queue

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Published: Jan 14, 2022 License: MIT Imports: 16 Imported by: 17

Documentation ¶

Index ¶

Constants ¶

This section is empty.

Variables ¶

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var ErrAlreadyInQueue = fmt.Errorf("already in queue")

ErrAlreadyInQueue is returned when trying to push data to the queue that is already in the queue

Functions ¶

func IsErrInvalidConfiguration ¶

func IsErrInvalidConfiguration(err error) bool

IsErrInvalidConfiguration checks if an error is an ErrInvalidConfiguration

func RegisteredTypesAsString ¶

func RegisteredTypesAsString() []string

RegisteredTypesAsString provides the list of requested types of queues

Types ¶

type ByteFIFO ¶ added in v1.12.0

type ByteFIFO interface {
	// Len returns the length of the fifo
	Len(ctx context.Context) int64
	// PushFunc pushes data to the end of the fifo and calls the callback if it is added
	PushFunc(ctx context.Context, data []byte, fn func() error) error
	// Pop pops data from the start of the fifo
	Pop(ctx context.Context) ([]byte, error)
	// Close this fifo
	Close() error
}

ByteFIFO defines a FIFO that takes a byte array

type ByteFIFOQueue ¶ added in v1.12.0

type ByteFIFOQueue struct {
	*WorkerPool
	// contains filtered or unexported fields
}

ByteFIFOQueue is a Queue formed from a ByteFIFO and WorkerPool

func NewByteFIFOQueue ¶ added in v1.12.0

func NewByteFIFOQueue(typ Type, byteFIFO ByteFIFO, handle HandlerFunc, cfg, exemplar interface{}) (*ByteFIFOQueue, error)

NewByteFIFOQueue creates a new ByteFIFOQueue

func (*ByteFIFOQueue) IsEmpty ¶ added in v1.12.0

func (q *ByteFIFOQueue) IsEmpty() bool

IsEmpty checks if the queue is empty

func (*ByteFIFOQueue) IsShutdown ¶ added in v1.14.0

func (q *ByteFIFOQueue) IsShutdown() <-chan struct{}

IsShutdown returns a channel which is closed when this Queue is shutdown

func (*ByteFIFOQueue) IsTerminated ¶ added in v1.14.0

func (q *ByteFIFOQueue) IsTerminated() <-chan struct{}

IsTerminated returns a channel which is closed when this Queue is terminated

func (*ByteFIFOQueue) Name ¶ added in v1.12.0

func (q *ByteFIFOQueue) Name() string

Name returns the name of this queue

func (*ByteFIFOQueue) Push ¶ added in v1.12.0

func (q *ByteFIFOQueue) Push(data Data) error

Push pushes data to the fifo

func (*ByteFIFOQueue) PushFunc ¶ added in v1.12.0

func (q *ByteFIFOQueue) PushFunc(data Data, fn func() error) error

PushFunc pushes data to the fifo

func (*ByteFIFOQueue) Run ¶ added in v1.12.0

func (q *ByteFIFOQueue) Run(atShutdown, atTerminate func(func()))

Run runs the bytefifo queue

func (*ByteFIFOQueue) Shutdown ¶ added in v1.12.0

func (q *ByteFIFOQueue) Shutdown()

Shutdown processing from this queue

func (*ByteFIFOQueue) Terminate ¶ added in v1.12.0

func (q *ByteFIFOQueue) Terminate()

Terminate this queue and close the queue

type ByteFIFOQueueConfiguration ¶ added in v1.12.0

type ByteFIFOQueueConfiguration struct {
	WorkerPoolConfiguration
	Workers     int
	Name        string
	WaitOnEmpty bool
}

ByteFIFOQueueConfiguration is the configuration for a ByteFIFOQueue

type ByteFIFOUniqueQueue ¶ added in v1.12.0

type ByteFIFOUniqueQueue struct {
	ByteFIFOQueue
}

ByteFIFOUniqueQueue represents a UniqueQueue formed from a UniqueByteFifo

func NewByteFIFOUniqueQueue ¶ added in v1.12.0

func NewByteFIFOUniqueQueue(typ Type, byteFIFO UniqueByteFIFO, handle HandlerFunc, cfg, exemplar interface{}) (*ByteFIFOUniqueQueue, error)

NewByteFIFOUniqueQueue creates a new ByteFIFOUniqueQueue

func (*ByteFIFOUniqueQueue) Has ¶ added in v1.12.0

func (q *ByteFIFOUniqueQueue) Has(data Data) (bool, error)

Has checks if the provided data is in the queue

type ChannelQueue ¶

type ChannelQueue struct {
	*WorkerPool
	// contains filtered or unexported fields
}

ChannelQueue implements Queue

A channel queue is not persistable and does not shutdown or terminate cleanly It is basically a very thin wrapper around a WorkerPool

func (*ChannelQueue) Name ¶

func (q *ChannelQueue) Name() string

Name returns the name of this queue

func (*ChannelQueue) Push ¶

func (q *ChannelQueue) Push(data Data) error

Push will push data into the queue

func (*ChannelQueue) Run ¶

func (q *ChannelQueue) Run(atShutdown, atTerminate func(func()))

Run starts to run the queue

func (*ChannelQueue) Shutdown ¶ added in v1.15.0

func (q *ChannelQueue) Shutdown()

Shutdown processing from this queue

func (*ChannelQueue) Terminate ¶ added in v1.15.0

func (q *ChannelQueue) Terminate()

Terminate this queue and close the queue

type ChannelQueueConfiguration ¶

type ChannelQueueConfiguration struct {
	WorkerPoolConfiguration
	Workers int
	Name    string
}

ChannelQueueConfiguration is the configuration for a ChannelQueue

type ChannelUniqueQueue ¶ added in v1.12.0

type ChannelUniqueQueue struct {
	*WorkerPool
	// contains filtered or unexported fields
}

ChannelUniqueQueue implements UniqueQueue

It is basically a thin wrapper around a WorkerPool but keeps a store of what has been pushed within a table.

Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.

func (*ChannelUniqueQueue) Has ¶ added in v1.12.0

func (q *ChannelUniqueQueue) Has(data Data) (bool, error)

Has checks if the data is in the queue

func (*ChannelUniqueQueue) Name ¶ added in v1.12.0

func (q *ChannelUniqueQueue) Name() string

Name returns the name of this queue

func (*ChannelUniqueQueue) Push ¶ added in v1.12.0

func (q *ChannelUniqueQueue) Push(data Data) error

Push will push data into the queue if the data is not already in the queue

func (*ChannelUniqueQueue) PushFunc ¶ added in v1.12.0

func (q *ChannelUniqueQueue) PushFunc(data Data, fn func() error) error

PushFunc will push data into the queue

func (*ChannelUniqueQueue) Run ¶ added in v1.12.0

func (q *ChannelUniqueQueue) Run(atShutdown, atTerminate func(func()))

Run starts to run the queue

func (*ChannelUniqueQueue) Shutdown ¶ added in v1.15.0

func (q *ChannelUniqueQueue) Shutdown()

Shutdown processing from this queue

func (*ChannelUniqueQueue) Terminate ¶ added in v1.15.0

func (q *ChannelUniqueQueue) Terminate()

Terminate this queue and close the queue

type ChannelUniqueQueueConfiguration ¶ added in v1.12.0

type ChannelUniqueQueueConfiguration ChannelQueueConfiguration

ChannelUniqueQueueConfiguration is the configuration for a ChannelUniqueQueue

type Data ¶

type Data interface{}

Data defines an type of queuable data

type DummyByteFIFO ¶ added in v1.12.0

type DummyByteFIFO struct{}

DummyByteFIFO represents a dummy fifo

func (*DummyByteFIFO) Close ¶ added in v1.12.0

func (*DummyByteFIFO) Close() error

Close returns nil

func (*DummyByteFIFO) Len ¶ added in v1.12.0

func (*DummyByteFIFO) Len(ctx context.Context) int64

Len is always 0

func (*DummyByteFIFO) Pop ¶ added in v1.12.0

func (*DummyByteFIFO) Pop(ctx context.Context) ([]byte, error)

Pop returns nil

func (*DummyByteFIFO) PushFunc ¶ added in v1.12.0

func (*DummyByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error

PushFunc returns nil

type DummyQueue ¶

type DummyQueue struct {
}

DummyQueue represents an empty queue

func (*DummyQueue) Flush ¶ added in v1.12.0

func (*DummyQueue) Flush(time.Duration) error

Flush always returns nil

func (*DummyQueue) FlushWithContext ¶ added in v1.12.0

func (*DummyQueue) FlushWithContext(context.Context) error

FlushWithContext always returns nil

func (*DummyQueue) Has ¶ added in v1.12.0

func (*DummyQueue) Has(Data) (bool, error)

Has always returns false as this queue never does anything

func (*DummyQueue) IsEmpty ¶ added in v1.12.0

func (*DummyQueue) IsEmpty() bool

IsEmpty asserts that the queue is empty

func (*DummyQueue) Push ¶

func (*DummyQueue) Push(Data) error

Push fakes a push of data to the queue

func (*DummyQueue) PushFunc ¶ added in v1.12.0

func (*DummyQueue) PushFunc(Data, func() error) error

PushFunc fakes a push of data to the queue with a function. The function is never run.

func (*DummyQueue) Run ¶

func (*DummyQueue) Run(_, _ func(func()))

Run does nothing

type DummyUniqueByteFIFO ¶ added in v1.12.0

type DummyUniqueByteFIFO struct {
	DummyByteFIFO
}

DummyUniqueByteFIFO represents a dummy unique fifo

func (*DummyUniqueByteFIFO) Has ¶ added in v1.12.0

func (*DummyUniqueByteFIFO) Has(ctx context.Context, data []byte) (bool, error)

Has always returns false

type ErrInvalidConfiguration ¶

type ErrInvalidConfiguration struct {
	// contains filtered or unexported fields
}

ErrInvalidConfiguration is called when there is invalid configuration for a queue

func (ErrInvalidConfiguration) Error ¶

func (err ErrInvalidConfiguration) Error() string

type Flushable ¶ added in v1.12.0

type Flushable interface {
	// Flush will add a flush worker to the pool - the worker should be autoregistered with the manager
	Flush(time.Duration) error
	// FlushWithContext is very similar to Flush
	// NB: The worker will not be registered with the manager.
	FlushWithContext(ctx context.Context) error
	// IsEmpty will return if the managed pool is empty and has no work
	IsEmpty() bool
}

Flushable represents a pool or queue that is flushable

type HandlerFunc ¶

type HandlerFunc func(...Data)

HandlerFunc is a function that takes a variable amount of data and processes it

type Immediate ¶ added in v1.13.0

type Immediate struct {
	// contains filtered or unexported fields
}

Immediate represents an direct execution queue

func (*Immediate) Flush ¶ added in v1.13.0

func (*Immediate) Flush(time.Duration) error

Flush always returns nil

func (*Immediate) FlushWithContext ¶ added in v1.13.0

func (*Immediate) FlushWithContext(context.Context) error

FlushWithContext always returns nil

func (*Immediate) Has ¶ added in v1.13.0

func (*Immediate) Has(Data) (bool, error)

Has always returns false as this queue never does anything

func (*Immediate) IsEmpty ¶ added in v1.13.0

func (*Immediate) IsEmpty() bool

IsEmpty asserts that the queue is empty

func (*Immediate) Push ¶ added in v1.13.0

func (q *Immediate) Push(data Data) error

Push fakes a push of data to the queue

func (*Immediate) PushFunc ¶ added in v1.13.0

func (q *Immediate) PushFunc(data Data, f func() error) error

PushFunc fakes a push of data to the queue with a function. The function is never run.

func (*Immediate) Run ¶ added in v1.13.0

func (*Immediate) Run(_, _ func(func()))

Run does nothing

type LevelQueue ¶

type LevelQueue struct {
	*ByteFIFOQueue
}

LevelQueue implements a disk library queue

type LevelQueueByteFIFO ¶ added in v1.12.0

type LevelQueueByteFIFO struct {
	// contains filtered or unexported fields
}

LevelQueueByteFIFO represents a ByteFIFO formed from a LevelQueue

func NewLevelQueueByteFIFO ¶ added in v1.12.0

func NewLevelQueueByteFIFO(connection, prefix string) (*LevelQueueByteFIFO, error)

NewLevelQueueByteFIFO creates a ByteFIFO formed from a LevelQueue

func (*LevelQueueByteFIFO) Close ¶ added in v1.12.0

func (fifo *LevelQueueByteFIFO) Close() error

Close this fifo

func (*LevelQueueByteFIFO) Len ¶ added in v1.12.0

func (fifo *LevelQueueByteFIFO) Len(ctx context.Context) int64

Len returns the length of the fifo

func (*LevelQueueByteFIFO) Pop ¶ added in v1.12.0

func (fifo *LevelQueueByteFIFO) Pop(ctx context.Context) ([]byte, error)

Pop pops data from the start of the fifo

func (*LevelQueueByteFIFO) PushFunc ¶ added in v1.12.0

func (fifo *LevelQueueByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error

PushFunc will push data into the fifo

type LevelQueueConfiguration ¶

type LevelQueueConfiguration struct {
	ByteFIFOQueueConfiguration
	DataDir          string
	ConnectionString string
	QueueName        string
}

LevelQueueConfiguration is the configuration for a LevelQueue

type LevelUniqueQueue ¶ added in v1.12.0

type LevelUniqueQueue struct {
	*ByteFIFOUniqueQueue
}

LevelUniqueQueue implements a disk library queue

type LevelUniqueQueueByteFIFO ¶ added in v1.12.0

type LevelUniqueQueueByteFIFO struct {
	// contains filtered or unexported fields
}

LevelUniqueQueueByteFIFO represents a ByteFIFO formed from a LevelUniqueQueue

func NewLevelUniqueQueueByteFIFO ¶ added in v1.12.0

func NewLevelUniqueQueueByteFIFO(connection, prefix string) (*LevelUniqueQueueByteFIFO, error)

NewLevelUniqueQueueByteFIFO creates a new ByteFIFO formed from a LevelUniqueQueue

func (*LevelUniqueQueueByteFIFO) Close ¶ added in v1.12.0

func (fifo *LevelUniqueQueueByteFIFO) Close() error

Close this fifo

func (*LevelUniqueQueueByteFIFO) Has ¶ added in v1.12.0

func (fifo *LevelUniqueQueueByteFIFO) Has(ctx context.Context, data []byte) (bool, error)

Has returns whether the fifo contains this data

func (*LevelUniqueQueueByteFIFO) Len ¶ added in v1.12.0

Len returns the length of the fifo

func (*LevelUniqueQueueByteFIFO) Pop ¶ added in v1.12.0

func (fifo *LevelUniqueQueueByteFIFO) Pop(ctx context.Context) ([]byte, error)

Pop pops data from the start of the fifo

func (*LevelUniqueQueueByteFIFO) PushFunc ¶ added in v1.12.0

func (fifo *LevelUniqueQueueByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error

PushFunc pushes data to the end of the fifo and calls the callback if it is added

type LevelUniqueQueueConfiguration ¶ added in v1.12.0

type LevelUniqueQueueConfiguration struct {
	ByteFIFOQueueConfiguration
	DataDir          string
	ConnectionString string
	QueueName        string
}

LevelUniqueQueueConfiguration is the configuration for a LevelUniqueQueue

type ManagedPool ¶

type ManagedPool interface {
	// AddWorkers adds a number of worker as group to the pool with the provided timeout. A CancelFunc is provided to cancel the group
	AddWorkers(number int, timeout time.Duration) context.CancelFunc
	// NumberOfWorkers returns the total number of workers in the pool
	NumberOfWorkers() int
	// MaxNumberOfWorkers returns the maximum number of workers the pool can dynamically grow to
	MaxNumberOfWorkers() int
	// SetMaxNumberOfWorkers sets the maximum number of workers the pool can dynamically grow to
	SetMaxNumberOfWorkers(int)
	// BoostTimeout returns the current timeout for worker groups created during a boost
	BoostTimeout() time.Duration
	// BlockTimeout returns the timeout the internal channel can block for before a boost would occur
	BlockTimeout() time.Duration
	// BoostWorkers sets the number of workers to be created during a boost
	BoostWorkers() int
	// SetPoolSettings sets the user updatable settings for the pool
	SetPoolSettings(maxNumberOfWorkers, boostWorkers int, timeout time.Duration)
}

ManagedPool is a simple interface to get certain details from a worker pool

type ManagedQueue ¶

type ManagedQueue struct {
	QID           int64
	Type          Type
	Name          string
	Configuration interface{}
	ExemplarType  string
	Managed       interface{}

	PoolWorkers map[int64]*PoolWorkers
	// contains filtered or unexported fields
}

ManagedQueue represents a working queue with a Pool of workers.

Although a ManagedQueue should really represent a Queue this does not necessarily have to be the case. This could be used to describe any queue.WorkerPool.

func (*ManagedQueue) AddWorkers ¶

func (q *ManagedQueue) AddWorkers(number int, timeout time.Duration) context.CancelFunc

AddWorkers adds workers to the queue if it has registered an add worker function

func (*ManagedQueue) BlockTimeout ¶

func (q *ManagedQueue) BlockTimeout() time.Duration

BlockTimeout returns the timeout til the next boost

func (*ManagedQueue) BoostTimeout ¶

func (q *ManagedQueue) BoostTimeout() time.Duration

BoostTimeout returns the timeout of the next boost

func (*ManagedQueue) BoostWorkers ¶

func (q *ManagedQueue) BoostWorkers() int

BoostWorkers returns the number of workers for a boost

func (*ManagedQueue) CancelWorkers ¶

func (q *ManagedQueue) CancelWorkers(pid int64)

CancelWorkers cancels pooled workers with pid

func (*ManagedQueue) Flush ¶ added in v1.12.0

func (q *ManagedQueue) Flush(timeout time.Duration) error

Flush flushes the queue with a timeout

func (*ManagedQueue) IsEmpty ¶ added in v1.12.0

func (q *ManagedQueue) IsEmpty() bool

IsEmpty returns if the queue is empty

func (*ManagedQueue) MaxNumberOfWorkers ¶

func (q *ManagedQueue) MaxNumberOfWorkers() int

MaxNumberOfWorkers returns the maximum number of workers for the pool

func (*ManagedQueue) NumberOfWorkers ¶

func (q *ManagedQueue) NumberOfWorkers() int

NumberOfWorkers returns the number of workers in the queue

func (*ManagedQueue) RegisterWorkers ¶

func (q *ManagedQueue) RegisterWorkers(number int, start time.Time, hasTimeout bool, timeout time.Time, cancel context.CancelFunc, isFlusher bool) int64

RegisterWorkers registers workers to this queue

func (*ManagedQueue) RemoveWorkers ¶

func (q *ManagedQueue) RemoveWorkers(pid int64)

RemoveWorkers deletes pooled workers with pid

func (*ManagedQueue) SetPoolSettings ¶ added in v1.12.0

func (q *ManagedQueue) SetPoolSettings(maxNumberOfWorkers, boostWorkers int, timeout time.Duration)

SetPoolSettings sets the setable boost values

func (*ManagedQueue) Workers ¶

func (q *ManagedQueue) Workers() []*PoolWorkers

Workers returns the poolworkers

type ManagedQueueList ¶

type ManagedQueueList []*ManagedQueue

ManagedQueueList implements the sort.Interface

func (ManagedQueueList) Len ¶

func (l ManagedQueueList) Len() int

func (ManagedQueueList) Less ¶

func (l ManagedQueueList) Less(i, j int) bool

func (ManagedQueueList) Swap ¶

func (l ManagedQueueList) Swap(i, j int)

type Manager ¶

type Manager struct {
	Queues map[int64]*ManagedQueue
	// contains filtered or unexported fields
}

Manager is a queue manager

func GetManager ¶

func GetManager() *Manager

GetManager returns a Manager and initializes one as singleton if there's none yet

func (*Manager) Add ¶

func (m *Manager) Add(managed interface{},
	t Type,
	configuration,
	exemplar interface{}) int64

Add adds a queue to this manager

func (*Manager) FlushAll ¶ added in v1.12.0

func (m *Manager) FlushAll(baseCtx context.Context, timeout time.Duration) error

FlushAll flushes all the flushable queues attached to this manager

func (*Manager) GetManagedQueue ¶

func (m *Manager) GetManagedQueue(qid int64) *ManagedQueue

GetManagedQueue by qid

func (*Manager) ManagedQueues ¶

func (m *Manager) ManagedQueues() []*ManagedQueue

ManagedQueues returns the managed queues

func (*Manager) Remove ¶

func (m *Manager) Remove(qid int64)

Remove a queue from the Manager

type Mappable ¶ added in v1.14.0

type Mappable interface {
	MapTo(v interface{}) error
}

Mappable represents an interface that can MapTo another interface

type Named ¶

type Named interface {
	Name() string
}

Named represents a queue with a name

type NewQueueFunc ¶

type NewQueueFunc func(handler HandlerFunc, config interface{}, exemplar interface{}) (Queue, error)

NewQueueFunc is a function that creates a queue

type PersistableChannelQueue ¶

type PersistableChannelQueue struct {
	// contains filtered or unexported fields
}

PersistableChannelQueue wraps a channel queue and level queue together The disk level queue will be used to store data at shutdown and terminate - and will be restored on start up.

func (*PersistableChannelQueue) Flush ¶ added in v1.12.0

func (q *PersistableChannelQueue) Flush(timeout time.Duration) error

Flush flushes the queue and blocks till the queue is empty

func (*PersistableChannelQueue) FlushWithContext ¶ added in v1.12.0

func (q *PersistableChannelQueue) FlushWithContext(ctx context.Context) error

FlushWithContext flushes the queue and blocks till the queue is empty

func (*PersistableChannelQueue) IsEmpty ¶ added in v1.12.0

func (q *PersistableChannelQueue) IsEmpty() bool

IsEmpty checks if a queue is empty

func (*PersistableChannelQueue) Name ¶

func (q *PersistableChannelQueue) Name() string

Name returns the name of this queue

func (*PersistableChannelQueue) Push ¶

func (q *PersistableChannelQueue) Push(data Data) error

Push will push the indexer data to queue

func (*PersistableChannelQueue) Run ¶

func (q *PersistableChannelQueue) Run(atShutdown, atTerminate func(func()))

Run starts to run the queue

func (*PersistableChannelQueue) Shutdown ¶

func (q *PersistableChannelQueue) Shutdown()

Shutdown processing this queue

func (*PersistableChannelQueue) Terminate ¶

func (q *PersistableChannelQueue) Terminate()

Terminate this queue and close the queue

type PersistableChannelQueueConfiguration ¶

type PersistableChannelQueueConfiguration struct {
	Name         string
	DataDir      string
	BatchLength  int
	QueueLength  int
	Timeout      time.Duration
	MaxAttempts  int
	Workers      int
	MaxWorkers   int
	BlockTimeout time.Duration
	BoostTimeout time.Duration
	BoostWorkers int
}

PersistableChannelQueueConfiguration is the configuration for a PersistableChannelQueue

type PersistableChannelUniqueQueue ¶ added in v1.12.0

type PersistableChannelUniqueQueue struct {
	// contains filtered or unexported fields
}

PersistableChannelUniqueQueue wraps a channel queue and level queue together

Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.

func (*PersistableChannelUniqueQueue) Flush ¶ added in v1.12.0

Flush flushes the queue

func (*PersistableChannelUniqueQueue) FlushWithContext ¶ added in v1.15.0

func (q *PersistableChannelUniqueQueue) FlushWithContext(ctx context.Context) error

FlushWithContext flushes the queue

func (*PersistableChannelUniqueQueue) Has ¶ added in v1.12.0

func (q *PersistableChannelUniqueQueue) Has(data Data) (bool, error)

Has will test if the queue has the data

func (*PersistableChannelUniqueQueue) IsEmpty ¶ added in v1.15.0

func (q *PersistableChannelUniqueQueue) IsEmpty() bool

IsEmpty checks if a queue is empty

func (*PersistableChannelUniqueQueue) Name ¶ added in v1.12.0

Name returns the name of this queue

func (*PersistableChannelUniqueQueue) Push ¶ added in v1.12.0

Push will push the indexer data to queue

func (*PersistableChannelUniqueQueue) PushFunc ¶ added in v1.12.0

func (q *PersistableChannelUniqueQueue) PushFunc(data Data, fn func() error) error

PushFunc will push the indexer data to queue

func (*PersistableChannelUniqueQueue) Run ¶ added in v1.12.0

func (q *PersistableChannelUniqueQueue) Run(atShutdown, atTerminate func(func()))

Run starts to run the queue

func (*PersistableChannelUniqueQueue) Shutdown ¶ added in v1.12.0

func (q *PersistableChannelUniqueQueue) Shutdown()

Shutdown processing this queue

func (*PersistableChannelUniqueQueue) Terminate ¶ added in v1.12.0

func (q *PersistableChannelUniqueQueue) Terminate()

Terminate this queue and close the queue

type PersistableChannelUniqueQueueConfiguration ¶ added in v1.12.0

type PersistableChannelUniqueQueueConfiguration struct {
	Name         string
	DataDir      string
	BatchLength  int
	QueueLength  int
	Timeout      time.Duration
	MaxAttempts  int
	Workers      int
	MaxWorkers   int
	BlockTimeout time.Duration
	BoostTimeout time.Duration
	BoostWorkers int
}

PersistableChannelUniqueQueueConfiguration is the configuration for a PersistableChannelUniqueQueue

type PoolWorkers ¶

type PoolWorkers struct {
	PID        int64
	Workers    int
	Start      time.Time
	Timeout    time.Time
	HasTimeout bool
	Cancel     context.CancelFunc
	IsFlusher  bool
}

PoolWorkers represents a group of workers working on a queue

type PoolWorkersList ¶

type PoolWorkersList []*PoolWorkers

PoolWorkersList implements the sort.Interface for PoolWorkers

func (PoolWorkersList) Len ¶

func (l PoolWorkersList) Len() int

func (PoolWorkersList) Less ¶

func (l PoolWorkersList) Less(i, j int) bool

func (PoolWorkersList) Swap ¶

func (l PoolWorkersList) Swap(i, j int)

type Queue ¶

type Queue interface {
	Flushable
	Run(atShutdown, atTerminate func(func()))
	Push(Data) error
}

Queue defines an interface of a queue-like item

Queues will handle their own contents in the Run method

func CreateQueue ¶

func CreateQueue(name string, handle HandlerFunc, exemplar interface{}) Queue

CreateQueue for name with provided handler and exemplar

func NewChannelQueue ¶

func NewChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewChannelQueue creates a memory channel queue

func NewChannelUniqueQueue ¶ added in v1.12.0

func NewChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewChannelUniqueQueue create a memory channel queue

func NewDummyQueue ¶

func NewDummyQueue(handler HandlerFunc, opts, exemplar interface{}) (Queue, error)

NewDummyQueue creates a new DummyQueue

func NewImmediate ¶ added in v1.13.0

func NewImmediate(handler HandlerFunc, opts, exemplar interface{}) (Queue, error)

NewImmediate creates a new false queue to execute the function when push

func NewLevelQueue ¶

func NewLevelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewLevelQueue creates a ledis local queue

func NewLevelUniqueQueue ¶ added in v1.12.0

func NewLevelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewLevelUniqueQueue creates a ledis local queue

Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.

func NewPersistableChannelQueue ¶

func NewPersistableChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewPersistableChannelQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate

func NewPersistableChannelUniqueQueue ¶ added in v1.12.0

func NewPersistableChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewPersistableChannelUniqueQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate

func NewQueue ¶

func NewQueue(queueType Type, handlerFunc HandlerFunc, opts, exemplar interface{}) (Queue, error)

NewQueue takes a queue Type, HandlerFunc, some options and possibly an exemplar and returns a Queue or an error

func NewRedisQueue ¶

func NewRedisQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewRedisQueue creates single redis or cluster redis queue

func NewRedisUniqueQueue ¶ added in v1.12.0

func NewRedisUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewRedisUniqueQueue creates single redis or cluster redis queue.

Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.

func NewWrappedQueue ¶

func NewWrappedQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewWrappedQueue will attempt to create a queue of the provided type, but if there is a problem creating this queue it will instead create a WrappedQueue with delayed startup of the queue instead and a channel which will be redirected to the queue

func NewWrappedUniqueQueue ¶ added in v1.12.0

func NewWrappedUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)

NewWrappedUniqueQueue will attempt to create a unique queue of the provided type, but if there is a problem creating this queue it will instead create a WrappedUniqueQueue with delayed startup of the queue instead and a channel which will be redirected to the queue

Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.

type RedisByteFIFO ¶ added in v1.12.0

type RedisByteFIFO struct {
	// contains filtered or unexported fields
}

RedisByteFIFO represents a ByteFIFO formed from a redisClient

func NewRedisByteFIFO ¶ added in v1.12.0

func NewRedisByteFIFO(config RedisByteFIFOConfiguration) (*RedisByteFIFO, error)

NewRedisByteFIFO creates a ByteFIFO formed from a redisClient

func (*RedisByteFIFO) Close ¶ added in v1.12.0

func (fifo *RedisByteFIFO) Close() error

Close this fifo

func (*RedisByteFIFO) Len ¶ added in v1.12.0

func (fifo *RedisByteFIFO) Len(ctx context.Context) int64

Len returns the length of the fifo

func (*RedisByteFIFO) Pop ¶ added in v1.12.0

func (fifo *RedisByteFIFO) Pop(ctx context.Context) ([]byte, error)

Pop pops data from the start of the fifo

func (*RedisByteFIFO) PushFunc ¶ added in v1.12.0

func (fifo *RedisByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error

PushFunc pushes data to the end of the fifo and calls the callback if it is added

type RedisByteFIFOConfiguration ¶ added in v1.12.0

type RedisByteFIFOConfiguration struct {
	ConnectionString string
	QueueName        string
}

RedisByteFIFOConfiguration is the configuration for the RedisByteFIFO

type RedisQueue ¶

type RedisQueue struct {
	*ByteFIFOQueue
}

RedisQueue redis queue

type RedisQueueConfiguration ¶

type RedisQueueConfiguration struct {
	ByteFIFOQueueConfiguration
	RedisByteFIFOConfiguration
}

RedisQueueConfiguration is the configuration for the redis queue

type RedisUniqueByteFIFO ¶ added in v1.12.0

type RedisUniqueByteFIFO struct {
	RedisByteFIFO
	// contains filtered or unexported fields
}

RedisUniqueByteFIFO represents a UniqueByteFIFO formed from a redisClient

func NewRedisUniqueByteFIFO ¶ added in v1.12.0

func NewRedisUniqueByteFIFO(config RedisUniqueByteFIFOConfiguration) (*RedisUniqueByteFIFO, error)

NewRedisUniqueByteFIFO creates a UniqueByteFIFO formed from a redisClient

func (*RedisUniqueByteFIFO) Has ¶ added in v1.12.0

func (fifo *RedisUniqueByteFIFO) Has(ctx context.Context, data []byte) (bool, error)

Has returns whether the fifo contains this data

func (*RedisUniqueByteFIFO) Pop ¶ added in v1.12.0

func (fifo *RedisUniqueByteFIFO) Pop(ctx context.Context) ([]byte, error)

Pop pops data from the start of the fifo

func (*RedisUniqueByteFIFO) PushFunc ¶ added in v1.12.0

func (fifo *RedisUniqueByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error

PushFunc pushes data to the end of the fifo and calls the callback if it is added

type RedisUniqueByteFIFOConfiguration ¶ added in v1.12.0

type RedisUniqueByteFIFOConfiguration struct {
	RedisByteFIFOConfiguration
	SetName string
}

RedisUniqueByteFIFOConfiguration is the configuration for the RedisUniqueByteFIFO

type RedisUniqueQueue ¶ added in v1.12.0

type RedisUniqueQueue struct {
	*ByteFIFOUniqueQueue
}

RedisUniqueQueue redis queue

type RedisUniqueQueueConfiguration ¶ added in v1.12.0

type RedisUniqueQueueConfiguration struct {
	ByteFIFOQueueConfiguration
	RedisUniqueByteFIFOConfiguration
}

RedisUniqueQueueConfiguration is the configuration for the redis queue

type Shutdownable ¶

type Shutdownable interface {
	Shutdown()
	Terminate()
}

Shutdownable represents a queue that can be shutdown

type Type ¶

type Type string

Type is a type of Queue

const ChannelQueueType Type = "channel"

ChannelQueueType is the type for channel queue

const ChannelUniqueQueueType Type = "unique-channel"

ChannelUniqueQueueType is the type for channel queue

const DummyQueueType Type = "dummy"

DummyQueueType is the type for the dummy queue

const ImmediateType Type = "immediate"

ImmediateType is the type to execute the function when push

const LevelQueueType Type = "level"

LevelQueueType is the type for level queue

const LevelUniqueQueueType Type = "unique-level"

LevelUniqueQueueType is the type for level queue

const PersistableChannelQueueType Type = "persistable-channel"

PersistableChannelQueueType is the type for persistable queue

const PersistableChannelUniqueQueueType Type = "unique-persistable-channel"

PersistableChannelUniqueQueueType is the type for persistable queue

const RedisQueueType Type = "redis"

RedisQueueType is the type for redis queue

const RedisUniqueQueueType Type = "unique-redis"

RedisUniqueQueueType is the type for redis queue

const WrappedQueueType Type = "wrapped"

WrappedQueueType is the type for a wrapped delayed starting queue

const WrappedUniqueQueueType Type = "unique-wrapped"

WrappedUniqueQueueType is the type for a wrapped delayed starting queue

func RegisteredTypes ¶

func RegisteredTypes() []Type

RegisteredTypes provides the list of requested types of queues

type UniqueByteFIFO ¶ added in v1.12.0

type UniqueByteFIFO interface {
	ByteFIFO
	// Has returns whether the fifo contains this data
	Has(ctx context.Context, data []byte) (bool, error)
}

UniqueByteFIFO defines a FIFO that Uniques its contents

type UniqueQueue ¶ added in v1.12.0

type UniqueQueue interface {
	Queue
	PushFunc(Data, func() error) error
	Has(Data) (bool, error)
}

UniqueQueue defines a queue which guarantees only one instance of same data is in the queue. Instances with same identity will be discarded if there is already one in the line.

This queue is particularly useful for preventing duplicated task of same purpose - please note that this does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.

Users of this queue should be careful to push only the identifier of the data

func CreateUniqueQueue ¶ added in v1.12.0

func CreateUniqueQueue(name string, handle HandlerFunc, exemplar interface{}) UniqueQueue

CreateUniqueQueue for name with provided handler and exemplar

type WorkerPool ¶

type WorkerPool struct {
	// contains filtered or unexported fields
}

WorkerPool represent a dynamically growable worker pool for a provided handler function. They have an internal channel which they use to detect if there is a block and will grow and shrink in response to demand as per configuration.

func NewWorkerPool ¶ added in v1.12.0

func NewWorkerPool(handle HandlerFunc, config WorkerPoolConfiguration) *WorkerPool

NewWorkerPool creates a new worker pool

func (*WorkerPool) AddWorkers ¶

func (p *WorkerPool) AddWorkers(number int, timeout time.Duration) context.CancelFunc

AddWorkers adds workers to the pool - this allows the number of workers to go above the limit

func (*WorkerPool) BlockTimeout ¶

func (p *WorkerPool) BlockTimeout() time.Duration

BlockTimeout returns the timeout til the next boost

func (*WorkerPool) BoostTimeout ¶

func (p *WorkerPool) BoostTimeout() time.Duration

BoostTimeout returns the timeout of the next boost

func (*WorkerPool) BoostWorkers ¶

func (p *WorkerPool) BoostWorkers() int

BoostWorkers returns the number of workers for a boost

func (*WorkerPool) CleanUp ¶

func (p *WorkerPool) CleanUp(ctx context.Context)

CleanUp will drain the remaining contents of the channel This should be called after AddWorkers context is closed

func (*WorkerPool) Flush ¶ added in v1.12.0

func (p *WorkerPool) Flush(timeout time.Duration) error

Flush flushes the channel with a timeout - the Flush worker will be registered as a flush worker with the manager

func (*WorkerPool) FlushWithContext ¶ added in v1.12.0

func (p *WorkerPool) FlushWithContext(ctx context.Context) error

FlushWithContext is very similar to CleanUp but it will return as soon as the dataChan is empty NB: The worker will not be registered with the manager.

func (*WorkerPool) IsEmpty ¶ added in v1.12.0

func (p *WorkerPool) IsEmpty() bool

IsEmpty returns if true if the worker queue is empty

func (*WorkerPool) MaxNumberOfWorkers ¶

func (p *WorkerPool) MaxNumberOfWorkers() int

MaxNumberOfWorkers returns the maximum number of workers automatically added to the pool

func (*WorkerPool) NumberOfWorkers ¶

func (p *WorkerPool) NumberOfWorkers() int

NumberOfWorkers returns the number of current workers in the pool

func (*WorkerPool) Push ¶

func (p *WorkerPool) Push(data Data)

Push pushes the data to the internal channel

func (*WorkerPool) SetMaxNumberOfWorkers ¶

func (p *WorkerPool) SetMaxNumberOfWorkers(newMax int)

SetMaxNumberOfWorkers sets the maximum number of workers automatically added to the pool Changing this number will not change the number of current workers but will change the limit for future additions

func (*WorkerPool) SetPoolSettings ¶ added in v1.12.0

func (p *WorkerPool) SetPoolSettings(maxNumberOfWorkers, boostWorkers int, timeout time.Duration)

SetPoolSettings sets the setable boost values

func (*WorkerPool) Wait ¶

func (p *WorkerPool) Wait()

Wait for WorkerPool to finish

type WorkerPoolConfiguration ¶ added in v1.12.0

type WorkerPoolConfiguration struct {
	QueueLength  int
	BatchLength  int
	BlockTimeout time.Duration
	BoostTimeout time.Duration
	BoostWorkers int
	MaxWorkers   int
}

WorkerPoolConfiguration is the basic configuration for a WorkerPool

type WrappedQueue ¶

type WrappedQueue struct {
	// contains filtered or unexported fields
}

WrappedQueue wraps a delayed starting queue

func (*WrappedQueue) Flush ¶ added in v1.12.0

func (q *WrappedQueue) Flush(timeout time.Duration) error

Flush flushes the queue and blocks till the queue is empty

func (*WrappedQueue) FlushWithContext ¶ added in v1.12.0

func (q *WrappedQueue) FlushWithContext(ctx context.Context) error

FlushWithContext implements the final part of Flushable

func (*WrappedQueue) IsEmpty ¶ added in v1.12.0

func (q *WrappedQueue) IsEmpty() bool

IsEmpty checks whether the queue is empty

func (*WrappedQueue) Name ¶

func (q *WrappedQueue) Name() string

Name returns the name of the queue

func (*WrappedQueue) Push ¶

func (q *WrappedQueue) Push(data Data) error

Push will push the data to the internal channel checking it against the exemplar

func (*WrappedQueue) Run ¶

func (q *WrappedQueue) Run(atShutdown, atTerminate func(func()))

Run starts to run the queue and attempts to create the internal queue

func (*WrappedQueue) Shutdown ¶

func (q *WrappedQueue) Shutdown()

Shutdown this queue and stop processing

func (*WrappedQueue) Terminate ¶

func (q *WrappedQueue) Terminate()

Terminate this queue and close the queue

type WrappedQueueConfiguration ¶

type WrappedQueueConfiguration struct {
	Underlying  Type
	Timeout     time.Duration
	MaxAttempts int
	Config      interface{}
	QueueLength int
	Name        string
}

WrappedQueueConfiguration is the configuration for a WrappedQueue

type WrappedUniqueQueue ¶ added in v1.12.0

type WrappedUniqueQueue struct {
	*WrappedQueue
	// contains filtered or unexported fields
}

WrappedUniqueQueue wraps a delayed starting unique queue

func (*WrappedUniqueQueue) Has ¶ added in v1.12.0

func (q *WrappedUniqueQueue) Has(data Data) (bool, error)

Has checks if the data is in the queue

func (*WrappedUniqueQueue) IsEmpty ¶ added in v1.12.0

func (q *WrappedUniqueQueue) IsEmpty() bool

IsEmpty checks whether the queue is empty

func (*WrappedUniqueQueue) Push ¶ added in v1.12.0

func (q *WrappedUniqueQueue) Push(data Data) error

Push will push the data to the internal channel checking it against the exemplar

func (*WrappedUniqueQueue) PushFunc ¶ added in v1.12.0

func (q *WrappedUniqueQueue) PushFunc(data Data, fn func() error) error

PushFunc will push the data to the internal channel checking it against the exemplar

type WrappedUniqueQueueConfiguration ¶ added in v1.12.0

type WrappedUniqueQueueConfiguration struct {
	Underlying  Type
	Timeout     time.Duration
	MaxAttempts int
	Config      interface{}
	QueueLength int
	Name        string
}

WrappedUniqueQueueConfiguration is the configuration for a WrappedUniqueQueue

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