVT() proto.Message

func (*Item) CloneVT

func (m *Item) CloneVT() *Item

func (*Item) Descriptor deprecated

func (*Item) Descriptor() ([]byte, []int)

Deprecated: Use Item.ProtoReflect.Descriptor instead.

func (*Item) EqualMessageVT

func (this *Item) EqualMessageVT(thatMsg proto.Message) bool

func (*Item) EqualVT

func (this *Item) EqualVT(that *Item) bool

func (*Item) GetCount

func (x *Item) GetCount() int32

func (*Item) GetId

func (x *Item) GetId() string

func (*Item) GetSlot

func (x *Item) GetSlot() uint32

func (*Item) MarshalToSizedBufferVT

func (m *Item) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Item) MarshalToSizedBufferVTStrict

func (m *Item) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*Item) MarshalToVT

func (m *Item) MarshalToVT(dAtA []byte) (int, error)

func (*Item) MarshalToVTStrict

func (m *Item) MarshalToVTStrict(dAtA []byte) (int, error)

func (*Item) MarshalVT

func (m *Item) MarshalVT() (dAtA []byte, err error)

func (*Item) MarshalVTStrict

func (m *Item) MarshalVTStrict() (dAtA []byte, err error)

func (*Item) ProtoMessage

func (*Item) ProtoMessage()

func (*Item) ProtoReflect

func (x *Item) ProtoReflect() protoreflect.Message

func (*Item) Reset

func (x *Item) Reset()

func (*Item) SizeVT

func (m *Item) SizeVT() (n int)

func (*Item) String

func (x *Item) String() string

func (*Item) UnmarshalVT

func (m *Item) UnmarshalVT(dAtA []byte) error

func (*Item) UnmarshalVTUnsafe

func (m *Item) UnmarshalVTUnsafe(dAtA []byte) error

type Player

type Player struct {
	GameType              GameType    `protobuf:"varint,1,opt,name=game_type,json=gameType,proto3,enum=hyperpb.rsb.minecraft.GameType" json:"game_type,omitempty"`
	PreviousGameType      GameType    `` /* 148-byte string literal not displayed */
	Score                 int64       `protobuf:"varint,3,opt,name=score,proto3" json:"score,omitempty"`
	Dimension             string      `protobuf:"bytes,4,opt,name=dimension,proto3" json:"dimension,omitempty"`
	SelectedItemSlot      uint32      `protobuf:"varint,5,opt,name=selected_item_slot,json=selectedItemSlot,proto3" json:"selected_item_slot,omitempty"`
	SelectedItem          *Item       `protobuf:"bytes,6,opt,name=selected_item,json=selectedItem,proto3" json:"selected_item,omitempty"`
	SpawnDimension        *string     `protobuf:"bytes,7,opt,name=spawn_dimension,json=spawnDimension,proto3,oneof" json:"spawn_dimension,omitempty"`
	SpawnX                int64       `protobuf:"varint,8,opt,name=spawn_x,json=spawnX,proto3" json:"spawn_x,omitempty"`
	SpawnY                int64       `protobuf:"varint,9,opt,name=spawn_y,json=spawnY,proto3" json:"spawn_y,omitempty"`
	SpawnZ                int64       `protobuf:"varint,10,opt,name=spawn_z,json=spawnZ,proto3" json:"spawn_z,omitempty"`
	SpawnForced           *bool       `protobuf:"varint,11,opt,name=spawn_forced,json=spawnForced,proto3,oneof" json:"spawn_forced,omitempty"`
	SleepTimer            uint32      `protobuf:"varint,12,opt,name=sleep_timer,json=sleepTimer,proto3" json:"sleep_timer,omitempty"`
	FoodExhaustionLevel   float32     `protobuf:"fixed32,13,opt,name=food_exhaustion_level,json=foodExhaustionLevel,proto3" json:"food_exhaustion_level,omitempty"`
	FoodSaturationLevel   float32     `protobuf:"fixed32,14,opt,name=food_saturation_level,json=foodSaturationLevel,proto3" json:"food_saturation_level,omitempty"`
	FoodTickTimer         uint32      `protobuf:"varint,15,opt,name=food_tick_timer,json=foodTickTimer,proto3" json:"food_tick_timer,omitempty"`
	XpLevel               uint32      `protobuf:"varint,16,opt,name=xp_level,json=xpLevel,proto3" json:"xp_level,omitempty"`
	XpP                   float32     `protobuf:"fixed32,17,opt,name=xp_p,json=xpP,proto3" json:"xp_p,omitempty"`
	XpTotal               int32       `protobuf:"varint,18,opt,name=xp_total,json=xpTotal,proto3" json:"xp_total,omitempty"`
	XpSeed                int32       `protobuf:"varint,19,opt,name=xp_seed,json=xpSeed,proto3" json:"xp_seed,omitempty"`
	Inventory             []*Item     `protobuf:"bytes,20,rep,name=inventory,proto3" json:"inventory,omitempty"`
	EnderItems            []*Item     `protobuf:"bytes,21,rep,name=ender_items,json=enderItems,proto3" json:"ender_items,omitempty"`
	Abilities             *Abilities  `protobuf:"bytes,22,opt,name=abilities,proto3" json:"abilities,omitempty"`
	EnteredNetherPosition *Vector3D   `` /* 133-byte string literal not displayed */
	RootVehicle           *Vehicle    `protobuf:"bytes,24,opt,name=root_vehicle,json=rootVehicle,proto3,oneof" json:"root_vehicle,omitempty"`
	ShoulderEntityLeft    *Entity     `protobuf:"bytes,25,opt,name=shoulder_entity_left,json=shoulderEntityLeft,proto3,oneof" json:"shoulder_entity_left,omitempty"`
	ShoulderEntityRight   *Entity     `` /* 127-byte string literal not displayed */
	SeenCredits           bool        `protobuf:"varint,27,opt,name=seen_credits,json=seenCredits,proto3" json:"seen_credits,omitempty"`
	RecipeBook            *RecipeBook `protobuf:"bytes,28,opt,name=recipe_book,json=recipeBook,proto3" json:"recipe_book,omitempty"`
	// contains filtered or unexported fields
}

func (*Player) CloneMessageVT

func (m *Player) CloneMessageVT() proto.Message

func (*Player) CloneVT

func (m *Player) CloneVT() *Player

func (*Player) Descriptor deprecated

func (*Player) Descriptor() ([]byte, []int)

Deprecated: Use Player.ProtoReflect.Descriptor instead.

func (*Player) EqualMessageVT

func (this *Player) EqualMessageVT(thatMsg proto.Message) bool

func (*Player) EqualVT

func (this *Player) EqualVT(that *Player) bool

func (*Player) GetAbilities

func (x *Player) GetAbilities() *Abilities

func (*Player) GetDimension

func (x *Player) GetDimension() string

func (*Player) GetEnderItems

func (x *Player) GetEnderItems() []*Item

func (*Player) GetEnteredNetherPosition

func (x *Player) GetEnteredNetherPosition() *Vector3D

func (*Player) GetFoodExhaustionLevel

func (x *Player) GetFoodExhaustionLevel() float32

func (*Player) GetFoodSaturationLevel

func (x *Player) GetFoodSaturationLevel() float32

func (*Player) GetFoodTickTimer

func (x *Player) GetFoodTickTimer() uint32

func (*Player) GetGameType

func (x *Player) GetGameType() GameType

func (*Player) GetInventory

func (x *Player) GetInventory() []*Item

func (*Player) GetPreviousGameType

func (x *Player) GetPreviousGameType() GameType

func (*Player) GetRecipeBook

func (x *Player) GetRecipeBook() *RecipeBook

func (*Player) GetRootVehicle

func (x *Player) GetRootVehicle() *Vehicle

func (*Player) GetScore

func (x *Player) GetScore() int64

func (*Player) GetSeenCredits

func (x *Player) GetSeenCredits() bool

func (*Player) GetSelectedItem

func (x *Player) GetSelectedItem() *Item

func (*Player) GetSelectedItemSlot

func (x *Player) GetSelectedItemSlot() uint32

func (*Player) GetShoulderEntityLeft

func (x *Player) GetShoulderEntityLeft() *Entity

func (*Player) GetShoulderEntityRight

func (x *Player) GetShoulderEntityRight() *Entity

func (*Player) GetSleepTimer

func (x *Player) GetSleepTimer() uint32

func (*Player) GetSpawnDimension

func (x *Player) GetSpawnDimension() string

func (*Player) GetSpawnForced

func (x *Player) GetSpawnForced() bool

func (*Player) GetSpawnX

func (x *Player) GetSpawnX() int64

func (*Player) GetSpawnY

func (x *Player) GetSpawnY() int64

func (*Player) GetSpawnZ

func (x *Player) GetSpawnZ() int64

func (*Player) GetXpLevel

func (x *Player) GetXpLevel() uint32

func (*Player) GetXpP

func (x *Player) GetXpP() float32

func (*Player) GetXpSeed

func (x *Player) GetXpSeed() int32

func (*Player) GetXpTotal

func (x *Player) GetXpTotal() int32

func (*Player) MarshalToSizedBufferVT

func (m *Player) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Player) MarshalToSizedBufferVTStrict

func (m *Player) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*Player) MarshalToVT

func (m *Player) MarshalToVT(dAtA []byte) (int, error)

func (*Player) MarshalToVTStrict

func (m *Player) MarshalToVTStrict(dAtA []byte) (int, error)

func (*Player) MarshalVT

func (m *Player) MarshalVT() (dAtA []byte, err error)

func (*Player) MarshalVTStrict

func (m *Player) MarshalVTStrict() (dAtA []byte, err error)

func (*Player) ProtoMessage

func (*Player) ProtoMessage()

func (*Player) ProtoReflect

func (x *Player) ProtoReflect() protoreflect.Message

func (*Player) Reset

func (x *Player) Reset()

func (*Player) SizeVT

func (m *Player) SizeVT() (n int)

func (*Player) String

func (x *Player) String() string

func (*Player) UnmarshalVT

func (m *Player) UnmarshalVT(dAtA []byte) error

func (*Player) UnmarshalVTUnsafe

func (m *Player) UnmarshalVTUnsafe(dAtA []byte) error

type Players

type Players struct {
	Players []*Player `protobuf:"bytes,1,rep,name=players,proto3" json:"players,omitempty"`
	// contains filtered or unexported fields
}

func (*Players) CloneMessageVT

func (m *Players) CloneMessageVT() proto.Message

func (*Players) CloneVT

func (m *Players) CloneVT() *Players

func (*Players) Descriptor deprecated

func (*Players) Descriptor() ([]byte, []int)

Deprecated: Use Players.ProtoReflect.Descriptor instead.

func (*Players) EqualMessageVT

func (this *Players) EqualMessageVT(thatMsg proto.Message) bool

func (*Players) EqualVT

func (this *Players) EqualVT(that *Players) bool

func (*Players) GetPlayers

func (x *Players) GetPlayers() []*Player

func (*Players) MarshalToSizedBufferVT

func (m *Players) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Players) MarshalToSizedBufferVTStrict

func (m *Players) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*Players) MarshalToVT

func (m *Players) MarshalToVT(dAtA []byte) (int, error)

func (*Players) MarshalToVTStrict

func (m *Players) MarshalToVTStrict(dAtA []byte) (int, error)

func (*Players) MarshalVT

func (m *Players) MarshalVT() (dAtA []byte, err error)

func (*Players) MarshalVTStrict

func (m *Players) MarshalVTStrict() (dAtA []byte, err error)

func (*Players) ProtoMessage

func (*Players) ProtoMessage()

func (*Players) ProtoReflect

func (x *Players) ProtoReflect() protoreflect.Message

func (*Players) Reset

func (x *Players) Reset()

func (*Players) SizeVT

func (m *Players) SizeVT() (n int)

func (*Players) String

func (x *Players) String() string

func (*Players) UnmarshalVT

func (m *Players) UnmarshalVT(dAtA []byte) error

func (*Players) UnmarshalVTUnsafe

func (m *Players) UnmarshalVTUnsafe(dAtA []byte) error

type RecipeBook

type RecipeBook struct {
	Recipes                             []string `protobuf:"bytes,1,rep,name=recipes,proto3" json:"recipes,omitempty"`
	ToBeDisplayed                       []string `protobuf:"bytes,2,rep,name=to_be_displayed,json=toBeDisplayed,proto3" json:"to_be_displayed,omitempty"`
	IsFilteringCraftable                bool     `protobuf:"varint,3,opt,name=is_filtering_craftable,json=isFilteringCraftable,proto3" json:"is_filtering_craftable,omitempty"`
	IsGuiOpen                           bool     `protobuf:"varint,4,opt,name=is_gui_open,json=isGuiOpen,proto3" json:"is_gui_open,omitempty"`
	IsFurnaceFilteringCraftable         bool     `` /* 147-byte string literal not displayed */
	IsFurnaceGuiOpen                    bool     `protobuf:"varint,6,opt,name=is_furnace_gui_open,json=isFurnaceGuiOpen,proto3" json:"is_furnace_gui_open,omitempty"`
	IsBlastingFurnaceFilteringCraftable bool     `` /* 173-byte string literal not displayed */
	IsBlastingFurnaceGuiOpen            bool     `` /* 140-byte string literal not displayed */
	IsSmokerFilteringCraftable          bool     `` /* 144-byte string literal not displayed */
	IsSmokerGuiOpen                     bool     `protobuf:"varint,10,opt,name=is_smoker_gui_open,json=isSmokerGuiOpen,proto3" json:"is_smoker_gui_open,omitempty"`
	// contains filtered or unexported fields
}

func (*RecipeBook) CloneMessageVT

func (m *RecipeBook) CloneMessageVT() proto.Message

func (*RecipeBook) CloneVT

func (m *RecipeBook) CloneVT() *RecipeBook

func (*RecipeBook) Descriptor deprecated

func (*RecipeBook) Descriptor() ([]byte, []int)

Deprecated: Use RecipeBook.ProtoReflect.Descriptor instead.

func (*RecipeBook) EqualMessageVT

func (this *RecipeBook) EqualMessageVT(thatMsg proto.Message) bool

func (*RecipeBook) EqualVT

func (this *RecipeBook) EqualVT(that *RecipeBook) bool

func (*RecipeBook) GetIsBlastingFurnaceFilteringCraftable

func (x *RecipeBook) GetIsBlastingFurnaceFilteringCraftable() bool

func (*RecipeBook) GetIsBlastingFurnaceGuiOpen

func (x *RecipeBook) GetIsBlastingFurnaceGuiOpen() bool

func (*RecipeBook) GetIsFilteringCraftable

func (x *RecipeBook) GetIsFilteringCraftable() bool

func (*RecipeBook) GetIsFurnaceFilteringCraftable

func (x *RecipeBook) GetIsFurnaceFilteringCraftable() bool

func (*RecipeBook) GetIsFurnaceGuiOpen

func (x *RecipeBook) GetIsFurnaceGuiOpen() bool

func (*RecipeBook) GetIsGuiOpen

func (x *RecipeBook) GetIsGuiOpen() bool

func (*RecipeBook) GetIsSmokerFilteringCraftable

func (x *RecipeBook) GetIsSmokerFilteringCraftable() bool

func (*RecipeBook) GetIsSmokerGuiOpen

func (x *RecipeBook) GetIsSmokerGuiOpen() bool

func (*RecipeBook) GetRecipes

func (x *RecipeBook) GetRecipes() []string

func (*RecipeBook) GetToBeDisplayed

func (x *RecipeBook) GetToBeDisplayed() []string

func (*RecipeBook) MarshalToSizedBufferVT

func (m *RecipeBook) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*RecipeBook) MarshalToSizedBufferVTStrict

func (m *RecipeBook) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*RecipeBook) MarshalToVT

func (m *RecipeBook) MarshalToVT(dAtA []byte) (int, error)

func (*RecipeBook) MarshalToVTStrict

func (m *RecipeBook) MarshalToVTStrict(dAtA []byte) (int, error)

func (*RecipeBook) MarshalVT

func (m *RecipeBook) MarshalVT() (dAtA []byte, err error)

func (*RecipeBook) MarshalVTStrict

func (m *RecipeBook) MarshalVTStrict() (dAtA []byte, err error)

func (*RecipeBook) ProtoMessage

func (*RecipeBook) ProtoMessage()

func (*RecipeBook) ProtoReflect

func (x *RecipeBook) ProtoReflect() protoreflect.Message

func (*RecipeBook) Reset

func (x *RecipeBook) Reset()

func (*RecipeBook) SizeVT

func (m *RecipeBook) SizeVT() (n int)

func (*RecipeBook) String

func (x *RecipeBook) String() string

func (*RecipeBook) UnmarshalVT

func (m *RecipeBook) UnmarshalVT(dAtA []byte) error

func (*RecipeBook) UnmarshalVTUnsafe

func (m *RecipeBook) UnmarshalVTUnsafe(dAtA []byte) error

type Uuid

type Uuid struct {
	X0 uint32 `protobuf:"varint,1,opt,name=x0,proto3" json:"x0,omitempty"`
	X1 uint32 `protobuf:"varint,2,opt,name=x1,proto3" json:"x1,omitempty"`
	X2 uint32 `protobuf:"varint,3,opt,name=x2,proto3" json:"x2,omitempty"`
	X3 uint32 `protobuf:"varint,4,opt,name=x3,proto3" json:"x3,omitempty"`
	// contains filtered or unexported fields
}

func (*Uuid) CloneMessageVT

func (m *Uuid) CloneMessageVT() proto.Message

func (*Uuid) CloneVT

func (m *Uuid) CloneVT() *Uuid

func (*Uuid) Descriptor deprecated

func (*Uuid) Descriptor() ([]byte, []int)

Deprecated: Use Uuid.ProtoReflect.Descriptor instead.

func (*Uuid) EqualMessageVT

func (this *Uuid) EqualMessageVT(thatMsg proto.Message) bool

func (*Uuid) EqualVT

func (this *Uuid) EqualVT(that *Uuid) bool

func (*Uuid) GetX0

func (x *Uuid) GetX0() uint32

func (*Uuid) GetX1

func (x *Uuid) GetX1() uint32

func (*Uuid) GetX2

func (x *Uuid) GetX2() uint32

func (*Uuid) GetX3

func (x *Uuid) GetX3() uint32

func (*Uuid) MarshalToSizedBufferVT

func (m *Uuid) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Uuid) MarshalToSizedBufferVTStrict

func (m *Uuid) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*Uuid) MarshalToVT

func (m *Uuid) MarshalToVT(dAtA []byte) (int, error)

func (*Uuid) MarshalToVTStrict

func (m *Uuid) MarshalToVTStrict(dAtA []byte) (int, error)

func (*Uuid) MarshalVT

func (m *Uuid) MarshalVT() (dAtA []byte, err error)

func (*Uuid) MarshalVTStrict

func (m *Uuid) MarshalVTStrict() (dAtA []byte, err error)

func (*Uuid) ProtoMessage

func (*Uuid) ProtoMessage()

func (*Uuid) ProtoReflect

func (x *Uuid) ProtoReflect() protoreflect.Message

func (*Uuid) Reset

func (x *Uuid) Reset()

func (*Uuid) SizeVT

func (m *Uuid) SizeVT() (n int)

func (*Uuid) String

func (x *Uuid) String() string

func (*Uuid) UnmarshalVT

func (m *Uuid) UnmarshalVT(dAtA []byte) error

func (*Uuid) UnmarshalVTUnsafe

func (m *Uuid) UnmarshalVTUnsafe(dAtA []byte) error

type Vector2F

type Vector2F struct {
	X float32 `protobuf:"fixed32,1,opt,name=x,proto3" json:"x,omitempty"`
	Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"`
	// contains filtered or unexported fields
}

func (*Vector2F) CloneMessageVT

func (m *Vector2F) CloneMessageVT() proto.Message

func (*Vector2F) CloneVT

func (m *Vector2F) CloneVT() *Vector2F

func (*Vector2F) Descriptor deprecated

func (*Vector2F) Descriptor() ([]byte, []int)

Deprecated: Use Vector2F.ProtoReflect.Descriptor instead.

func (*Vector2F) EqualMessageVT

func (this *Vector2F) EqualMessageVT(thatMsg proto.Message) bool

func (*Vector2F) EqualVT

func (this *Vector2F) EqualVT(that *Vector2F) bool

func (*Vector2F) GetX

func (x *Vector2F) GetX() float32

func (*Vector2F) GetY

func (x *Vector2F) GetY() float32

func (*Vector2F) MarshalToSizedBufferVT

func (m *Vector2F) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Vector2F) MarshalToSizedBufferVTStrict

func (m *Vector2F) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*Vector2F) MarshalToVT

func (m *Vector2F) MarshalToVT(dAtA []byte) (int, error)

func (*Vector2F) MarshalToVTStrict

func (m *Vector2F) MarshalToVTStrict(dAtA []byte) (int, error)

func (*Vector2F) MarshalVT

func (m *Vector2F) MarshalVT() (dAtA []byte, err error)

func (*Vector2F) MarshalVTStrict

func (m *Vector2F) MarshalVTStrict() (dAtA []byte, err error)

func (*Vector2F) ProtoMessage

func (*Vector2F) ProtoMessage()

func (*Vector2F) ProtoReflect

func (x *Vector2F) ProtoReflect() protoreflect.Message

func (*Vector2F) Reset

func (x *Vector2F) Reset()

func (*Vector2F) SizeVT

func (m *Vector2F) SizeVT() (n int)

func (*Vector2F) String

func (x *Vector2F) String() string

func (*Vector2F) UnmarshalVT

func (m *Vector2F) UnmarshalVT(dAtA []byte) error

func (*Vector2F) UnmarshalVTUnsafe

func (m *Vector2F) UnmarshalVTUnsafe(dAtA []byte) error

type Vector3D

type Vector3D struct {
	X float64 `protobuf:"fixed64,1,opt,name=x,proto3" json:"x,omitempty"`
	Y float64 `protobuf:"fixed64,2,opt,name=y,proto3" json:"y,omitempty"`
	Z float64 `protobuf:"fixed64,3,opt,name=z,proto3" json:"z,omitempty"`
	// contains filtered or unexported fields
}

func (*Vector3D) CloneMessageVT

func (m *Vector3D) CloneMessageVT() proto.Message

func (*Vector3D) CloneVT

func (m *Vector3D) CloneVT() *Vector3D

func (*Vector3D) Descriptor deprecated

func (*Vector3D) Descriptor() ([]byte, []int)

Deprecated: Use Vector3D.ProtoReflect.Descriptor instead.

func (*Vector3D) EqualMessageVT

func (this *Vector3D) EqualMessageVT(thatMsg proto.Message) bool

func (*Vector3D) EqualVT

func (this *Vector3D) EqualVT(that *Vector3D) bool

func (*Vector3D) GetX

func (x *Vector3D) GetX() float64

func (*Vector3D) GetY

func (x *Vector3D) GetY() float64

func (*Vector3D) GetZ

func (x *Vector3D) GetZ() float64

func (*Vector3D) MarshalToSizedBufferVT

func (m *Vector3D) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Vector3D) MarshalToSizedBufferVTStrict

func (m *Vector3D) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*Vector3D) MarshalToVT

func (m *Vector3D) MarshalToVT(dAtA []byte) (int, error)

func (*Vector3D) MarshalToVTStrict

func (m *Vector3D) MarshalToVTStrict(dAtA []byte) (int, error)

func (*Vector3D) MarshalVT

func (m *Vector3D) MarshalVT() (dAtA []byte, err error)

func (*Vector3D) MarshalVTStrict

func (m *Vector3D) MarshalVTStrict() (dAtA []byte, err error)

func (*Vector3D) ProtoMessage

func (*Vector3D) ProtoMessage()

func (*Vector3D) ProtoReflect

func (x *Vector3D) ProtoReflect() protoreflect.Message

func (*Vector3D) Reset

func (x *Vector3D) Reset()

func (*Vector3D) SizeVT

func (m *Vector3D) SizeVT() (n int)

func (*Vector3D) String

func (x *Vector3D) String() string

func (*Vector3D) UnmarshalVT

func (m *Vector3D) UnmarshalVT(dAtA []byte) error

func (*Vector3D) UnmarshalVTUnsafe

func (m *Vector3D) UnmarshalVTUnsafe(dAtA []byte) error

type Vehicle

type Vehicle struct {
	Uuid   *Uuid   `protobuf:"bytes,1,opt,name=uuid,proto3" json:"uuid,omitempty"`
	Entity *Entity `protobuf:"bytes,2,opt,name=entity,proto3" json:"entity,omitempty"`
	// contains filtered or unexported fields
}

func (*Vehicle) CloneMessageVT

func (m *Vehicle) CloneMessageVT() proto.Message

func (*Vehicle) CloneVT

func (m *Vehicle) CloneVT() *Vehicle

func (*Vehicle) Descriptor deprecated

func (*Vehicle) Descriptor() ([]byte, []int)

Deprecated: Use Vehicle.ProtoReflect.Descriptor instead.

func (*Vehicle) EqualMessageVT

func (this *Vehicle) EqualMessageVT(thatMsg proto.Message) bool

func (*Vehicle) EqualVT

func (this *Vehicle) EqualVT(that *Vehicle) bool

func (*Vehicle) GetEntity

func (x *Vehicle) GetEntity() *Entity

func (*Vehicle) GetUuid

func (x *Vehicle) GetUuid() *Uuid

func (*Vehicle) MarshalToSizedBufferVT

func (m *Vehicle) MarshalToSizedBufferVT(dAtA []byte) (int, error)

func (*Vehicle) MarshalToSizedBufferVTStrict

func (m *Vehicle) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)

func (*Vehicle) MarshalToVT

func (m *Vehicle) MarshalToVT(dAtA []byte) (int, error)

func (*Vehicle) MarshalToVTStrict

func (m *Vehicle) MarshalToVTStrict(dAtA []byte) (int, error)

func (*Vehicle) MarshalVT

func (m *Vehicle) MarshalVT() (dAtA []byte, err error)

func (*Vehicle) MarshalVTStrict

func (m *Vehicle) MarshalVTStrict() (dAtA []byte, err error)

func (*Vehicle) ProtoMessage

func (*Vehicle) ProtoMessage()

func (*Vehicle) ProtoReflect

func (x *Vehicle) ProtoReflect() protoreflect.Message

func (*Vehicle) Reset

func (x *Vehicle) Reset()

func (*Vehicle) SizeVT

func (m *Vehicle) SizeVT() (n int)

func (*Vehicle) String

func (x *Vehicle) String() string

func (*Vehicle) UnmarshalVT

func (m *Vehicle) UnmarshalVT(dAtA []byte) error

func (*Vehicle) UnmarshalVTUnsafe

func (m *Vehicle) UnmarshalVTUnsafe(dAtA []byte) error

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