texteditor

package
v0.2.1 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Jul 14, 2024 License: BSD-3-Clause Imports: 60 Imported by: 0

Documentation

Index

Constants

View Source
const (
	// EditSignal is used as an arg for edit methods with a signal arg, indicating
	// that a signal should be emitted.
	EditSignal = true

	// EditNoSignal is used as an arg for edit methods with a signal arg, indicating
	// that a signal should NOT be emitted.
	EditNoSignal = false

	// ReplaceMatchCase is used for MatchCase arg in ReplaceText method
	ReplaceMatchCase = true

	// ReplaceNoMatchCase is used for MatchCase arg in ReplaceText method
	ReplaceNoMatchCase = false
)
View Source
const (
	MaxLineLen = 64 * 1024 * 1024
	MaxNTags   = 1024
)

MaxLineLen prevents overflow in allocating line length

View Source
const BufferSignalsN bufferSignals = 7

BufferSignalsN is the highest valid value for type BufferSignals, plus one.

Variables

View Source
var (
	// EditorBlinker manages cursor blinking
	EditorBlinker = core.Blinker{}

	// EditorSpriteName is the name of the window sprite used for the cursor
	EditorSpriteName = "texteditor.Editor.Cursor"
)
View Source
var (
	// Maximum amount of clipboard history to retain
	ClipHistMax = 100 // `default:"100" min:"0" max:"1000" step:"5"`

	// maximum number of lines to look for matching scope syntax (parens, brackets)
	MaxScopeLines = 100 // `default:"100" min:"10" step:"10"`

	// text buffer max lines to use diff-based revert to more quickly update e.g., after file has been reformatted
	DiffRevertLines = 10000 // `default:"10000" min:"0" step:"1000"`

	// text buffer max diffs to use diff-based revert to more quickly update e.g., after file has been reformatted -- if too many differences, just revert
	DiffRevertDiffs = 20 // `default:"20" min:"0" step:"1"`

	// amount of time to wait before starting a new background markup process, after text changes within a single line (always does after line insertion / deletion)
	MarkupDelay = 1000 * time.Millisecond // `default:"1000" min:"100" step:"100"`
)
View Source
var (
	// PrevQReplaceFinds are the previous QReplace strings
	PrevQReplaceFinds []string

	// PrevQReplaceRepls are the previous QReplace strings
	PrevQReplaceRepls []string
)
View Source
var PrevISearchString string

PrevISearchString is the previous ISearch string

View Source
var ViewClipHistChooseLen = 40

ViewClipHistChooseLen is the max length of clip history to show in chooser

View Source
var ViewClipHistory [][]byte

ViewClipHistory is the text view clipboard history -- everything that has been copied

View Source
var ViewClipRect *textbuf.Edit

ViewClipRect is the internal clipboard for Rect rectangle-based regions -- the raw text is posted on the system clipboard but the rect information is in a special format.

View Source
var ViewDepthColors = []color.RGBA{
	{0, 0, 0, 0},
	{5, 5, 0, 0},
	{15, 15, 0, 0},
	{5, 15, 0, 0},
	{0, 15, 5, 0},
	{0, 15, 15, 0},
	{0, 5, 15, 0},
	{5, 0, 15, 0},
	{5, 0, 5, 0},
}

ViewDepthOffsets are changes in color values from default background for different depths. For dark mode, these are increments, for light mode they are decrements.

View Source
var ViewMaxFindHighlights = 1000

ViewMaxFindHighlights is the maximum number of regions to highlight on find

Functions

func BufferSignalsValues added in v0.0.10

func BufferSignalsValues() []bufferSignals

BufferSignalsValues returns all possible values for the type BufferSignals.

func ChromaTagsForLine

func ChromaTagsForLine(tags *lexer.Line, toks []chroma.Token)

ChromaTagsForLine generates the chroma tags for one line of chroma tokens

func ChromaTagsLine

func ChromaTagsLine(clex chroma.Lexer, txt []rune) (lexer.Line, error)

ChromaTagsLine returns tags for one line according to current syntax highlighting settings

func CompleteEditParse added in v0.0.10

func CompleteEditParse(data any, text string, cursorPos int, comp complete.Completion, seed string) (ed complete.Edit)

CompleteEditParse uses the selected completion to edit the text.

func CompleteParse added in v0.0.10

func CompleteParse(data any, text string, posLine, posChar int) (md complete.Matches)

CompleteParse uses parse symbols and language; the string is a line of text up to point where user has typed. The data must be the *FileState from which the language type is obtained.

func CompleteText

func CompleteText(data any, text string, posLine, posChar int) (md complete.Matches)

CompleteText does completion for text files.

func CompleteTextEdit

func CompleteTextEdit(data any, text string, cursorPos int, completion complete.Completion, seed string) (ed complete.Edit)

CompleteTextEdit uses the selected completion to edit the text

func HTMLEscapeBytes

func HTMLEscapeBytes(b []byte) []byte

HTMLEscapeBytes escapes special characters like "<" to become "&lt;". It escapes only five such characters: <, >, &, ' and ". It operates on a *copy* of the byte string and does not modify the input! otherwise it causes major problems..

func HTMLEscapeRunes

func HTMLEscapeRunes(r []rune) []byte

HTMLEscapeRunes escapes special characters like "<" to become "&lt;". It escapes only five such characters: <, >, &, ' and ". It operates on a *copy* of the byte string and does not modify the input! otherwise it causes major problems..

func LookupParse added in v0.0.10

func LookupParse(data any, text string, posLine, posChar int) (ld complete.Lookup)

LookupParse uses parse symbols and language; the string is a line of text up to point where user has typed. The data must be the *FileState from which the language type is obtained.

func ViewClipHistAdd

func ViewClipHistAdd(clip []byte)

ViewClipHistAdd adds the given clipboard bytes to top of history stack

func ViewClipHistChooseList

func ViewClipHistChooseList() []string

ViewClipHistChooseList returns a string slice of length-limited clip history, for chooser

Types

type Buffer added in v0.0.10

type Buffer struct {

	// Filename is the filename of the file that was last loaded or saved.
	// It is used when highlighting code.
	Filename core.Filename `json:"-" xml:"-"`

	// Autosave specifies whether the file should be automatically
	// saved after changes are made.
	Autosave bool

	// Options are the options for how text editing and viewing works.
	Options textbuf.Options

	// Info is the full information about the current file.
	Info fileinfo.FileInfo

	// ParseState is the parsing state information for the file.
	ParseState parse.FileStates

	// Hi is the syntax highlighting markup parameters, such as the language and style.
	Hi HiMarkup

	// NLines is the number of lines in the buffer.
	NLines int `json:"-" xml:"-"`

	// LineColors are the colors to use for rendering circles
	// next to the line numbers of certain lines.
	LineColors map[int]image.Image

	// Lines are the live lines of text being edited, with the latest modifications.
	// They are encoded as runes per line, which is necessary for one-to-one rune/glyph
	// rendering correspondence. All TextPos positions are in rune indexes, not byte
	// indexes.
	Lines [][]rune `json:"-" xml:"-"`

	// Markup is the marked-up version of the edited text lines, after being run
	// through the syntax highlighting process. This is what is actually rendered.
	Markup [][]byte `json:"-" xml:"-"`

	// LinesMu is the mutex for updating lines.
	LinesMu sync.RWMutex `json:"-" xml:"-"`

	// Undos is the undo manager.
	Undos textbuf.Undo `json:"-" xml:"-"`

	// Complete is the functions and data for text completion.
	Complete *core.Complete `json:"-" xml:"-"`

	// Changed indicates if the text has been Changed (edited) relative to the
	// original, since last EditDone
	Changed bool

	// NotSaved indicates if the text has been changed (edited) relative to the
	// original, since last Save
	NotSaved bool
	// contains filtered or unexported fields
}

Buffer is a buffer of text, which can be viewed by Editor(s). It holds the raw text lines (in original string and rune formats, and marked-up from syntax highlighting), and sends signals for making edits to the text and coordinating those edits across multiple views. Editors always only view a single buffer, so they directly call methods on the buffer to drive updates, which are then broadcast. It also has methods for loading and saving buffers to files. Unlike GUI widgets, its methods generally send events, without an explicit Event suffix. Internally, the buffer represents new lines using \n = LF, but saving and loading can deal with Windows/DOS CRLF format.

func NewBuffer added in v0.0.10

func NewBuffer() *Buffer

NewBuffer makes a new Buffer with default settings and initializes it.

func (*Buffer) AdjustRegion added in v0.2.1

func (tb *Buffer) AdjustRegion(reg textbuf.Region) textbuf.Region

AdjustRegion adjusts given text region for any edits that have taken place since time stamp on region (using the Undo stack). If region was wholly within a deleted region, then RegionNil will be returned -- otherwise it is clipped appropriately as function of deletes.

func (*Buffer) AdjustedTagsImpl added in v0.0.10

func (tb *Buffer) AdjustedTagsImpl(tags lexer.Line, ln int) lexer.Line

AdjustedTagsImpl updates tag positions for edits, for given list of tags

func (*Buffer) AppendTextLineMarkup added in v0.0.10

func (tb *Buffer) AppendTextLineMarkup(text []byte, markup []byte, signal bool) *textbuf.Edit

AppendTextLineMarkup appends one line of new text to end of buffer, using insert, and appending a LF at the end of the line if it doesn't already have one. User-supplied markup is used. Returns the edit region.

func (*Buffer) AppendTextMarkup added in v0.0.10

func (tb *Buffer) AppendTextMarkup(text []byte, markup []byte, signal bool) *textbuf.Edit

AppendTextMarkup appends new text to end of buffer, using insert, returns edit, and uses supplied markup to render it.

func (*Buffer) AutoIndentRegion added in v0.0.10

func (tb *Buffer) AutoIndentRegion(start, end int)

AutoIndentRegion does auto-indent over given region; end is *exclusive*

func (*Buffer) AutoSaveCheck added in v0.0.10

func (tb *Buffer) AutoSaveCheck() bool

AutoSaveCheck checks if an autosave file exists; logic for dealing with it is left to larger app; call this before opening a file.

func (*Buffer) AutoSaveDelete added in v0.0.10

func (tb *Buffer) AutoSaveDelete()

AutoSaveDelete deletes any existing autosave file

func (*Buffer) AutoSaveFilename added in v0.0.10

func (tb *Buffer) AutoSaveFilename() string

AutoSaveFilename returns the autosave filename.

func (*Buffer) AutoScrollEditors added in v0.2.1

func (tb *Buffer) AutoScrollEditors()

AutoScrollEditors ensures that our editors are always viewing the end of the buffer

func (*Buffer) BytesLine added in v0.0.10

func (tb *Buffer) BytesLine(ln int) []byte

BytesLine is the concurrent-safe accessor to specific Line of lineBytes.

func (*Buffer) Close added in v0.0.10

func (tb *Buffer) Close(afterFun func(canceled bool)) bool

Close closes the buffer, prompting to save if there are changes, and disconnects from editors. If afterFun is non-nil, then it is called with the status of the user action.

func (*Buffer) CommentRegion added in v0.0.10

func (tb *Buffer) CommentRegion(start, end int)

CommentRegion inserts comment marker on given lines; end is *exclusive*

func (*Buffer) ConfigKnown added in v0.0.10

func (tb *Buffer) ConfigKnown() bool

ConfigKnown configures options based on the supported language info in parse. Returns true if supported.

func (*Buffer) DeleteLineColor added in v0.0.10

func (tb *Buffer) DeleteLineColor(ln int)

DeleteLineColor deletes the line color at the given line.

func (*Buffer) DeleteText added in v0.0.10

func (tb *Buffer) DeleteText(st, ed lexer.Pos, signal bool) *textbuf.Edit

DeleteText is the primary method for deleting text from the buffer. It deletes region of text between start and end positions, optionally signaling views after text lines have been updated. Sets the timestamp on resulting Edit to now. An Undo record is automatically saved depending on Undo.Off setting.

func (*Buffer) DiffBuffersUnified added in v0.0.10

func (tb *Buffer) DiffBuffersUnified(ob *Buffer, context int) []byte

DiffBuffersUnified computes the diff between this buffer and the other buffer, returning a unified diff with given amount of context (default of 3 will be used if -1)

func (*Buffer) FileModCheck added in v0.0.10

func (tb *Buffer) FileModCheck() bool

FileModCheck checks if the underlying file has been modified since last Stat (open, save); if haven't yet prompted, user is prompted to ensure that this is OK. It returns true if the file was modified.

func (*Buffer) HasLineColor added in v0.0.10

func (tb *Buffer) HasLineColor(ln int) bool

HasLineColor checks if given line has a line color set

func (*Buffer) HiTagAtPos added in v0.0.10

func (tb *Buffer) HiTagAtPos(pos lexer.Pos) (*lexer.Lex, int)

HiTagAtPos returns the highlighting (markup) lexical tag at given position using current Markup tags, and index, -- could be nil if none or out of range

func (*Buffer) IsValidLine added in v0.0.10

func (tb *Buffer) IsValidLine(ln int) bool

IsValidLine returns true if given line is in range

func (*Buffer) JoinParaLines added in v0.0.10

func (tb *Buffer) JoinParaLines(startLine, endLine int)

JoinParaLines merges sequences of lines with hard returns forming paragraphs, separated by blank lines, into a single line per paragraph, within the given line regions; endLine is *inclusive*

func (*Buffer) LexObjPathString added in v0.0.10

func (tb *Buffer) LexObjPathString(ln int, lx *lexer.Lex) string

LexObjPathString returns the string at given lex, and including prior lex-tagged regions that include sequences of PunctSepPeriod and NameTag which are used for object paths -- used for e.g., debugger to pull out variable expressions that can be evaluated.

func (*Buffer) NewBuffer added in v0.0.10

func (tb *Buffer) NewBuffer(nlines int)

New initializes a new buffer with n blank lines.

func (*Buffer) OnChange added in v0.0.10

func (tb *Buffer) OnChange(fun func(e events.Event))

OnChange adds an event listener function for the events.Change event.

func (*Buffer) OnInput added in v0.0.10

func (tb *Buffer) OnInput(fun func(e events.Event))

OnInput adds an event listener function for the events.Input event.

func (*Buffer) Open added in v0.0.10

func (tb *Buffer) Open(filename core.Filename) error

Open loads the given file into the buffer.

func (*Buffer) OpenFS added in v0.0.10

func (tb *Buffer) OpenFS(fsys fs.FS, filename string) error

OpenFS loads the given file in the given filesystem into the buffer.

func (*Buffer) Region added in v0.0.10

func (tb *Buffer) Region(st, ed lexer.Pos) *textbuf.Edit

Region returns a textbuf.Edit representation of text between start and end positions returns nil if not a valid region. sets the timestamp on the textbuf.Edit to now

func (*Buffer) ReplaceText added in v0.0.10

func (tb *Buffer) ReplaceText(delSt, delEd, insPos lexer.Pos, insTxt string, signal, matchCase bool) *textbuf.Edit

ReplaceText does DeleteText for given region, and then InsertText at given position (typically same as delSt but not necessarily), optionally emitting a signal after the insert. if matchCase is true, then the lexer.MatchCase function is called to match the case (upper / lower) of the new inserted text to that of the text being replaced. returns the textbuf.Edit for the inserted text.

func (*Buffer) Revert added in v0.0.10

func (tb *Buffer) Revert() bool

Revert re-opens text from the current file, if the filename is set; returns false if not. It uses an optimized diff-based update to preserve existing formatting, making it very fast if not very different.

func (*Buffer) Save added in v0.0.10

func (tb *Buffer) Save() error

Save saves the current text into the current filename associated with this buffer.

func (*Buffer) SaveAs added in v0.0.10

func (tb *Buffer) SaveAs(filename core.Filename)

SaveAs saves the current text into given file; does an editDone first to save edits and checks for an existing file; if it does exist then prompts to overwrite or not.

func (*Buffer) SaveAsFunc added in v0.0.10

func (tb *Buffer) SaveAsFunc(filename core.Filename, afterFunc func(canceled bool))

SaveAsFunc saves the current text into the given file. Does an editDone first to save edits and checks for an existing file. If it does exist then prompts to overwrite or not. If afterFunc is non-nil, then it is called with the status of the user action.

func (*Buffer) Search added in v0.0.10

func (tb *Buffer) Search(find []byte, ignoreCase, lexItems bool) (int, []textbuf.Match)

Search looks for a string (no regexp) within buffer, with given case-sensitivity, returning number of occurrences and specific match position list. Column positions are in runes.

func (*Buffer) SearchRegexp added in v0.0.10

func (tb *Buffer) SearchRegexp(re *regexp.Regexp) (int, []textbuf.Match)

SearchRegexp looks for a string (regexp) within buffer, returning number of occurrences and specific match position list. Column positions are in runes.

func (*Buffer) SetFilename added in v0.0.10

func (tb *Buffer) SetFilename(fn string) *Buffer

SetFilename sets the filename associated with the buffer and updates the code highlighting information accordingly.

func (*Buffer) SetHiStyle added in v0.0.10

func (tb *Buffer) SetHiStyle(style core.HiStyleName) *Buffer

SetHiStyle sets the highlighting style of the buffer.

func (*Buffer) SetLang added in v0.0.10

func (tb *Buffer) SetLang(lang string) *Buffer

SetLang sets the language for highlighting and updates the highlighting style and buffer accordingly.

func (*Buffer) SetLineColor added in v0.0.10

func (tb *Buffer) SetLineColor(ln int, color image.Image)

SetLineColor sets the color to use for rendering a circle next to the line number at the given line.

func (*Buffer) SetReadOnly added in v0.0.10

func (tb *Buffer) SetReadOnly(readonly bool) *Buffer

SetReadOnly sets whether the buffer is read-only.

func (*Buffer) SetText added in v0.0.10

func (tb *Buffer) SetText(text []byte) *Buffer

SetText sets the text to the given bytes.

func (*Buffer) SetTextString added in v0.0.10

func (tb *Buffer) SetTextString(txt string) *Buffer

SetTextString sets the text to the given string.

func (*Buffer) SpacesToTabsRegion added in v0.0.10

func (tb *Buffer) SpacesToTabsRegion(st, ed int)

SpacesToTabsRegion replaces tabs with spaces over given region; end is *exclusive*

func (*Buffer) SpellCheckLineErrors added in v0.2.1

func (tb *Buffer) SpellCheckLineErrors(ln int) lexer.Line

SpellCheckLineErrors runs spell check on given line, and returns Lex tags with token.TextSpellErr for any misspelled words

func (*Buffer) StartDelayedReMarkup added in v0.0.10

func (tb *Buffer) StartDelayedReMarkup()

StartDelayedReMarkup starts a timer for doing markup after an interval

func (*Buffer) Stat added in v0.0.10

func (tb *Buffer) Stat() error

Stat gets info about the file, including the highlighting language.

func (*Buffer) String added in v0.1.1

func (tb *Buffer) String() string

String returns the current text as a string, applying all current changes by calling editDone, which will generate a signal if there have been changes.

func (*Buffer) Strings added in v0.0.10

func (tb *Buffer) Strings(addNewLine bool) []string

Strings returns the current text as []string array. If addNewLine is true, each string line has a \n appended at end.

func (*Buffer) TabsToSpacesRegion added in v0.0.10

func (tb *Buffer) TabsToSpacesRegion(st, ed int)

TabsToSpacesRegion replaces tabs with spaces over given region; end is *exclusive*

func (*Buffer) Text added in v0.0.10

func (tb *Buffer) Text() []byte

Text returns the current text as a []byte array, applying all current changes by calling editDone, which will generate a signal if there have been changes.

func (*Buffer) Update added in v0.0.10

func (tb *Buffer) Update()

type DiffEditor added in v0.2.0

type DiffEditor struct {
	core.Frame

	// first file name being compared
	FileA string

	// second file name being compared
	FileB string

	// revision for first file, if relevant
	RevA string

	// revision for second file, if relevant
	RevB string

	// textbuf for A showing the aligned edit view
	BufA *Buffer `json:"-" xml:"-" set:"-"`

	// textbuf for B showing the aligned edit view
	BufB *Buffer `json:"-" xml:"-" set:"-"`

	// aligned diffs records diff for aligned lines
	AlignD textbuf.Diffs `json:"-" xml:"-" set:"-"`

	// Diffs applied
	Diffs textbuf.DiffSelected
	// contains filtered or unexported fields
}

DiffEditor presents two side-by-side [Editor]s showing the differences between two files (represented as lines of strings).

func DiffEditorDialog added in v0.2.0

func DiffEditorDialog(ctx core.Widget, title string, astr, bstr []string, afile, bfile, arev, brev string) *DiffEditor

DiffEditorDialog opens a dialog for displaying diff between two files as line-strings

func DiffEditorDialogFromRevs added in v0.2.0

func DiffEditorDialogFromRevs(ctx core.Widget, repo vcs.Repo, file string, fbuf *Buffer, rev_a, rev_b string) (*DiffEditor, error)

DiffEditorDialogFromRevs opens a dialog for displaying diff between file at two different revisions from given repository if empty, defaults to: A = current HEAD, B = current WC file. -1, -2 etc also work as universal ways of specifying prior revisions.

func DiffFiles

func DiffFiles(ctx core.Widget, afile, bfile string) (*DiffEditor, error)

DiffFiles shows the diffs between this file as the A file, and other file as B file, in a DiffEditorDialog

func NewDiffEditor added in v0.2.0

func NewDiffEditor(parent ...tree.Node) *DiffEditor

NewDiffEditor returns a new DiffEditor with the given optional parent: DiffEditor presents two side-by-side [Editor]s showing the differences between two files (represented as lines of strings).

func (*DiffEditor) ApplyDiff added in v0.2.0

func (dv *DiffEditor) ApplyDiff(ab int, line int) bool

ApplyDiff applies change from the other buffer to the buffer for given file name, from diff that includes given line.

func (*DiffEditor) DiffStrings added in v0.2.0

func (dv *DiffEditor) DiffStrings(astr, bstr []string)

DiffStrings computes differences between two lines-of-strings and displays in DiffEditor.

func (*DiffEditor) Init added in v0.2.0

func (dv *DiffEditor) Init()

func (*DiffEditor) MakeToolbar added in v0.2.0

func (dv *DiffEditor) MakeToolbar(p *tree.Plan)

func (*DiffEditor) NextDiff added in v0.2.0

func (dv *DiffEditor) NextDiff(ab int) bool

NextDiff moves to next diff region

func (*DiffEditor) PrevDiff added in v0.2.0

func (dv *DiffEditor) PrevDiff(ab int) bool

PrevDiff moves to previous diff region

func (*DiffEditor) SaveAs added in v0.2.0

func (dv *DiffEditor) SaveAs(ab bool, filename core.Filename)

SaveAs saves A or B edits into given file. It checks for an existing file, prompts to overwrite or not.

func (*DiffEditor) SaveFile added in v0.2.0

func (dv *DiffEditor) SaveFile(ab bool, filename core.Filename) error

SaveFile writes A or B edits to file, with no prompting, etc

func (*DiffEditor) SaveFileA added in v0.2.0

func (dv *DiffEditor) SaveFileA(fname core.Filename)

SaveFileA saves the current state of file A to given filename

func (*DiffEditor) SaveFileB added in v0.2.0

func (dv *DiffEditor) SaveFileB(fname core.Filename)

SaveFileB saves the current state of file B to given filename

func (*DiffEditor) SetDiffs added in v0.2.0

func (t *DiffEditor) SetDiffs(v textbuf.DiffSelected) *DiffEditor

SetDiffs sets the [DiffEditor.Diffs]: Diffs applied

func (*DiffEditor) SetFileA added in v0.2.0

func (t *DiffEditor) SetFileA(v string) *DiffEditor

SetFileA sets the [DiffEditor.FileA]: first file name being compared

func (*DiffEditor) SetFileB added in v0.2.0

func (t *DiffEditor) SetFileB(v string) *DiffEditor

SetFileB sets the [DiffEditor.FileB]: second file name being compared

func (*DiffEditor) SetFilenames added in v0.2.1

func (dv *DiffEditor) SetFilenames()

SetFilenames sets the filenames and updates markup accordingly. Called in DiffStrings

func (*DiffEditor) SetRevA added in v0.2.0

func (t *DiffEditor) SetRevA(v string) *DiffEditor

SetRevA sets the [DiffEditor.RevA]: revision for first file, if relevant

func (*DiffEditor) SetRevB added in v0.2.0

func (t *DiffEditor) SetRevB(v string) *DiffEditor

SetRevB sets the [DiffEditor.RevB]: revision for second file, if relevant

func (*DiffEditor) SyncViews added in v0.2.0

func (dv *DiffEditor) SyncViews(typ events.Types, e events.Event, name string)

SyncViews synchronizes the text view scrolling and cursor positions

func (*DiffEditor) TagWordDiffs added in v0.2.0

func (dv *DiffEditor) TagWordDiffs()

TagWordDiffs goes through replace diffs and tags differences at the word level between the two regions.

func (*DiffEditor) TextEditors added in v0.2.0

func (dv *DiffEditor) TextEditors() (*DiffTextEditor, *DiffTextEditor)

func (*DiffEditor) UndoDiff added in v0.2.0

func (dv *DiffEditor) UndoDiff(ab int) error

UndoDiff undoes last applied change, if any.

type DiffTextEditor

type DiffTextEditor struct {
	Editor
}

DiffTextEditor supports double-click based application of edits from one buffer to the other.

func NewDiffTextEditor

func NewDiffTextEditor(parent ...tree.Node) *DiffTextEditor

NewDiffTextEditor returns a new DiffTextEditor with the given optional parent: DiffTextEditor supports double-click based application of edits from one buffer to the other.

func (*DiffTextEditor) DiffEditor added in v0.2.0

func (tv *DiffTextEditor) DiffEditor() *DiffEditor

func (*DiffTextEditor) HandleDoubleClick

func (tv *DiffTextEditor) HandleDoubleClick()

func (*DiffTextEditor) Init added in v0.2.0

func (tv *DiffTextEditor) Init()

type Editor

type Editor struct {
	core.Frame

	// Buffer is the text buffer being edited.
	Buffer *Buffer `set:"-" json:"-" xml:"-"`

	// CursorWidth is the width of the cursor.
	CursorWidth units.Value

	// LineNumberColor is the color used for the side bar containing the line numbers.
	// This should be set in Stylers like all other style properties.
	LineNumberColor image.Image

	// SelectColor is the color used for the user text selection background color.
	// This should be set in Stylers like all other style properties.
	SelectColor image.Image

	// HighlightColor is the color used for the text highlight background color (like in find).
	// This should be set in Stylers like all other style properties.
	HighlightColor image.Image

	// CursorColor is the color used for the text editor cursor bar.
	// This should be set in Stylers like all other style properties.
	CursorColor image.Image

	// NLines is the number of lines in the view, synced with the Buf after edits,
	// but always reflects the storage size of Renders etc.
	NLines int `set:"-" display:"-" json:"-" xml:"-"`

	// Renders is a slice of paint.Text representing the renders of the text lines,
	// with one render per line (each line could visibly wrap-around, so these are logical lines, not display lines).
	Renders []paint.Text `set:"-" json:"-" xml:"-"`

	// Offsets is a slice of float32 representing the starting render offsets for the top of each line.
	Offsets []float32 `set:"-" display:"-" json:"-" xml:"-"`

	// LineNumberDigits is the number of line number digits needed.
	LineNumberDigits int `set:"-" display:"-" json:"-" xml:"-"`

	// LineNumberOffset is the horizontal offset for the start of text after line numbers.
	LineNumberOffset float32 `set:"-" display:"-" json:"-" xml:"-"`

	// LineNumberRender is the render for line numbers.
	LineNumberRender paint.Text `set:"-" display:"-" json:"-" xml:"-"`

	// CursorPos is the current cursor position.
	CursorPos lexer.Pos `set:"-" edit:"-" json:"-" xml:"-"`

	// CursorTarget is the target cursor position for externally set targets.
	// It ensures that the target position is visible.
	CursorTarget lexer.Pos `set:"-" edit:"-" json:"-" xml:"-"`

	// CursorCol is the desired cursor column, where the cursor was last when moved using left / right arrows.
	// It is used when doing up / down to not always go to short line columns.
	CursorCol int `set:"-" edit:"-" json:"-" xml:"-"`

	// PosHistIndex is the current index within PosHistory.
	PosHistIndex int `set:"-" edit:"-" json:"-" xml:"-"`

	// SelectStart is the starting point for selection, which will either be the start or end of selected region
	// depending on subsequent selection.
	SelectStart lexer.Pos `set:"-" edit:"-" json:"-" xml:"-"`

	// SelectRegion is the current selection region.
	SelectRegion textbuf.Region `set:"-" edit:"-" json:"-" xml:"-"`

	// PreviousSelectRegion is the previous selection region that was actually rendered.
	// It is needed to update the render.
	PreviousSelectRegion textbuf.Region `set:"-" edit:"-" json:"-" xml:"-"`

	// Highlights is a slice of regions representing the highlighted regions, e.g., for search results.
	Highlights []textbuf.Region `set:"-" edit:"-" json:"-" xml:"-"`

	// Scopelights is a slice of regions representing the highlighted regions specific to scope markers.
	Scopelights []textbuf.Region `set:"-" edit:"-" json:"-" xml:"-"`

	// LinkHandler handles link clicks.
	// If it is nil, they are sent to the standard web URL handler.
	LinkHandler func(tl *paint.TextLink)

	// ISearch is the interactive search data.
	ISearch ISearch `set:"-" edit:"-" json:"-" xml:"-"`

	// QReplace is the query replace data.
	QReplace QReplace `set:"-" edit:"-" json:"-" xml:"-"`
	// contains filtered or unexported fields
}

Editor is a widget for editing multiple lines of complicated text (as compared to core.TextField for a single line of simple text). The Editor is driven by a Buffer buffer which contains all the text, and manages all the edits, sending update events out to the editors.

Use NeedsRender to drive an render update for any change that does not change the line-level layout of the text. Use NeedsLayout whenever there are changes across lines that require re-layout of the text. This sets the Widget NeedsRender flag and triggers layout during that render.

Multiple editors can be attached to a given buffer. All updating in the Editor should be within a single goroutine, as it would require extensive protections throughout code otherwise.

func AsEditor

func AsEditor(n tree.Node) *Editor

AsEditor returns the given value as a value of type Editor if the type of the given value embeds Editor, or nil otherwise

func NewEditor

func NewEditor(parent ...tree.Node) *Editor

NewEditor returns a new Editor with the given optional parent: Editor is a widget for editing multiple lines of complicated text (as compared to core.TextField for a single line of simple text). The Editor is driven by a Buffer buffer which contains all the text, and manages all the edits, sending update events out to the editors.

Use NeedsRender to drive an render update for any change that does not change the line-level layout of the text. Use NeedsLayout whenever there are changes across lines that require re-layout of the text. This sets the Widget NeedsRender flag and triggers layout during that render.

Multiple editors can be attached to a given buffer. All updating in the Editor should be within a single goroutine, as it would require extensive protections throughout code otherwise.

func NewSoloEditor added in v0.0.10

func NewSoloEditor(parent ...tree.Node) *Editor

NewSoloEditor returns a new Editor with an associated Buffer. This is appropriate for making a standalone editor in which there is there is one editor per buffer.

func TextDialog

func TextDialog(ctx core.Widget, title, text string) *Editor

TextDialog opens a dialog for displaying text string

func (*Editor) ApplyScenePos added in v0.2.1

func (ed *Editor) ApplyScenePos()

func (*Editor) AsEditor

func (t *Editor) AsEditor() *Editor

AsEditor satisfies the EditorEmbedder interface

func (*Editor) BufferSignal added in v0.0.10

func (ed *Editor) BufferSignal(sig bufferSignals, tbe *textbuf.Edit)

BufferSignal receives a signal from the Buffer when the underlying text is changed.

func (*Editor) CancelComplete

func (ed *Editor) CancelComplete()

CancelComplete cancels any pending completion. Call this when new events have moved beyond any prior completion scenario.

func (*Editor) CancelCorrect

func (ed *Editor) CancelCorrect()

CancelCorrect cancels any pending spell correction. Call this when new events have moved beyond any prior correction scenario.

func (*Editor) CharEndPos

func (ed *Editor) CharEndPos(pos lexer.Pos) math32.Vector2

CharEndPos returns the ending (bottom right) render coords for the given position -- makes no attempt to rationalize that pos (i.e., if not in visible range, position will be out of range too)

func (*Editor) CharStartPos

func (ed *Editor) CharStartPos(pos lexer.Pos) math32.Vector2

CharStartPos returns the starting (top left) render coords for the given position -- makes no attempt to rationalize that pos (i.e., if not in visible range, position will be out of range too)

func (*Editor) CharStartPosVis

func (ed *Editor) CharStartPosVis(pos lexer.Pos) math32.Vector2

CharStartPosVis returns the starting pos for given position that is currently visible, based on bounding boxes.

func (*Editor) Clear

func (ed *Editor) Clear()

Clear resets all the text in the buffer for this view

func (*Editor) ClearCursor added in v0.0.3

func (ed *Editor) ClearCursor()

ClearCursor turns off cursor and stops it from blinking

func (*Editor) ClearHighlights

func (ed *Editor) ClearHighlights()

ClearHighlights clears the Highlights slice of all regions

func (*Editor) ClearScopelights

func (ed *Editor) ClearScopelights()

ClearScopelights clears the Highlights slice of all regions

func (*Editor) ClearSelected

func (ed *Editor) ClearSelected()

ClearSelected resets both the global selected flag and any current selection

func (*Editor) ContextMenu

func (ed *Editor) ContextMenu(m *core.Scene)

ContextMenu builds the text editor context menu

func (*Editor) Copy

func (ed *Editor) Copy(reset bool) *textbuf.Edit

Copy copies any selected text to the clipboard, and returns that text, optionally resetting the current selection

func (*Editor) CopyRect

func (ed *Editor) CopyRect(reset bool) *textbuf.Edit

CopyRect copies any selected text to the clipboard, and returns that text, optionally resetting the current selection

func (*Editor) CursorBBox

func (ed *Editor) CursorBBox(pos lexer.Pos) image.Rectangle

CursorBBox returns a bounding-box for a cursor at given position

func (*Editor) CursorBackspace

func (ed *Editor) CursorBackspace(steps int)

CursorBackspace deletes character(s) immediately before cursor

func (*Editor) CursorBackspaceWord

func (ed *Editor) CursorBackspaceWord(steps int)

CursorBackspaceWord deletes words(s) immediately before cursor

func (*Editor) CursorBackward

func (ed *Editor) CursorBackward(steps int)

CursorBackward moves the cursor backward

func (*Editor) CursorBackwardWord

func (ed *Editor) CursorBackwardWord(steps int)

CursorBackwardWord moves the cursor backward by words

func (*Editor) CursorDelete

func (ed *Editor) CursorDelete(steps int)

CursorDelete deletes character(s) immediately after the cursor

func (*Editor) CursorDeleteWord

func (ed *Editor) CursorDeleteWord(steps int)

CursorDeleteWord deletes word(s) immediately after the cursor

func (*Editor) CursorDown

func (ed *Editor) CursorDown(steps int)

CursorDown moves the cursor down line(s)

func (*Editor) CursorEndDoc

func (ed *Editor) CursorEndDoc()

CursorEndDoc moves the cursor to the end of the text, updating selection if select mode is active

func (*Editor) CursorEndLine

func (ed *Editor) CursorEndLine()

CursorEndLine moves the cursor to the end of the text

func (*Editor) CursorForward

func (ed *Editor) CursorForward(steps int)

CursorForward moves the cursor forward

func (*Editor) CursorForwardWord

func (ed *Editor) CursorForwardWord(steps int)

CursorForwardWord moves the cursor forward by words

func (*Editor) CursorKill

func (ed *Editor) CursorKill()

CursorKill deletes text from cursor to end of text

func (*Editor) CursorMovedSig

func (ed *Editor) CursorMovedSig()

CursorMovedSig sends the signal that cursor has moved

func (ed *Editor) CursorNextLink(wraparound bool) bool

CursorNextLink moves cursor to next link. wraparound wraps around to top of buffer if none found -- returns true if found

func (*Editor) CursorPageDown

func (ed *Editor) CursorPageDown(steps int)

CursorPageDown moves the cursor down page(s), where a page is defined abcdef dynamically as just moving the cursor off the screen

func (*Editor) CursorPageUp

func (ed *Editor) CursorPageUp(steps int)

CursorPageUp moves the cursor up page(s), where a page is defined dynamically as just moving the cursor off the screen

func (ed *Editor) CursorPrevLink(wraparound bool) bool

CursorPrevLink moves cursor to previous link. wraparound wraps around to bottom of buffer if none found. returns true if found

func (*Editor) CursorRecenter

func (ed *Editor) CursorRecenter()

CursorRecenter re-centers the view around the cursor position, toggling between putting cursor in middle, top, and bottom of view

func (*Editor) CursorSelect

func (ed *Editor) CursorSelect(org lexer.Pos)

CursorSelect updates selection based on cursor movements, given starting cursor position and ed.CursorPos is current

func (*Editor) CursorSprite

func (ed *Editor) CursorSprite(on bool) *core.Sprite

CursorSprite returns the sprite for the cursor, which is only rendered once with a vertical bar, and just activated and inactivated depending on render status.

func (*Editor) CursorSpriteName

func (ed *Editor) CursorSpriteName() string

CursorSpriteName returns the name of the cursor sprite

func (*Editor) CursorStartDoc

func (ed *Editor) CursorStartDoc()

CursorStartDoc moves the cursor to the start of the text, updating selection if select mode is active

func (*Editor) CursorStartLine

func (ed *Editor) CursorStartLine()

CursorStartLine moves the cursor to the start of the line, updating selection if select mode is active

func (*Editor) CursorToHistNext

func (ed *Editor) CursorToHistNext() bool

CursorToHistNext moves cursor to previous position on history list -- returns true if moved

func (*Editor) CursorToHistPrev

func (ed *Editor) CursorToHistPrev() bool

CursorToHistPrev moves cursor to previous position on history list -- returns true if moved

func (*Editor) CursorTranspose

func (ed *Editor) CursorTranspose()

CursorTranspose swaps the character at the cursor with the one before it

func (*Editor) CursorTransposeWord

func (ed *Editor) CursorTransposeWord()

CursorTranspose swaps the word at the cursor with the one before it

func (*Editor) CursorUp

func (ed *Editor) CursorUp(steps int)

CursorUp moves the cursor up line(s)

func (*Editor) Cut

func (ed *Editor) Cut() *textbuf.Edit

Cut cuts any selected text and adds it to the clipboard, also returns cut text

func (*Editor) CutRect

func (ed *Editor) CutRect() *textbuf.Edit

CutRect cuts rectangle defined by selected text (upper left to lower right) and adds it to the clipboard, also returns cut text.

func (*Editor) DeleteSelection

func (ed *Editor) DeleteSelection() *textbuf.Edit

DeleteSelection deletes any selected text, without adding to clipboard -- returns text deleted as textbuf.Edit (nil if none)

func (*Editor) Destroy

func (ed *Editor) Destroy()

func (*Editor) EditDone

func (ed *Editor) EditDone()

EditDone completes editing and copies the active edited text to the text -- called when the return key is pressed or goes out of focus

func (*Editor) EscPressed

func (ed *Editor) EscPressed()

EscPressed emitted for keymap.Abort or keymap.CancelSelect; effect depends on state.

func (*Editor) FindMatches

func (ed *Editor) FindMatches(find string, useCase, lexItems bool) ([]textbuf.Match, bool)

FindMatches finds the matches with given search string (literal, not regex) and case sensitivity, updates highlights for all. returns false if none found

func (ed *Editor) FindNextLink(pos lexer.Pos) (lexer.Pos, textbuf.Region, bool)

FindNextLink finds next link after given position, returns false if no such links

func (ed *Editor) FindPrevLink(pos lexer.Pos) (lexer.Pos, textbuf.Region, bool)

FindPrevLink finds previous link before given position, returns false if no such links

func (*Editor) FirstVisibleLine

func (ed *Editor) FirstVisibleLine(stln int) int

FirstVisibleLine finds the first visible line, starting at given line (typically cursor -- if zero, a visible line is first found) -- returns stln if nothing found above it.

func (*Editor) HandleFocus

func (ed *Editor) HandleFocus()

func (*Editor) HandleKeyChord

func (ed *Editor) HandleKeyChord()

func (*Editor) HandleLinkCursor

func (ed *Editor) HandleLinkCursor()

func (*Editor) HandleMouse

func (ed *Editor) HandleMouse()

HandleMouse handles mouse events.Event

func (*Editor) HasSelection

func (ed *Editor) HasSelection() bool

HasSelection returns whether there is a selected region of text

func (*Editor) HighlightRegion

func (ed *Editor) HighlightRegion(reg textbuf.Region)

HighlightRegion creates a new highlighted region, triggers updating.

func (*Editor) ISearchBackspace

func (ed *Editor) ISearchBackspace()

ISearchBackspace gets rid of one item in search string

func (*Editor) ISearchCancel

func (ed *Editor) ISearchCancel()

ISearchCancel cancels ISearch mode

func (*Editor) ISearchKeyInput

func (ed *Editor) ISearchKeyInput(kt events.Event)

ISearchKeyInput is an emacs-style interactive search mode -- this is called when keys are typed while in search mode

func (*Editor) ISearchMatches

func (ed *Editor) ISearchMatches() bool

ISearchMatches finds ISearch matches -- returns true if there are any

func (*Editor) ISearchNextMatch

func (ed *Editor) ISearchNextMatch(cpos lexer.Pos) bool

ISearchNextMatch finds next match after given cursor position, and highlights it, etc

func (*Editor) ISearchSelectMatch

func (ed *Editor) ISearchSelectMatch(midx int)

ISearchSelectMatch selects match at given match index (e.g., ed.ISearch.Pos)

func (*Editor) ISearchSig

func (ed *Editor) ISearchSig()

ISearchSig sends the signal that ISearch is updated

func (*Editor) ISearchStart

func (ed *Editor) ISearchStart()

ISearchStart is an emacs-style interactive search mode -- this is called when the search command itself is entered

func (*Editor) ISpellKeyInput

func (ed *Editor) ISpellKeyInput(kt events.Event)

ISpellKeyInput locates the word to spell check based on cursor position and the key input, then passes the text region to SpellCheck

func (*Editor) Init added in v0.2.0

func (ed *Editor) Init()

func (*Editor) InsertAtCursor

func (ed *Editor) InsertAtCursor(txt []byte)

InsertAtCursor inserts given text at current cursor position

func (*Editor) InternalSizeFromLines added in v0.0.6

func (ed *Editor) InternalSizeFromLines()

func (*Editor) IsChanged

func (ed *Editor) IsChanged() bool

IsChanged returns true if buffer was changed (edited) since last EditDone

func (*Editor) IsNotSaved

func (ed *Editor) IsNotSaved() bool

IsNotSaved returns true if buffer was changed (edited) since last Save

func (*Editor) IsWordEnd

func (ed *Editor) IsWordEnd(tp lexer.Pos) bool

IsWordEnd returns true if the cursor is just past the last letter of a word word is a string of characters none of which are classified as a word break

func (*Editor) IsWordMiddle

func (ed *Editor) IsWordMiddle(tp lexer.Pos) bool

IsWordMiddle - returns true if the cursor is anywhere inside a word, i.e. the character before the cursor and the one after the cursor are not classified as word break characters

func (*Editor) IsWordStart

func (ed *Editor) IsWordStart(tp lexer.Pos) bool

IsWordStart returns true if the cursor is just before the start of a word word is a string of characters none of which are classified as a word break

func (*Editor) JumpToLine

func (ed *Editor) JumpToLine(ln int)

JumpToLine jumps to given line number (minus 1)

func (*Editor) JumpToLinePrompt added in v0.0.7

func (ed *Editor) JumpToLinePrompt()

JumpToLinePrompt jumps to given line number (minus 1) from prompt

func (*Editor) KeyInput

func (ed *Editor) KeyInput(kt events.Event)

KeyInput handles keyboard input into the text field and from the completion menu

func (*Editor) KeyInputInsertBra

func (ed *Editor) KeyInputInsertBra(kt events.Event)

KeyInputInsertBra handle input of opening bracket-like entity (paren, brace, bracket)

func (*Editor) KeyInputInsertRune

func (ed *Editor) KeyInputInsertRune(kt events.Event)

KeyInputInsertRune handles the insertion of a typed character

func (*Editor) LastVisibleLine

func (ed *Editor) LastVisibleLine(stln int) int

LastVisibleLine finds the last visible line, starting at given line (typically cursor) -- returns stln if nothing found beyond it.

func (*Editor) LayoutAllLines

func (ed *Editor) LayoutAllLines()

LayoutAllLines generates paint.Text Renders of lines from the Markup version of the source in Buf. It computes the total LinesSize and TotalSize.

func (*Editor) LayoutLine

func (ed *Editor) LayoutLine(ln int) bool

LayoutLine generates render of given line (including highlighting). If the line with exceeds the current maximum, or the number of effective lines (e.g., from word-wrap) is different, then NeedsLayout is called and it returns true.

func (*Editor) LineBBox added in v0.1.4

func (ed *Editor) LineBBox(ln int) math32.Box2

LineBBox returns the bounding box for given line

func (*Editor) LinesDeleted

func (ed *Editor) LinesDeleted(tbe *textbuf.Edit)

LinesDeleted deletes lines of text and reformats remaining one

func (*Editor) LinesInserted

func (ed *Editor) LinesInserted(tbe *textbuf.Edit)

LinesInserted inserts new lines of text and reformats them

func (*Editor) LinkAt

func (ed *Editor) LinkAt(pos lexer.Pos) (*paint.TextLink, bool)

LinkAt returns link at given cursor position, if one exists there -- returns true and the link if there is a link, and false otherwise

func (*Editor) Lookup

func (ed *Editor) Lookup()

Lookup attempts to lookup symbol at current location, popping up a window if something is found.

func (*Editor) MatchFromPos

func (ed *Editor) MatchFromPos(matches []textbuf.Match, cpos lexer.Pos) (int, bool)

MatchFromPos finds the match at or after the given text position -- returns 0, false if none

func (*Editor) NeedsLayout added in v0.0.8

func (ed *Editor) NeedsLayout()

func (*Editor) OfferComplete

func (ed *Editor) OfferComplete()

OfferComplete pops up a menu of possible completions

func (*Editor) OfferCorrect

func (ed *Editor) OfferCorrect() bool

OfferCorrect pops up a menu of possible spelling corrections for word at current CursorPos. If no misspelling there or not in spellcorrect mode returns false

func (ed *Editor) OpenLink(tl *paint.TextLink)

OpenLink opens given link, either by sending LinkSig signal if there are receivers, or by calling the TextLinkHandler if non-nil, or URLHandler if non-nil (which by default opens user's default browser via system/App.OpenURL())

func (*Editor) OpenLinkAt

func (ed *Editor) OpenLinkAt(pos lexer.Pos) (*paint.TextLink, bool)

OpenLinkAt opens a link at given cursor position, if one exists there -- returns true and the link if there is a link, and false otherwise -- highlights selected link

func (*Editor) Paste

func (ed *Editor) Paste()

Paste inserts text from the clipboard at current cursor position

func (*Editor) PasteHist

func (ed *Editor) PasteHist()

PasteHist presents a chooser of clip history items, pastes into text if selected

func (*Editor) PasteRect

func (ed *Editor) PasteRect()

PasteRect inserts text from the clipboard at current cursor position

func (*Editor) PixelToCursor

func (ed *Editor) PixelToCursor(pt image.Point) lexer.Pos

PixelToCursor finds the cursor position that corresponds to the given pixel location (e.g., from mouse click) which has had ScBBox.Min subtracted from it (i.e, relative to upper left of text area)

func (*Editor) Position

func (ed *Editor) Position()

func (*Editor) QReplaceCancel

func (ed *Editor) QReplaceCancel()

QReplaceCancel cancels QReplace mode

func (*Editor) QReplaceKeyInput

func (ed *Editor) QReplaceKeyInput(kt events.Event)

QReplaceKeyInput is an emacs-style interactive search mode -- this is called when keys are typed while in search mode

func (*Editor) QReplaceMatches

func (ed *Editor) QReplaceMatches() bool

QReplaceMatches finds QReplace matches -- returns true if there are any

func (*Editor) QReplaceNextMatch

func (ed *Editor) QReplaceNextMatch() bool

QReplaceNextMatch finds next match using, QReplace.Pos and highlights it, etc

func (*Editor) QReplacePrompt added in v0.0.7

func (ed *Editor) QReplacePrompt()

QReplacePrompt is an emacs-style query-replace mode -- this starts the process, prompting user for items to search etc

func (*Editor) QReplaceReplace

func (ed *Editor) QReplaceReplace(midx int)

QReplaceReplace replaces at given match index (e.g., ed.QReplace.Pos)

func (*Editor) QReplaceReplaceAll

func (ed *Editor) QReplaceReplaceAll(midx int)

QReplaceReplaceAll replaces all remaining from index

func (*Editor) QReplaceSelectMatch

func (ed *Editor) QReplaceSelectMatch(midx int)

QReplaceSelectMatch selects match at given match index (e.g., ed.QReplace.Pos)

func (*Editor) QReplaceSig

func (ed *Editor) QReplaceSig()

QReplaceSig sends the signal that QReplace is updated

func (*Editor) QReplaceStart

func (ed *Editor) QReplaceStart(find, repl string, lexItems bool)

QReplaceStart starts query-replace using given find, replace strings

func (*Editor) ReCaseSelection

func (ed *Editor) ReCaseSelection(c strcase.Cases) string

ReCaseSelection changes the case of the currently selected text. Returns the new text -- empty if nothing selected.

func (*Editor) ReLayoutAllLines added in v0.0.6

func (ed *Editor) ReLayoutAllLines()

ReLayoutAllLines updates the Renders Layout given current size, if changed

func (*Editor) ReMarkup

func (ed *Editor) ReMarkup()

ReMarkup triggers a complete re-markup of the entire text -- can do this when needed if the markup gets off due to multi-line formatting issues -- via Recenter key

func (*Editor) Redo

func (ed *Editor) Redo()

Redo redoes previously undone action

func (*Editor) RenderAllLines

func (ed *Editor) RenderAllLines()

RenderAllLines displays all the visible lines on the screen, after PushBounds has already been called.

func (*Editor) RenderBBox added in v0.1.4

func (ed *Editor) RenderBBox() image.Rectangle

RenderBBox is the render region

func (*Editor) RenderCursor

func (ed *Editor) RenderCursor(on bool)

RenderCursor renders the cursor on or off, as a sprite that is either on or off

func (*Editor) RenderDepthBackground added in v0.0.10

func (ed *Editor) RenderDepthBackground(stln, edln int)

RenderDepthBackground renders the depth background color.

func (*Editor) RenderHighlights

func (ed *Editor) RenderHighlights(stln, edln int)

RenderHighlights renders the highlight regions as a highlighted background color.

func (*Editor) RenderLayout added in v0.0.6

func (ed *Editor) RenderLayout()

func (*Editor) RenderLineNumber added in v0.1.4

func (ed *Editor) RenderLineNumber(ln int, defFill bool)

RenderLineNumber renders given line number; called within context of other render. if defFill is true, it fills box color for default background color (use false for batch mode).

func (*Editor) RenderLineNumbersBoxAll added in v0.1.4

func (ed *Editor) RenderLineNumbersBoxAll()

RenderLineNumbersBoxAll renders the background for the line numbers in the LineNumberColor

func (*Editor) RenderRegionBox

func (ed *Editor) RenderRegionBox(reg textbuf.Region, bg image.Image)

RenderRegionBox renders a region in background according to given background

func (*Editor) RenderRegionBoxSty

func (ed *Editor) RenderRegionBoxSty(reg textbuf.Region, sty *styles.Style, bg image.Image, fullWidth bool)

RenderRegionBoxSty renders a region in given style and background

func (*Editor) RenderRegionToEnd

func (ed *Editor) RenderRegionToEnd(st lexer.Pos, sty *styles.Style, bg image.Image)

RenderRegionToEnd renders a region in given style and background, to end of line from start

func (*Editor) RenderScopelights

func (ed *Editor) RenderScopelights(stln, edln int)

RenderScopelights renders a highlight background color for regions in the Scopelights list.

func (*Editor) RenderSelect

func (ed *Editor) RenderSelect()

RenderSelect renders the selection region as a selected background color.

func (*Editor) RenderSelectLines

func (ed *Editor) RenderSelectLines()

RenderSelectLines renders the lines within the current selection region

func (*Editor) RenderStartPos

func (ed *Editor) RenderStartPos() math32.Vector2

RenderStartPos is absolute rendering start position from our content pos with scroll This can be offscreen (left, up) based on scrolling.

func (*Editor) RenderWidget added in v0.0.10

func (ed *Editor) RenderWidget()

func (*Editor) ResetState

func (ed *Editor) ResetState()

ResetState resets all the random state variables, when opening a new buffer etc

func (*Editor) SavePosHistory

func (ed *Editor) SavePosHistory(pos lexer.Pos)

SavePosHistory saves the cursor position in history stack of cursor positions

func (*Editor) ScrollCursorInView

func (ed *Editor) ScrollCursorInView() bool

ScrollCursorInView tells any parent scroll layout to scroll to get cursor in view -- returns true if scrolled

func (*Editor) ScrollCursorToBottom

func (ed *Editor) ScrollCursorToBottom() bool

ScrollCursorToBottom tells any parent scroll layout to scroll to get cursor at bottom of view to extent possible -- returns true if scrolled.

func (*Editor) ScrollCursorToCenterIfHidden

func (ed *Editor) ScrollCursorToCenterIfHidden() bool

ScrollCursorToCenterIfHidden checks if the cursor is not visible, and if so, scrolls to the center, along both dimensions.

func (*Editor) ScrollCursorToHorizCenter

func (ed *Editor) ScrollCursorToHorizCenter() bool

ScrollCursorToHorizCenter tells any parent scroll layout to scroll to get cursor at horiz center of view to extent possible -- returns true if scrolled.

func (*Editor) ScrollCursorToLeft

func (ed *Editor) ScrollCursorToLeft() bool

ScrollCursorToLeft tells any parent scroll layout to scroll to get cursor at left of view to extent possible -- returns true if scrolled.

func (*Editor) ScrollCursorToRight

func (ed *Editor) ScrollCursorToRight() bool

ScrollCursorToRight tells any parent scroll layout to scroll to get cursor at right of view to extent possible -- returns true if scrolled.

func (*Editor) ScrollCursorToTarget

func (ed *Editor) ScrollCursorToTarget()

func (*Editor) ScrollCursorToTop

func (ed *Editor) ScrollCursorToTop() bool

ScrollCursorToTop tells any parent scroll layout to scroll to get cursor at top of view to extent possible -- returns true if scrolled.

func (*Editor) ScrollCursorToVertCenter

func (ed *Editor) ScrollCursorToVertCenter() bool

ScrollCursorToVertCenter tells any parent scroll layout to scroll to get cursor at vert center of view to extent possible -- returns true if scrolled.

func (*Editor) ScrollInView

func (ed *Editor) ScrollInView(bbox image.Rectangle) bool

ScrollInView tells any parent scroll layout to scroll to get given box (e.g., cursor BBox) in view -- returns true if scrolled

func (*Editor) ScrollToBottom

func (ed *Editor) ScrollToBottom(pos int) bool

ScrollToBottom tells any parent scroll layout to scroll to get given vertical coordinate at bottom of view to extent possible -- returns true if scrolled

func (*Editor) ScrollToHorizCenter

func (ed *Editor) ScrollToHorizCenter(pos int) bool

ScrollToHorizCenter tells any parent scroll layout to scroll to get given horizontal coordinate to center of view to extent possible -- returns true if scrolled

func (*Editor) ScrollToLeft

func (ed *Editor) ScrollToLeft(pos int) bool

ScrollToLeft tells any parent scroll layout to scroll to get given horizontal coordinate at left of view to extent possible -- returns true if scrolled

func (*Editor) ScrollToRight

func (ed *Editor) ScrollToRight(pos int) bool

ScrollToRight tells any parent scroll layout to scroll to get given horizontal coordinate at right of view to extent possible -- returns true if scrolled

func (*Editor) ScrollToTop

func (ed *Editor) ScrollToTop(pos int) bool

ScrollToTop tells any parent scroll layout to scroll to get given vertical coordinate at top of view to extent possible -- returns true if scrolled

func (*Editor) ScrollToVertCenter

func (ed *Editor) ScrollToVertCenter(pos int) bool

ScrollToVertCenter tells any parent scroll layout to scroll to get given vertical coordinate to center of view to extent possible -- returns true if scrolled

func (*Editor) SelectAll

func (ed *Editor) SelectAll()

SelectAll selects all the text

func (*Editor) SelectModeToggle

func (ed *Editor) SelectModeToggle()

SelectModeToggle toggles the SelectMode, updating selection with cursor movement

func (*Editor) SelectRegUpdate

func (ed *Editor) SelectRegUpdate(pos lexer.Pos)

SelectRegUpdate updates current select region based on given cursor position relative to SelectStart position

func (*Editor) SelectReset

func (ed *Editor) SelectReset()

SelectReset resets the selection

func (*Editor) SelectWord

func (ed *Editor) SelectWord() bool

SelectWord selects the word (whitespace, punctuation delimited) that the cursor is on returns true if word selected

func (*Editor) Selection

func (ed *Editor) Selection() *textbuf.Edit

Selection returns the currently selected text as a textbuf.Edit, which captures start, end, and full lines in between -- nil if no selection

func (*Editor) SetBuffer added in v0.0.10

func (ed *Editor) SetBuffer(buf *Buffer) *Editor

SetBuffer sets the Buffer that this is a view of, and interconnects their events.

func (*Editor) SetCursor

func (ed *Editor) SetCursor(pos lexer.Pos)

SetCursor sets a new cursor position, enforcing it in range. This is the main final pathway for all cursor movement.

func (*Editor) SetCursorCol

func (ed *Editor) SetCursorCol(pos lexer.Pos)

SetCursorCol sets the current target cursor column (CursorCol) to that of the given position

func (*Editor) SetCursorColor

func (t *Editor) SetCursorColor(v image.Image) *Editor

SetCursorColor sets the [Editor.CursorColor]: CursorColor is the color used for the text editor cursor bar. This should be set in Stylers like all other style properties.

func (*Editor) SetCursorFromMouse

func (ed *Editor) SetCursorFromMouse(pt image.Point, newPos lexer.Pos, selMode events.SelectModes)

SetCursorFromMouse sets cursor position from mouse mouse action -- handles the selection updating etc.

func (*Editor) SetCursorShow

func (ed *Editor) SetCursorShow(pos lexer.Pos)

SetCursorShow sets a new cursor position, enforcing it in range, and shows the cursor (scroll to if hidden, render)

func (*Editor) SetCursorTarget

func (ed *Editor) SetCursorTarget(pos lexer.Pos)

SetCursorTarget sets a new cursor target position, ensures that it is visible

func (*Editor) SetCursorWidth

func (t *Editor) SetCursorWidth(v units.Value) *Editor

SetCursorWidth sets the [Editor.CursorWidth]: CursorWidth is the width of the cursor.

func (*Editor) SetHighlightColor

func (t *Editor) SetHighlightColor(v image.Image) *Editor

SetHighlightColor sets the [Editor.HighlightColor]: HighlightColor is the color used for the text highlight background color (like in find). This should be set in Stylers like all other style properties.

func (*Editor) SetLineNumberColor

func (t *Editor) SetLineNumberColor(v image.Image) *Editor

SetLineNumberColor sets the [Editor.LineNumberColor]: LineNumberColor is the color used for the side bar containing the line numbers. This should be set in Stylers like all other style properties.

func (*Editor) SetLinkHandler

func (t *Editor) SetLinkHandler(v func(tl *paint.TextLink)) *Editor

SetLinkHandler sets the [Editor.LinkHandler]: LinkHandler handles link clicks. If it is nil, they are sent to the standard web URL handler.

func (*Editor) SetNewBuffer added in v0.2.1

func (ed *Editor) SetNewBuffer() *Editor

SetNewBuffer sets the Buffer for this Editor to a NewBuffer.

func (*Editor) SetSelectColor

func (t *Editor) SetSelectColor(v image.Image) *Editor

SetSelectColor sets the [Editor.SelectColor]: SelectColor is the color used for the user text selection background color. This should be set in Stylers like all other style properties.

func (*Editor) ShiftSelect

func (ed *Editor) ShiftSelect(kt events.Event)

ShiftSelect sets the selection start if the shift key is down but wasn't on the last key move. If the shift key has been released the select region is set to textbuf.RegionNil

func (*Editor) ShiftSelectExtend

func (ed *Editor) ShiftSelectExtend(kt events.Event)

ShiftSelectExtend updates the select region if the shift key is down and renders the selected text. If the shift key is not down the previously selected text is rerendered to clear the highlight

func (*Editor) ShowContextMenu

func (ed *Editor) ShowContextMenu(e events.Event)

ShowContextMenu displays the context menu with options dependent on situation

func (*Editor) SizeDown added in v0.0.6

func (ed *Editor) SizeDown(iter int) bool

func (*Editor) SizeFinal

func (ed *Editor) SizeFinal()

func (*Editor) SizeUp added in v0.0.6

func (ed *Editor) SizeUp()

func (*Editor) SpellCheck

func (ed *Editor) SpellCheck(reg *textbuf.Edit) bool

SpellCheck offers spelling corrections if we are at a word break or other word termination and the word before the break is unknown -- returns true if misspelled word found

func (*Editor) StartCursor

func (ed *Editor) StartCursor()

StartCursor starts the cursor blinking and renders it

func (*Editor) StopCursor

func (ed *Editor) StopCursor()

StopCursor stops the cursor from blinking

func (*Editor) Style added in v0.2.0

func (ed *Editor) Style()

Style calls StyleView and sets the style

func (*Editor) StyleSizes

func (ed *Editor) StyleSizes()

StyleSizes gets the size info based on Style settings.

func (*Editor) StyleView

func (ed *Editor) StyleView()

StyleView sets the style of widget

func (*Editor) TextStyleProperties added in v0.0.10

func (ed *Editor) TextStyleProperties() map[string]any

TextStyleProperties returns the styling properties for text based on HiStyle Markup

func (*Editor) Undo

func (ed *Editor) Undo()

Undo undoes previous action

func (*Editor) UpdateFromAlloc

func (ed *Editor) UpdateFromAlloc()

UpdateFromAlloc updates size info based on allocated size: NLinesChars, LineNumberOff, LineLayoutSize

func (*Editor) ValidateCursor

func (ed *Editor) ValidateCursor()

ValidateCursor sets current cursor to a valid cursor position

func (*Editor) WidgetValue added in v0.2.0

func (ed *Editor) WidgetValue() any

func (*Editor) WordAt

func (ed *Editor) WordAt() (reg textbuf.Region)

WordAt finds the region of the word at the current cursor position

func (*Editor) WordBefore

func (ed *Editor) WordBefore(tp lexer.Pos) *textbuf.Edit

WordBefore returns the word before the lexer.Pos uses IsWordBreak to determine the bounds of the word

func (*Editor) WrappedLineNumber added in v0.1.4

func (ed *Editor) WrappedLineNumber(pos lexer.Pos) (si, ri int, ok bool)

WrappedLineNumber returns the wrapped line number (span index) and rune index within that span of the given character position within line in position, and false if out of range (last valid position returned in that case -- still usable).

func (*Editor) WrappedLines

func (ed *Editor) WrappedLines(ln int) int

WrappedLines returns the number of wrapped lines (spans) for given line number

type EditorEmbedder

type EditorEmbedder interface {
	AsEditor() *Editor
}

EditorEmbedder is an interface that all types that embed Editor satisfy

type HiMarkup

type HiMarkup struct {

	// full info about the file including category etc
	Info *fileinfo.FileInfo

	// syntax highlighting style
	Style core.HiStyleName

	// chroma-based language name for syntax highlighting the code
	Lang string

	// true if both lang and style are set
	Has bool

	// tab size, in chars
	TabSize int

	// Commpiled CSS properties for given highlighting style
	CSSProperties map[string]any `json:"-" xml:"-"`

	// parser state info
	ParseState *parse.FileStates

	// if supported, this is the [parse.Lang] support for parsing
	ParseLang parse.Lang

	// current highlighting style
	HiStyle *histyle.Style

	// external toggle to turn off automatic highlighting
	Off bool
	// contains filtered or unexported fields
}

HiMarkup manages the syntax highlighting state for Buffer. It uses parse if available, otherwise falls back on chroma.

func (*HiMarkup) ChromaTagsAll

func (hm *HiMarkup) ChromaTagsAll(txt []byte) ([]lexer.Line, error)

ChromaTagsAll returns all the markup tags according to current syntax highlighting settings

func (*HiMarkup) ChromaTagsLine

func (hm *HiMarkup) ChromaTagsLine(txt []rune) (lexer.Line, error)

ChromaTagsLine returns tags for one line according to current syntax highlighting settings

func (*HiMarkup) HasHi

func (hm *HiMarkup) HasHi() bool

HasHi returns true if there are highlighting parameters set (only valid after Init)

func (*HiMarkup) Init

func (hm *HiMarkup) Init(info *fileinfo.FileInfo, pist *parse.FileStates)

Init initializes the syntax highlighting for current params

func (*HiMarkup) MarkupLine

func (hm *HiMarkup) MarkupLine(txt []rune, hitags, tags lexer.Line) []byte

MarkupLine returns the line with html class tags added for each tag takes both the hi tags and extra tags. Only fully nested tags are supported -- any dangling ends are truncated.

func (*HiMarkup) MarkupTagsAll

func (hm *HiMarkup) MarkupTagsAll(txt []byte) ([]lexer.Line, error)

MarkupTagsAll returns all the markup tags according to current syntax highlighting settings

func (*HiMarkup) MarkupTagsLine

func (hm *HiMarkup) MarkupTagsLine(ln int, txt []rune) (lexer.Line, error)

MarkupTagsLine returns tags for one line according to current syntax highlighting settings

func (*HiMarkup) SetHiStyle

func (hm *HiMarkup) SetHiStyle(style core.HiStyleName)

SetHiStyle sets the highlighting style and updates corresponding settings

func (*HiMarkup) UsingParse added in v0.0.10

func (hm *HiMarkup) UsingParse() bool

UsingParse returns true if markup is using parse lexer / parser, which affects use of results

type ISearch

type ISearch struct {

	// if true, in interactive search mode
	On bool `json:"-" xml:"-"`

	// current interactive search string
	Find string `json:"-" xml:"-"`

	// pay attention to case in isearch -- triggered by typing an upper-case letter
	UseCase bool `json:"-" xml:"-"`

	// current search matches
	Matches []textbuf.Match `json:"-" xml:"-"`

	// position within isearch matches
	Pos int `json:"-" xml:"-"`

	// position in search list from previous search
	PrevPos int `json:"-" xml:"-"`

	// starting position for search -- returns there after on cancel
	StartPos lexer.Pos `json:"-" xml:"-"`
}

ISearch holds all the interactive search data

type OutputBuffer added in v0.0.10

type OutputBuffer struct {

	// the output that we are reading from, as an io.Reader
	Output io.Reader

	// the [Buffer] that we output to
	Buffer *Buffer

	// how much time to wait while batching output (default: 200ms)
	Batch time.Duration

	// optional markup function that adds html tags to given line of output -- essential that it ONLY adds tags, and otherwise has the exact same visible bytes as the input
	MarkupFun OutputBufferMarkupFunc

	// current buffered output raw lines, which are not yet sent to the Buffer
	CurrentOutputLines [][]byte

	// current buffered output markup lines, which are not yet sent to the Buffer
	CurrentOutputMarkupLines [][]byte

	// mutex protecting updating of CurrentOutputLines and Buffer, and timer
	Mu sync.Mutex

	// time when last output was sent to buffer
	LastOut time.Time

	// time.AfterFunc that is started after new input is received and not immediately output -- ensures that it will get output if no further burst happens
	AfterTimer *time.Timer
}

OutputBuffer is a Buffer that records the output from an io.Reader using bufio.Scanner -- optimized to combine fast chunks of output into large blocks of updating. Also supports arbitrary markup function that operates on each line of output bytes.

func (*OutputBuffer) Init added in v0.0.10

func (ob *OutputBuffer) Init(out io.Reader, buf *Buffer, batch time.Duration, markup OutputBufferMarkupFunc)

Init sets the various params and prepares for running.

func (*OutputBuffer) MonitorOutput added in v0.0.10

func (ob *OutputBuffer) MonitorOutput()

MonitorOutput monitors the output and updates the Buffer.

func (*OutputBuffer) OutputToBuffer added in v0.0.10

func (ob *OutputBuffer) OutputToBuffer()

OutputToBuffer sends the current output to Buf. MUST be called under mutex protection

type OutputBufferMarkupFunc added in v0.0.10

type OutputBufferMarkupFunc func(line []byte) []byte

OutputBufferMarkupFunc is a function that returns a marked-up version of a given line of output text by adding html tags. It is essential that it ONLY adds tags, and otherwise has the exact same visible bytes as the input

type QReplace

type QReplace struct {

	// if true, in interactive search mode
	On bool `json:"-" xml:"-"`

	// current interactive search string
	Find string `json:"-" xml:"-"`

	// current interactive search string
	Replace string `json:"-" xml:"-"`

	// pay attention to case in isearch -- triggered by typing an upper-case letter
	UseCase bool `json:"-" xml:"-"`

	// search only as entire lexically tagged item boundaries -- key for replacing short local variables like i
	LexItems bool `json:"-" xml:"-"`

	// current search matches
	Matches []textbuf.Match `json:"-" xml:"-"`

	// position within isearch matches
	Pos int `json:"-" xml:"-"`

	// position in search list from previous search
	PrevPos int `json:"-" xml:"-"`

	// starting position for search -- returns there after on cancel
	StartPos lexer.Pos `json:"-" xml:"-"`
}

QReplace holds all the query-replace data

type TwinEditors

type TwinEditors struct {
	core.Splits

	// [Buffer] for A
	BufferA *Buffer `json:"-" xml:"-"`

	// [Buffer] for B
	BufferB *Buffer `json:"-" xml:"-"`
	// contains filtered or unexported fields
}

TwinEditors presents two side-by-side [Editor]s in core.Splits that scroll in sync with each other.

func NewTwinEditors

func NewTwinEditors(parent ...tree.Node) *TwinEditors

NewTwinEditors returns a new TwinEditors with the given optional parent: TwinEditors presents two side-by-side [Editor]s in core.Splits that scroll in sync with each other.

func (*TwinEditors) Editors

func (te *TwinEditors) Editors() (*Editor, *Editor)

Editors returns the two text [Editor]s.

func (*TwinEditors) Init added in v0.2.0

func (te *TwinEditors) Init()

func (*TwinEditors) SetBufferA added in v0.2.0

func (t *TwinEditors) SetBufferA(v *Buffer) *TwinEditors

SetBufferA sets the [TwinEditors.BufferA]: Buffer for A

func (*TwinEditors) SetBufferB added in v0.2.0

func (t *TwinEditors) SetBufferB(v *Buffer) *TwinEditors

SetBufferB sets the [TwinEditors.BufferB]: Buffer for B

func (*TwinEditors) SetFiles

func (te *TwinEditors) SetFiles(fileA, fileB string, lineNumbers bool)

SetFiles sets files for each text Buffer.

func (*TwinEditors) SyncViews added in v0.2.0

func (te *TwinEditors) SyncViews(typ events.Types, e events.Event, name string)

SyncViews synchronizes the text view scrolling and cursor positions

Directories

Path Synopsis
Package difflib is a partial port of Python difflib module.
Package difflib is a partial port of Python difflib module.
bytes
Package bytes is a partial port of Python difflib module for bytes.
Package bytes is a partial port of Python difflib module for bytes.
Package histyle provides syntax highlighting styles; it is based on github.com/alecthomas/chroma, which in turn was based on the python pygments package.
Package histyle provides syntax highlighting styles; it is based on github.com/alecthomas/chroma, which in turn was based on the python pygments package.

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL