Documentation
¶
Index ¶
- Variables
- type Abilities
- func (m *Abilities) CloneMessageVT() proto.Message
- func (m *Abilities) CloneVT() *Abilities
- func (*Abilities) Descriptor() ([]byte, []int)deprecated
- func (this *Abilities) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Abilities) EqualVT(that *Abilities) bool
- func (x *Abilities) GetFlySpeed() float32
- func (x *Abilities) GetFlying() bool
- func (x *Abilities) GetInstabuild() bool
- func (x *Abilities) GetInvulnerable() bool
- func (x *Abilities) GetMayBuild() bool
- func (x *Abilities) GetMayFly() bool
- func (x *Abilities) GetWalkSpeed() float32
- func (m *Abilities) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Abilities) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *Abilities) MarshalToVT(dAtA []byte) (int, error)
- func (m *Abilities) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *Abilities) MarshalVT() (dAtA []byte, err error)
- func (m *Abilities) MarshalVTStrict() (dAtA []byte, err error)
- func (*Abilities) ProtoMessage()
- func (x *Abilities) ProtoReflect() protoreflect.Message
- func (x *Abilities) Reset()
- func (m *Abilities) SizeVT() (n int)
- func (x *Abilities) String() string
- func (m *Abilities) UnmarshalVT(dAtA []byte) error
- func (m *Abilities) UnmarshalVTUnsafe(dAtA []byte) error
- type Entity
- func (m *Entity) CloneMessageVT() proto.Message
- func (m *Entity) CloneVT() *Entity
- func (*Entity) Descriptor() ([]byte, []int)deprecated
- func (this *Entity) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Entity) EqualVT(that *Entity) bool
- func (x *Entity) GetAir() uint32
- func (x *Entity) GetCustomName() string
- func (x *Entity) GetCustomNameVisible() bool
- func (x *Entity) GetFallDistance() float32
- func (x *Entity) GetFire() uint32
- func (x *Entity) GetGlowing() bool
- func (x *Entity) GetId() string
- func (x *Entity) GetInvulnerable() bool
- func (x *Entity) GetMotion() *Vector3D
- func (x *Entity) GetNoGravity() bool
- func (x *Entity) GetOnGround() bool
- func (x *Entity) GetPortalCooldown() int32
- func (x *Entity) GetPos() *Vector3D
- func (x *Entity) GetRotation() *Vector2F
- func (x *Entity) GetSilent() bool
- func (x *Entity) GetUuid() *Uuid
- func (m *Entity) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Entity) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *Entity) MarshalToVT(dAtA []byte) (int, error)
- func (m *Entity) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *Entity) MarshalVT() (dAtA []byte, err error)
- func (m *Entity) MarshalVTStrict() (dAtA []byte, err error)
- func (*Entity) ProtoMessage()
- func (x *Entity) ProtoReflect() protoreflect.Message
- func (x *Entity) Reset()
- func (m *Entity) SizeVT() (n int)
- func (x *Entity) String() string
- func (m *Entity) UnmarshalVT(dAtA []byte) error
- func (m *Entity) UnmarshalVTUnsafe(dAtA []byte) error
- type GameType
- type Item
- func (m *Item) CloneMessageVT() proto.Message
- func (m *Item) CloneVT() *Item
- func (*Item) Descriptor() ([]byte, []int)deprecated
- func (this *Item) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Item) EqualVT(that *Item) bool
- func (x *Item) GetCount() int32
- func (x *Item) GetId() string
- func (x *Item) GetSlot() uint32
- func (m *Item) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Item) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *Item) MarshalToVT(dAtA []byte) (int, error)
- func (m *Item) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *Item) MarshalVT() (dAtA []byte, err error)
- func (m *Item) MarshalVTStrict() (dAtA []byte, err error)
- func (*Item) ProtoMessage()
- func (x *Item) ProtoReflect() protoreflect.Message
- func (x *Item) Reset()
- func (m *Item) SizeVT() (n int)
- func (x *Item) String() string
- func (m *Item) UnmarshalVT(dAtA []byte) error
- func (m *Item) UnmarshalVTUnsafe(dAtA []byte) error
- type Player
- func (m *Player) CloneMessageVT() proto.Message
- func (m *Player) CloneVT() *Player
- func (*Player) Descriptor() ([]byte, []int)deprecated
- func (this *Player) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Player) EqualVT(that *Player) bool
- func (x *Player) GetAbilities() *Abilities
- func (x *Player) GetDimension() string
- func (x *Player) GetEnderItems() []*Item
- func (x *Player) GetEnteredNetherPosition() *Vector3D
- func (x *Player) GetFoodExhaustionLevel() float32
- func (x *Player) GetFoodSaturationLevel() float32
- func (x *Player) GetFoodTickTimer() uint32
- func (x *Player) GetGameType() GameType
- func (x *Player) GetInventory() []*Item
- func (x *Player) GetPreviousGameType() GameType
- func (x *Player) GetRecipeBook() *RecipeBook
- func (x *Player) GetRootVehicle() *Vehicle
- func (x *Player) GetScore() int64
- func (x *Player) GetSeenCredits() bool
- func (x *Player) GetSelectedItem() *Item
- func (x *Player) GetSelectedItemSlot() uint32
- func (x *Player) GetShoulderEntityLeft() *Entity
- func (x *Player) GetShoulderEntityRight() *Entity
- func (x *Player) GetSleepTimer() uint32
- func (x *Player) GetSpawnDimension() string
- func (x *Player) GetSpawnForced() bool
- func (x *Player) GetSpawnX() int64
- func (x *Player) GetSpawnY() int64
- func (x *Player) GetSpawnZ() int64
- func (x *Player) GetXpLevel() uint32
- func (x *Player) GetXpP() float32
- func (x *Player) GetXpSeed() int32
- func (x *Player) GetXpTotal() int32
- func (m *Player) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Player) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *Player) MarshalToVT(dAtA []byte) (int, error)
- func (m *Player) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *Player) MarshalVT() (dAtA []byte, err error)
- func (m *Player) MarshalVTStrict() (dAtA []byte, err error)
- func (*Player) ProtoMessage()
- func (x *Player) ProtoReflect() protoreflect.Message
- func (x *Player) Reset()
- func (m *Player) SizeVT() (n int)
- func (x *Player) String() string
- func (m *Player) UnmarshalVT(dAtA []byte) error
- func (m *Player) UnmarshalVTUnsafe(dAtA []byte) error
- type Players
- func (m *Players) CloneMessageVT() proto.Message
- func (m *Players) CloneVT() *Players
- func (*Players) Descriptor() ([]byte, []int)deprecated
- func (this *Players) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Players) EqualVT(that *Players) bool
- func (x *Players) GetPlayers() []*Player
- func (m *Players) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Players) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *Players) MarshalToVT(dAtA []byte) (int, error)
- func (m *Players) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *Players) MarshalVT() (dAtA []byte, err error)
- func (m *Players) MarshalVTStrict() (dAtA []byte, err error)
- func (*Players) ProtoMessage()
- func (x *Players) ProtoReflect() protoreflect.Message
- func (x *Players) Reset()
- func (m *Players) SizeVT() (n int)
- func (x *Players) String() string
- func (m *Players) UnmarshalVT(dAtA []byte) error
- func (m *Players) UnmarshalVTUnsafe(dAtA []byte) error
- type RecipeBook
- func (m *RecipeBook) CloneMessageVT() proto.Message
- func (m *RecipeBook) CloneVT() *RecipeBook
- func (*RecipeBook) Descriptor() ([]byte, []int)deprecated
- func (this *RecipeBook) EqualMessageVT(thatMsg proto.Message) bool
- func (this *RecipeBook) EqualVT(that *RecipeBook) bool
- func (x *RecipeBook) GetIsBlastingFurnaceFilteringCraftable() bool
- func (x *RecipeBook) GetIsBlastingFurnaceGuiOpen() bool
- func (x *RecipeBook) GetIsFilteringCraftable() bool
- func (x *RecipeBook) GetIsFurnaceFilteringCraftable() bool
- func (x *RecipeBook) GetIsFurnaceGuiOpen() bool
- func (x *RecipeBook) GetIsGuiOpen() bool
- func (x *RecipeBook) GetIsSmokerFilteringCraftable() bool
- func (x *RecipeBook) GetIsSmokerGuiOpen() bool
- func (x *RecipeBook) GetRecipes() []string
- func (x *RecipeBook) GetToBeDisplayed() []string
- func (m *RecipeBook) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *RecipeBook) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *RecipeBook) MarshalToVT(dAtA []byte) (int, error)
- func (m *RecipeBook) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *RecipeBook) MarshalVT() (dAtA []byte, err error)
- func (m *RecipeBook) MarshalVTStrict() (dAtA []byte, err error)
- func (*RecipeBook) ProtoMessage()
- func (x *RecipeBook) ProtoReflect() protoreflect.Message
- func (x *RecipeBook) Reset()
- func (m *RecipeBook) SizeVT() (n int)
- func (x *RecipeBook) String() string
- func (m *RecipeBook) UnmarshalVT(dAtA []byte) error
- func (m *RecipeBook) UnmarshalVTUnsafe(dAtA []byte) error
- type Uuid
- func (m *Uuid) CloneMessageVT() proto.Message
- func (m *Uuid) CloneVT() *Uuid
- func (*Uuid) Descriptor() ([]byte, []int)deprecated
- func (this *Uuid) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Uuid) EqualVT(that *Uuid) bool
- func (x *Uuid) GetX0() uint32
- func (x *Uuid) GetX1() uint32
- func (x *Uuid) GetX2() uint32
- func (x *Uuid) GetX3() uint32
- func (m *Uuid) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Uuid) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *Uuid) MarshalToVT(dAtA []byte) (int, error)
- func (m *Uuid) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *Uuid) MarshalVT() (dAtA []byte, err error)
- func (m *Uuid) MarshalVTStrict() (dAtA []byte, err error)
- func (*Uuid) ProtoMessage()
- func (x *Uuid) ProtoReflect() protoreflect.Message
- func (x *Uuid) Reset()
- func (m *Uuid) SizeVT() (n int)
- func (x *Uuid) String() string
- func (m *Uuid) UnmarshalVT(dAtA []byte) error
- func (m *Uuid) UnmarshalVTUnsafe(dAtA []byte) error
- type Vector2F
- func (m *Vector2F) CloneMessageVT() proto.Message
- func (m *Vector2F) CloneVT() *Vector2F
- func (*Vector2F) Descriptor() ([]byte, []int)deprecated
- func (this *Vector2F) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Vector2F) EqualVT(that *Vector2F) bool
- func (x *Vector2F) GetX() float32
- func (x *Vector2F) GetY() float32
- func (m *Vector2F) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Vector2F) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *Vector2F) MarshalToVT(dAtA []byte) (int, error)
- func (m *Vector2F) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *Vector2F) MarshalVT() (dAtA []byte, err error)
- func (m *Vector2F) MarshalVTStrict() (dAtA []byte, err error)
- func (*Vector2F) ProtoMessage()
- func (x *Vector2F) ProtoReflect() protoreflect.Message
- func (x *Vector2F) Reset()
- func (m *Vector2F) SizeVT() (n int)
- func (x *Vector2F) String() string
- func (m *Vector2F) UnmarshalVT(dAtA []byte) error
- func (m *Vector2F) UnmarshalVTUnsafe(dAtA []byte) error
- type Vector3D
- func (m *Vector3D) CloneMessageVT() proto.Message
- func (m *Vector3D) CloneVT() *Vector3D
- func (*Vector3D) Descriptor() ([]byte, []int)deprecated
- func (this *Vector3D) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Vector3D) EqualVT(that *Vector3D) bool
- func (x *Vector3D) GetX() float64
- func (x *Vector3D) GetY() float64
- func (x *Vector3D) GetZ() float64
- func (m *Vector3D) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Vector3D) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *Vector3D) MarshalToVT(dAtA []byte) (int, error)
- func (m *Vector3D) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *Vector3D) MarshalVT() (dAtA []byte, err error)
- func (m *Vector3D) MarshalVTStrict() (dAtA []byte, err error)
- func (*Vector3D) ProtoMessage()
- func (x *Vector3D) ProtoReflect() protoreflect.Message
- func (x *Vector3D) Reset()
- func (m *Vector3D) SizeVT() (n int)
- func (x *Vector3D) String() string
- func (m *Vector3D) UnmarshalVT(dAtA []byte) error
- func (m *Vector3D) UnmarshalVTUnsafe(dAtA []byte) error
- type Vehicle
- func (m *Vehicle) CloneMessageVT() proto.Message
- func (m *Vehicle) CloneVT() *Vehicle
- func (*Vehicle) Descriptor() ([]byte, []int)deprecated
- func (this *Vehicle) EqualMessageVT(thatMsg proto.Message) bool
- func (this *Vehicle) EqualVT(that *Vehicle) bool
- func (x *Vehicle) GetEntity() *Entity
- func (x *Vehicle) GetUuid() *Uuid
- func (m *Vehicle) MarshalToSizedBufferVT(dAtA []byte) (int, error)
- func (m *Vehicle) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
- func (m *Vehicle) MarshalToVT(dAtA []byte) (int, error)
- func (m *Vehicle) MarshalToVTStrict(dAtA []byte) (int, error)
- func (m *Vehicle) MarshalVT() (dAtA []byte, err error)
- func (m *Vehicle) MarshalVTStrict() (dAtA []byte, err error)
- func (*Vehicle) ProtoMessage()
- func (x *Vehicle) ProtoReflect() protoreflect.Message
- func (x *Vehicle) Reset()
- func (m *Vehicle) SizeVT() (n int)
- func (x *Vehicle) String() string
- func (m *Vehicle) UnmarshalVT(dAtA []byte) error
- func (m *Vehicle) UnmarshalVTUnsafe(dAtA []byte) error
Constants ¶
This section is empty.
Variables ¶
View Source
var ( GameType_name = map[int32]string{ 0: "SURVIVAL", 1: "CREATIVE", 2: "ADVENTURE", 3: "SPECTATOR", } GameType_value = map[string]int32{ "SURVIVAL": 0, "CREATIVE": 1, "ADVENTURE": 2, "SPECTATOR": 3, } )
Enum value maps for GameType.
View Source
var File_rsb_minecraft_minecraft_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type Abilities ¶
type Abilities struct {
WalkSpeed float32 `protobuf:"fixed32,1,opt,name=walk_speed,json=walkSpeed,proto3" json:"walk_speed,omitempty"`
FlySpeed float32 `protobuf:"fixed32,2,opt,name=fly_speed,json=flySpeed,proto3" json:"fly_speed,omitempty"`
MayFly bool `protobuf:"varint,3,opt,name=may_fly,json=mayFly,proto3" json:"may_fly,omitempty"`
Flying bool `protobuf:"varint,4,opt,name=flying,proto3" json:"flying,omitempty"`
Invulnerable bool `protobuf:"varint,5,opt,name=invulnerable,proto3" json:"invulnerable,omitempty"`
MayBuild bool `protobuf:"varint,6,opt,name=may_build,json=mayBuild,proto3" json:"may_build,omitempty"`
Instabuild bool `protobuf:"varint,7,opt,name=instabuild,proto3" json:"instabuild,omitempty"`
// contains filtered or unexported fields
}
func (*Abilities) CloneMessageVT ¶
func (*Abilities) Descriptor
deprecated
func (*Abilities) EqualMessageVT ¶
func (*Abilities) GetFlySpeed ¶
func (*Abilities) GetInstabuild ¶
func (*Abilities) GetInvulnerable ¶
func (*Abilities) GetMayBuild ¶
func (*Abilities) GetWalkSpeed ¶
func (*Abilities) MarshalToSizedBufferVT ¶
func (*Abilities) MarshalToSizedBufferVTStrict ¶
func (*Abilities) MarshalToVTStrict ¶
func (*Abilities) MarshalVTStrict ¶
func (*Abilities) ProtoMessage ¶
func (*Abilities) ProtoMessage()
func (*Abilities) ProtoReflect ¶
func (x *Abilities) ProtoReflect() protoreflect.Message
func (*Abilities) UnmarshalVT ¶
func (*Abilities) UnmarshalVTUnsafe ¶
type Entity ¶
type Entity struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
Pos *Vector3D `protobuf:"bytes,2,opt,name=pos,proto3" json:"pos,omitempty"`
Motion *Vector3D `protobuf:"bytes,3,opt,name=motion,proto3" json:"motion,omitempty"`
Rotation *Vector2F `protobuf:"bytes,4,opt,name=rotation,proto3" json:"rotation,omitempty"`
FallDistance float32 `protobuf:"fixed32,5,opt,name=fall_distance,json=fallDistance,proto3" json:"fall_distance,omitempty"`
Fire uint32 `protobuf:"varint,6,opt,name=fire,proto3" json:"fire,omitempty"`
Air uint32 `protobuf:"varint,7,opt,name=air,proto3" json:"air,omitempty"`
OnGround bool `protobuf:"varint,8,opt,name=on_ground,json=onGround,proto3" json:"on_ground,omitempty"`
NoGravity bool `protobuf:"varint,9,opt,name=no_gravity,json=noGravity,proto3" json:"no_gravity,omitempty"`
Invulnerable bool `protobuf:"varint,10,opt,name=invulnerable,proto3" json:"invulnerable,omitempty"`
PortalCooldown int32 `protobuf:"varint,11,opt,name=portal_cooldown,json=portalCooldown,proto3" json:"portal_cooldown,omitempty"`
Uuid *Uuid `protobuf:"bytes,12,opt,name=uuid,proto3" json:"uuid,omitempty"`
CustomName *string `protobuf:"bytes,13,opt,name=custom_name,json=customName,proto3,oneof" json:"custom_name,omitempty"`
CustomNameVisible bool `protobuf:"varint,14,opt,name=custom_name_visible,json=customNameVisible,proto3" json:"custom_name_visible,omitempty"`
Silent bool `protobuf:"varint,15,opt,name=silent,proto3" json:"silent,omitempty"`
Glowing bool `protobuf:"varint,16,opt,name=glowing,proto3" json:"glowing,omitempty"`
// contains filtered or unexported fields
}
func (*Entity) CloneMessageVT ¶
func (*Entity) Descriptor
deprecated
func (*Entity) GetCustomName ¶
func (*Entity) GetCustomNameVisible ¶
func (*Entity) GetFallDistance ¶
func (*Entity) GetGlowing ¶
func (*Entity) GetInvulnerable ¶
func (*Entity) GetNoGravity ¶
func (*Entity) GetOnGround ¶
func (*Entity) GetPortalCooldown ¶
func (*Entity) GetRotation ¶
func (*Entity) MarshalToSizedBufferVT ¶
func (*Entity) MarshalToSizedBufferVTStrict ¶
func (*Entity) MarshalVTStrict ¶
func (*Entity) ProtoMessage ¶
func (*Entity) ProtoMessage()
func (*Entity) ProtoReflect ¶
func (x *Entity) ProtoReflect() protoreflect.Message
func (*Entity) UnmarshalVT ¶
func (*Entity) UnmarshalVTUnsafe ¶
type GameType ¶
type GameType int32
buf:lint:ignore ENUM_VALUE_PREFIX buf:lint:ignore ENUM_ZERO_VALUE_SUFFIX
func (GameType) Descriptor ¶
func (GameType) Descriptor() protoreflect.EnumDescriptor
func (GameType) EnumDescriptor
deprecated
func (GameType) Number ¶
func (x GameType) Number() protoreflect.EnumNumber
func (GameType) Type ¶
func (GameType) Type() protoreflect.EnumType
type Item ¶
type Item struct {
Count int32 `protobuf:"varint,1,opt,name=count,proto3" json:"count,omitempty"`
Slot uint32 `protobuf:"varint,2,opt,name=slot,proto3" json:"slot,omitempty"`
Id string `protobuf:"bytes,3,opt,name=id,proto3" json:"id,omitempty"`
// contains filtered or unexported fields
}
func (*Item) CloneMessageVT ¶
func (*Item) Descriptor
deprecated
func (*Item) MarshalToSizedBufferVT ¶
func (*Item) MarshalToSizedBufferVTStrict ¶
func (*Item) MarshalVTStrict ¶
func (*Item) ProtoMessage ¶
func (*Item) ProtoMessage()
func (*Item) ProtoReflect ¶
func (x *Item) ProtoReflect() protoreflect.Message
func (*Item) UnmarshalVT ¶
func (*Item) UnmarshalVTUnsafe ¶
type Player ¶
type Player struct {
GameType GameType `protobuf:"varint,1,opt,name=game_type,json=gameType,proto3,enum=hyperpb.rsb.minecraft.GameType" json:"game_type,omitempty"`
PreviousGameType GameType `` /* 148-byte string literal not displayed */
Score int64 `protobuf:"varint,3,opt,name=score,proto3" json:"score,omitempty"`
Dimension string `protobuf:"bytes,4,opt,name=dimension,proto3" json:"dimension,omitempty"`
SelectedItemSlot uint32 `protobuf:"varint,5,opt,name=selected_item_slot,json=selectedItemSlot,proto3" json:"selected_item_slot,omitempty"`
SelectedItem *Item `protobuf:"bytes,6,opt,name=selected_item,json=selectedItem,proto3" json:"selected_item,omitempty"`
SpawnDimension *string `protobuf:"bytes,7,opt,name=spawn_dimension,json=spawnDimension,proto3,oneof" json:"spawn_dimension,omitempty"`
SpawnX int64 `protobuf:"varint,8,opt,name=spawn_x,json=spawnX,proto3" json:"spawn_x,omitempty"`
SpawnY int64 `protobuf:"varint,9,opt,name=spawn_y,json=spawnY,proto3" json:"spawn_y,omitempty"`
SpawnZ int64 `protobuf:"varint,10,opt,name=spawn_z,json=spawnZ,proto3" json:"spawn_z,omitempty"`
SpawnForced *bool `protobuf:"varint,11,opt,name=spawn_forced,json=spawnForced,proto3,oneof" json:"spawn_forced,omitempty"`
SleepTimer uint32 `protobuf:"varint,12,opt,name=sleep_timer,json=sleepTimer,proto3" json:"sleep_timer,omitempty"`
FoodExhaustionLevel float32 `protobuf:"fixed32,13,opt,name=food_exhaustion_level,json=foodExhaustionLevel,proto3" json:"food_exhaustion_level,omitempty"`
FoodSaturationLevel float32 `protobuf:"fixed32,14,opt,name=food_saturation_level,json=foodSaturationLevel,proto3" json:"food_saturation_level,omitempty"`
FoodTickTimer uint32 `protobuf:"varint,15,opt,name=food_tick_timer,json=foodTickTimer,proto3" json:"food_tick_timer,omitempty"`
XpLevel uint32 `protobuf:"varint,16,opt,name=xp_level,json=xpLevel,proto3" json:"xp_level,omitempty"`
XpP float32 `protobuf:"fixed32,17,opt,name=xp_p,json=xpP,proto3" json:"xp_p,omitempty"`
XpTotal int32 `protobuf:"varint,18,opt,name=xp_total,json=xpTotal,proto3" json:"xp_total,omitempty"`
XpSeed int32 `protobuf:"varint,19,opt,name=xp_seed,json=xpSeed,proto3" json:"xp_seed,omitempty"`
Inventory []*Item `protobuf:"bytes,20,rep,name=inventory,proto3" json:"inventory,omitempty"`
EnderItems []*Item `protobuf:"bytes,21,rep,name=ender_items,json=enderItems,proto3" json:"ender_items,omitempty"`
Abilities *Abilities `protobuf:"bytes,22,opt,name=abilities,proto3" json:"abilities,omitempty"`
EnteredNetherPosition *Vector3D `` /* 133-byte string literal not displayed */
RootVehicle *Vehicle `protobuf:"bytes,24,opt,name=root_vehicle,json=rootVehicle,proto3,oneof" json:"root_vehicle,omitempty"`
ShoulderEntityLeft *Entity `protobuf:"bytes,25,opt,name=shoulder_entity_left,json=shoulderEntityLeft,proto3,oneof" json:"shoulder_entity_left,omitempty"`
ShoulderEntityRight *Entity `` /* 127-byte string literal not displayed */
SeenCredits bool `protobuf:"varint,27,opt,name=seen_credits,json=seenCredits,proto3" json:"seen_credits,omitempty"`
RecipeBook *RecipeBook `protobuf:"bytes,28,opt,name=recipe_book,json=recipeBook,proto3" json:"recipe_book,omitempty"`
// contains filtered or unexported fields
}
func (*Player) CloneMessageVT ¶
func (*Player) Descriptor
deprecated
func (*Player) GetAbilities ¶
func (*Player) GetDimension ¶
func (*Player) GetEnderItems ¶
func (*Player) GetEnteredNetherPosition ¶
func (*Player) GetFoodExhaustionLevel ¶
func (*Player) GetFoodSaturationLevel ¶
func (*Player) GetFoodTickTimer ¶
func (*Player) GetGameType ¶
func (*Player) GetInventory ¶
func (*Player) GetPreviousGameType ¶
func (*Player) GetRecipeBook ¶
func (x *Player) GetRecipeBook() *RecipeBook
func (*Player) GetRootVehicle ¶
func (*Player) GetSeenCredits ¶
func (*Player) GetSelectedItem ¶
func (*Player) GetSelectedItemSlot ¶
func (*Player) GetShoulderEntityLeft ¶
func (*Player) GetShoulderEntityRight ¶
func (*Player) GetSleepTimer ¶
func (*Player) GetSpawnDimension ¶
func (*Player) GetSpawnForced ¶
func (*Player) GetXpLevel ¶
func (*Player) GetXpTotal ¶
func (*Player) MarshalToSizedBufferVT ¶
func (*Player) MarshalToSizedBufferVTStrict ¶
func (*Player) MarshalVTStrict ¶
func (*Player) ProtoMessage ¶
func (*Player) ProtoMessage()
func (*Player) ProtoReflect ¶
func (x *Player) ProtoReflect() protoreflect.Message
func (*Player) UnmarshalVT ¶
func (*Player) UnmarshalVTUnsafe ¶
type Players ¶
type Players struct {
Players []*Player `protobuf:"bytes,1,rep,name=players,proto3" json:"players,omitempty"`
// contains filtered or unexported fields
}
func (*Players) CloneMessageVT ¶
func (*Players) Descriptor
deprecated
func (*Players) GetPlayers ¶
func (*Players) MarshalToSizedBufferVT ¶
func (*Players) MarshalToSizedBufferVTStrict ¶
func (*Players) MarshalVTStrict ¶
func (*Players) ProtoMessage ¶
func (*Players) ProtoMessage()
func (*Players) ProtoReflect ¶
func (x *Players) ProtoReflect() protoreflect.Message
func (*Players) UnmarshalVT ¶
func (*Players) UnmarshalVTUnsafe ¶
type RecipeBook ¶
type RecipeBook struct {
Recipes []string `protobuf:"bytes,1,rep,name=recipes,proto3" json:"recipes,omitempty"`
ToBeDisplayed []string `protobuf:"bytes,2,rep,name=to_be_displayed,json=toBeDisplayed,proto3" json:"to_be_displayed,omitempty"`
IsFilteringCraftable bool `protobuf:"varint,3,opt,name=is_filtering_craftable,json=isFilteringCraftable,proto3" json:"is_filtering_craftable,omitempty"`
IsGuiOpen bool `protobuf:"varint,4,opt,name=is_gui_open,json=isGuiOpen,proto3" json:"is_gui_open,omitempty"`
IsFurnaceFilteringCraftable bool `` /* 147-byte string literal not displayed */
IsFurnaceGuiOpen bool `protobuf:"varint,6,opt,name=is_furnace_gui_open,json=isFurnaceGuiOpen,proto3" json:"is_furnace_gui_open,omitempty"`
IsBlastingFurnaceFilteringCraftable bool `` /* 173-byte string literal not displayed */
IsBlastingFurnaceGuiOpen bool `` /* 140-byte string literal not displayed */
IsSmokerFilteringCraftable bool `` /* 144-byte string literal not displayed */
IsSmokerGuiOpen bool `protobuf:"varint,10,opt,name=is_smoker_gui_open,json=isSmokerGuiOpen,proto3" json:"is_smoker_gui_open,omitempty"`
// contains filtered or unexported fields
}
func (*RecipeBook) CloneMessageVT ¶
func (m *RecipeBook) CloneMessageVT() proto.Message
func (*RecipeBook) CloneVT ¶
func (m *RecipeBook) CloneVT() *RecipeBook
func (*RecipeBook) Descriptor
deprecated
func (*RecipeBook) Descriptor() ([]byte, []int)
Deprecated: Use RecipeBook.ProtoReflect.Descriptor instead.
func (*RecipeBook) EqualMessageVT ¶
func (this *RecipeBook) EqualMessageVT(thatMsg proto.Message) bool
func (*RecipeBook) EqualVT ¶
func (this *RecipeBook) EqualVT(that *RecipeBook) bool
func (*RecipeBook) GetIsBlastingFurnaceFilteringCraftable ¶
func (x *RecipeBook) GetIsBlastingFurnaceFilteringCraftable() bool
func (*RecipeBook) GetIsBlastingFurnaceGuiOpen ¶
func (x *RecipeBook) GetIsBlastingFurnaceGuiOpen() bool
func (*RecipeBook) GetIsFilteringCraftable ¶
func (x *RecipeBook) GetIsFilteringCraftable() bool
func (*RecipeBook) GetIsFurnaceFilteringCraftable ¶
func (x *RecipeBook) GetIsFurnaceFilteringCraftable() bool
func (*RecipeBook) GetIsFurnaceGuiOpen ¶
func (x *RecipeBook) GetIsFurnaceGuiOpen() bool
func (*RecipeBook) GetIsGuiOpen ¶
func (x *RecipeBook) GetIsGuiOpen() bool
func (*RecipeBook) GetIsSmokerFilteringCraftable ¶
func (x *RecipeBook) GetIsSmokerFilteringCraftable() bool
func (*RecipeBook) GetIsSmokerGuiOpen ¶
func (x *RecipeBook) GetIsSmokerGuiOpen() bool
func (*RecipeBook) GetRecipes ¶
func (x *RecipeBook) GetRecipes() []string
func (*RecipeBook) GetToBeDisplayed ¶
func (x *RecipeBook) GetToBeDisplayed() []string
func (*RecipeBook) MarshalToSizedBufferVT ¶
func (m *RecipeBook) MarshalToSizedBufferVT(dAtA []byte) (int, error)
func (*RecipeBook) MarshalToSizedBufferVTStrict ¶
func (m *RecipeBook) MarshalToSizedBufferVTStrict(dAtA []byte) (int, error)
func (*RecipeBook) MarshalToVT ¶
func (m *RecipeBook) MarshalToVT(dAtA []byte) (int, error)
func (*RecipeBook) MarshalToVTStrict ¶
func (m *RecipeBook) MarshalToVTStrict(dAtA []byte) (int, error)
func (*RecipeBook) MarshalVT ¶
func (m *RecipeBook) MarshalVT() (dAtA []byte, err error)
func (*RecipeBook) MarshalVTStrict ¶
func (m *RecipeBook) MarshalVTStrict() (dAtA []byte, err error)
func (*RecipeBook) ProtoMessage ¶
func (*RecipeBook) ProtoMessage()
func (*RecipeBook) ProtoReflect ¶
func (x *RecipeBook) ProtoReflect() protoreflect.Message
func (*RecipeBook) Reset ¶
func (x *RecipeBook) Reset()
func (*RecipeBook) SizeVT ¶
func (m *RecipeBook) SizeVT() (n int)
func (*RecipeBook) String ¶
func (x *RecipeBook) String() string
func (*RecipeBook) UnmarshalVT ¶
func (m *RecipeBook) UnmarshalVT(dAtA []byte) error
func (*RecipeBook) UnmarshalVTUnsafe ¶
func (m *RecipeBook) UnmarshalVTUnsafe(dAtA []byte) error
type Uuid ¶
type Uuid struct {
X0 uint32 `protobuf:"varint,1,opt,name=x0,proto3" json:"x0,omitempty"`
X1 uint32 `protobuf:"varint,2,opt,name=x1,proto3" json:"x1,omitempty"`
X2 uint32 `protobuf:"varint,3,opt,name=x2,proto3" json:"x2,omitempty"`
X3 uint32 `protobuf:"varint,4,opt,name=x3,proto3" json:"x3,omitempty"`
// contains filtered or unexported fields
}
func (*Uuid) CloneMessageVT ¶
func (*Uuid) Descriptor
deprecated
func (*Uuid) MarshalToSizedBufferVT ¶
func (*Uuid) MarshalToSizedBufferVTStrict ¶
func (*Uuid) MarshalVTStrict ¶
func (*Uuid) ProtoMessage ¶
func (*Uuid) ProtoMessage()
func (*Uuid) ProtoReflect ¶
func (x *Uuid) ProtoReflect() protoreflect.Message
func (*Uuid) UnmarshalVT ¶
func (*Uuid) UnmarshalVTUnsafe ¶
type Vector2F ¶
type Vector2F struct {
X float32 `protobuf:"fixed32,1,opt,name=x,proto3" json:"x,omitempty"`
Y float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"`
// contains filtered or unexported fields
}
func (*Vector2F) CloneMessageVT ¶
func (*Vector2F) Descriptor
deprecated
func (*Vector2F) MarshalToSizedBufferVT ¶
func (*Vector2F) MarshalToSizedBufferVTStrict ¶
func (*Vector2F) MarshalVTStrict ¶
func (*Vector2F) ProtoMessage ¶
func (*Vector2F) ProtoMessage()
func (*Vector2F) ProtoReflect ¶
func (x *Vector2F) ProtoReflect() protoreflect.Message
func (*Vector2F) UnmarshalVT ¶
func (*Vector2F) UnmarshalVTUnsafe ¶
type Vector3D ¶
type Vector3D struct {
X float64 `protobuf:"fixed64,1,opt,name=x,proto3" json:"x,omitempty"`
Y float64 `protobuf:"fixed64,2,opt,name=y,proto3" json:"y,omitempty"`
Z float64 `protobuf:"fixed64,3,opt,name=z,proto3" json:"z,omitempty"`
// contains filtered or unexported fields
}
func (*Vector3D) CloneMessageVT ¶
func (*Vector3D) Descriptor
deprecated
func (*Vector3D) MarshalToSizedBufferVT ¶
func (*Vector3D) MarshalToSizedBufferVTStrict ¶
func (*Vector3D) MarshalVTStrict ¶
func (*Vector3D) ProtoMessage ¶
func (*Vector3D) ProtoMessage()
func (*Vector3D) ProtoReflect ¶
func (x *Vector3D) ProtoReflect() protoreflect.Message
func (*Vector3D) UnmarshalVT ¶
func (*Vector3D) UnmarshalVTUnsafe ¶
type Vehicle ¶
type Vehicle struct {
Uuid *Uuid `protobuf:"bytes,1,opt,name=uuid,proto3" json:"uuid,omitempty"`
Entity *Entity `protobuf:"bytes,2,opt,name=entity,proto3" json:"entity,omitempty"`
// contains filtered or unexported fields
}
func (*Vehicle) CloneMessageVT ¶
func (*Vehicle) Descriptor
deprecated
func (*Vehicle) MarshalToSizedBufferVT ¶
func (*Vehicle) MarshalToSizedBufferVTStrict ¶
func (*Vehicle) MarshalVTStrict ¶
func (*Vehicle) ProtoMessage ¶
func (*Vehicle) ProtoMessage()
func (*Vehicle) ProtoReflect ¶
func (x *Vehicle) ProtoReflect() protoreflect.Message
func (*Vehicle) UnmarshalVT ¶
func (*Vehicle) UnmarshalVTUnsafe ¶
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