Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func FriendAvatar ¶
func GroupAvatar ¶
Types ¶
type EventState ¶ added in v0.0.13
type EventState uint32
const ( NoNeed EventState = iota Unprocessed Processed )
type GroupFileSystemInfo ¶ added in v0.0.19
type GroupFolder ¶ added in v0.0.19
type GroupJoinRequest ¶ added in v0.0.13
type GroupJoinRequest struct {
GroupUin uint32
InvitorUin uint32
InvitorUid string
TargetUin uint32
TargetUid string
OperatorUin uint32
OperatorUid string
Sequence uint64
State EventState // 0不需要处理 1未处理 2已处理
EventType uint32 // 1申请加群 3设置管理员 16取消管理员
Comment string
}
func (*GroupJoinRequest) Checked ¶ added in v0.0.13
func (r *GroupJoinRequest) Checked() bool
type GroupMember ¶
type GroupMember struct {
Uin uint32
Uid string
Permission GroupMemberPermission
GroupLevel uint32
MemberCard string
MemberName string
JoinTime uint32
LastMsgTime uint32
Avatar string
}
func (*GroupMember) DisplayName ¶ added in v0.0.13
func (m *GroupMember) DisplayName() string
type GroupMemberPermission ¶
type GroupMemberPermission uint32
const ( Member GroupMemberPermission = iota Owner Admin )
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