Documentation
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Index ¶
- type AdminGetEventsGameTelemetryV1AdminEventsGetOK
- type AdminGetEventsGameTelemetryV1AdminEventsGetParams
- func NewAdminGetEventsGameTelemetryV1AdminEventsGetParams() *AdminGetEventsGameTelemetryV1AdminEventsGetParams
- func NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithContext(ctx context.Context) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
- func NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithHTTPClient(client *http.Client) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
- func NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithTimeout(timeout time.Duration) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
- func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetContext(ctx context.Context)
- func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetHTTPClient(client *http.Client)
- func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetNamespace(namespace string)
- func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetTimeout(timeout time.Duration)
- func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithContext(ctx context.Context) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
- func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithHTTPClient(client *http.Client) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
- func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithNamespace(namespace string) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
- func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithTimeout(timeout time.Duration) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
- func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminGetEventsGameTelemetryV1AdminEventsGetReader
- type AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity
- type AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK
- type AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
- func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams() *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
- func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithContext(ctx context.Context) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
- func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithHTTPClient(client *http.Client) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
- func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithTimeout(timeout time.Duration) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
- func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) SetContext(ctx context.Context)
- func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) SetHTTPClient(client *http.Client)
- func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) SetTimeout(timeout time.Duration)
- func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WithContext(ctx context.Context) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
- func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WithHTTPClient(client *http.Client) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
- func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WithTimeout(timeout time.Duration) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
- func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetReader
- type Client
- func (a *Client) AdminGetEventsGameTelemetryV1AdminEventsGet(params *AdminGetEventsGameTelemetryV1AdminEventsGetParams, ...) (*AdminGetEventsGameTelemetryV1AdminEventsGetOK, ...)
- func (a *Client) AdminGetEventsGameTelemetryV1AdminEventsGetShort(params *AdminGetEventsGameTelemetryV1AdminEventsGetParams, ...) (*AdminGetEventsGameTelemetryV1AdminEventsGetOK, error)
- func (a *Client) AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGet(params *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams, ...) (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK, error)
- func (a *Client) AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetShort(params *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams, ...) (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK, error)
- func (a *Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet(...) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, ...)
- func (a *Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort(...) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, ...)
- func (a *Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, ...) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, ...)
- func (a *Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, ...) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, error)
- func (a *Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut(...) (...)
- func (a *Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort(...) (...)
- func (a *Client) SetTransport(transport runtime.ClientTransport)
- type ClientService
- type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK
- type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams() *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithContext(ctx context.Context) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithHTTPClient(client *http.Client) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithTimeout(timeout time.Duration) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetContext(ctx context.Context)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetHTTPClient(client *http.Client)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetSteamID(steamID string)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetTimeout(timeout time.Duration)
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithContext(ctx context.Context) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithHTTPClient(client *http.Client) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithSteamID(steamID string) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithTimeout(timeout time.Duration) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
- func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader
- type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity
- type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent
- type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams() *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetBody(body []*gametelemetryclientmodels.TelemetryBody)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetContext(ctx context.Context)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClient(client *http.Client)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetTimeout(timeout time.Duration)
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithBody(body []*gametelemetryclientmodels.TelemetryBody) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
- func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader
- type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity
- type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK
- type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
- func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams() ...
- func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithContext(ctx context.Context) ...
- func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithHTTPClient(client *http.Client) ...
- func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithTimeout(timeout time.Duration) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetContext(ctx context.Context)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetHTTPClient(client *http.Client)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetPlaytime(playtime string)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetSteamID(steamID string)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetTimeout(timeout time.Duration)
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithContext(ctx context.Context) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithHTTPClient(client *http.Client) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithPlaytime(playtime string) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithSteamID(steamID string) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithTimeout(timeout time.Duration) ...
- func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
- type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader
- type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AdminGetEventsGameTelemetryV1AdminEventsGetOK ¶
type AdminGetEventsGameTelemetryV1AdminEventsGetOK struct {
Payload interface{}
}
AdminGetEventsGameTelemetryV1AdminEventsGetOK handles this case with default header values.
Successful Response
func NewAdminGetEventsGameTelemetryV1AdminEventsGetOK ¶
func NewAdminGetEventsGameTelemetryV1AdminEventsGetOK() *AdminGetEventsGameTelemetryV1AdminEventsGetOK
NewAdminGetEventsGameTelemetryV1AdminEventsGetOK creates a AdminGetEventsGameTelemetryV1AdminEventsGetOK with default headers values
func (*AdminGetEventsGameTelemetryV1AdminEventsGetOK) Error ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetOK) Error() string
func (*AdminGetEventsGameTelemetryV1AdminEventsGetOK) GetPayload ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetOK) GetPayload() interface{}
type AdminGetEventsGameTelemetryV1AdminEventsGetParams ¶
type AdminGetEventsGameTelemetryV1AdminEventsGetParams struct { /*Namespace*/ Namespace string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminGetEventsGameTelemetryV1AdminEventsGetParams contains all the parameters to send to the API endpoint for the admin get events game telemetry v1 admin events get operation typically these are written to a http.Request
func NewAdminGetEventsGameTelemetryV1AdminEventsGetParams ¶
func NewAdminGetEventsGameTelemetryV1AdminEventsGetParams() *AdminGetEventsGameTelemetryV1AdminEventsGetParams
NewAdminGetEventsGameTelemetryV1AdminEventsGetParams creates a new AdminGetEventsGameTelemetryV1AdminEventsGetParams object with the default values initialized.
func NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithContext ¶
func NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithContext(ctx context.Context) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithContext creates a new AdminGetEventsGameTelemetryV1AdminEventsGetParams object with the default values initialized, and the ability to set a context for a request
func NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithHTTPClient ¶
func NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithHTTPClient(client *http.Client) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithHTTPClient creates a new AdminGetEventsGameTelemetryV1AdminEventsGetParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithTimeout ¶
func NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithTimeout(timeout time.Duration) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
NewAdminGetEventsGameTelemetryV1AdminEventsGetParamsWithTimeout creates a new AdminGetEventsGameTelemetryV1AdminEventsGetParams object with the default values initialized, and the ability to set a timeout on a request
func (*AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetContext ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetContext(ctx context.Context)
SetContext adds the context to the admin get events game telemetry v1 admin events get params
func (*AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetHTTPClient ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin get events game telemetry v1 admin events get params
func (*AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetNamespace ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetNamespace(namespace string)
SetNamespace adds the namespace to the admin get events game telemetry v1 admin events get params
func (*AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetTimeout ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin get events game telemetry v1 admin events get params
func (*AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithContext ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithContext(ctx context.Context) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
WithContext adds the context to the admin get events game telemetry v1 admin events get params
func (*AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithHTTPClient ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithHTTPClient(client *http.Client) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
WithHTTPClient adds the HTTPClient to the admin get events game telemetry v1 admin events get params
func (*AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithNamespace ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithNamespace(namespace string) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
WithNamespace adds the namespace to the admin get events game telemetry v1 admin events get params
func (*AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithTimeout ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WithTimeout(timeout time.Duration) *AdminGetEventsGameTelemetryV1AdminEventsGetParams
WithTimeout adds the timeout to the admin get events game telemetry v1 admin events get params
func (*AdminGetEventsGameTelemetryV1AdminEventsGetParams) WriteToRequest ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminGetEventsGameTelemetryV1AdminEventsGetReader ¶
type AdminGetEventsGameTelemetryV1AdminEventsGetReader struct {
// contains filtered or unexported fields
}
AdminGetEventsGameTelemetryV1AdminEventsGetReader is a Reader for the AdminGetEventsGameTelemetryV1AdminEventsGet structure.
func (*AdminGetEventsGameTelemetryV1AdminEventsGetReader) ReadResponse ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity ¶
type AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity struct {
Payload *gametelemetryclientmodels.HTTPValidationError
}
AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity handles this case with default header values.
Validation Error
func NewAdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity ¶
func NewAdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity() *AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity
NewAdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity creates a AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity with default headers values
func (*AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity) Error ¶
func (o *AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity) Error() string
func (*AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity) GetPayload ¶
type AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK ¶
type AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK struct {
Payload interface{}
}
AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK handles this case with default header values.
Successful Response
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK ¶
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK() *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK
NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK creates a AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK with default headers values
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK) Error ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK) Error() string
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK) GetPayload ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK) GetPayload() interface{}
type AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams ¶
type AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams struct { Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams contains all the parameters to send to the API endpoint for the admin get namespace game telemetry v1 admin telemetrynamespace get operation typically these are written to a http.Request
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams ¶
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams() *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams creates a new AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams object with the default values initialized.
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithContext ¶
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithContext(ctx context.Context) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithContext creates a new AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams object with the default values initialized, and the ability to set a context for a request
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithHTTPClient ¶
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithHTTPClient(client *http.Client) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithHTTPClient creates a new AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithTimeout ¶
func NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithTimeout(timeout time.Duration) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
NewAdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParamsWithTimeout creates a new AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams object with the default values initialized, and the ability to set a timeout on a request
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) SetContext ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) SetContext(ctx context.Context)
SetContext adds the context to the admin get namespace game telemetry v1 admin telemetrynamespace get params
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) SetHTTPClient ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the admin get namespace game telemetry v1 admin telemetrynamespace get params
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) SetTimeout ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the admin get namespace game telemetry v1 admin telemetrynamespace get params
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WithContext ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WithContext(ctx context.Context) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
WithContext adds the context to the admin get namespace game telemetry v1 admin telemetrynamespace get params
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WithHTTPClient ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WithHTTPClient(client *http.Client) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
WithHTTPClient adds the HTTPClient to the admin get namespace game telemetry v1 admin telemetrynamespace get params
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WithTimeout ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WithTimeout(timeout time.Duration) *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams
WithTimeout adds the timeout to the admin get namespace game telemetry v1 admin telemetrynamespace get params
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WriteToRequest ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetReader ¶
type AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetReader struct {
// contains filtered or unexported fields
}
AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetReader is a Reader for the AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGet structure.
func (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetReader) ReadResponse ¶
func (o *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client for gametelemetry operations API
func (*Client) AdminGetEventsGameTelemetryV1AdminEventsGet ¶
func (a *Client) AdminGetEventsGameTelemetryV1AdminEventsGet(params *AdminGetEventsGameTelemetryV1AdminEventsGetParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetEventsGameTelemetryV1AdminEventsGetOK, *AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity, error)
AdminGetEventsGameTelemetryV1AdminEventsGet admins get events This endpoint requires valid JWT token and permission **ADMIN:ANALYTICS:TELEMETRY:{EventNamespace}** **READ**.
This endpoint retrieve the latest event from each event name on specific namespace.
<p> Parameter:
- **Namespace (required) (case-sensitive)**: telemetry namespace. <p> Only accept input with valid characters. Allowed characters: <b>Aa-Zz0-9_.-</b> <p> <p> Example: accelbyte or accelbyte.game2 </p>
func (*Client) AdminGetEventsGameTelemetryV1AdminEventsGetShort ¶
func (a *Client) AdminGetEventsGameTelemetryV1AdminEventsGetShort(params *AdminGetEventsGameTelemetryV1AdminEventsGetParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetEventsGameTelemetryV1AdminEventsGetOK, error)
func (*Client) AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGet ¶
func (a *Client) AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGet(params *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK, error)
AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGet admins get namespace This endpoint requires valid JWT token and permission **ADMIN:ANALYTICS:TELEMETRY:{EventNamespace}** **READ**.
This endpoint retrieve namespace from kafka topic.
func (*Client) AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetShort ¶
func (a *Client) AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetShort(params *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK, error)
func (*Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet ¶
func (a *Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet(params *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity, error)
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet protecteds get playtime This endpoint requires valid JWT token.
This endpoint does not require permission.
This endpoint retrieves player's total playtime in Steam for a specific game (AppId) and store them in service's cache.
Players' Steam account must be set into public to enable the service fetch their total playtime data.
func (*Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort ¶
func (a *Client) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort(params *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, error)
func (*Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost ¶
func (a *Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity, error)
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost protecteds save events This endpoint requires valid JWT token.
This endpoint does not require permission.
This endpoint send events into designated streaming pipeline and each request can contain single or multiple events. <p> Format of the event:
- **EventNamespace (required)**: namespace of the relevant game with domain name format. <p> Only accept input with valid characters. Allowed characters: <b>Aa-Zz0-9_.-</b> <p> <p> It is encouraged to use alphanumeric only characters. <b>_.-</b> will be deprecated soon <p> <p> Example: io.accelbyte.justice.dev.samplegame </p>
- **EventName (required)**: name of the event. <p> Only accept input with valid characters. Allowed characters: <b>Aa-Zz0-9_.-</b> <p> <p> It is encouraged to use alphanumeric only characters. <b>_.-</b> will be deprecated soon <p> <p> Example: player_killed, mission_accomplished </p>
- **Payload (required)**: an arbitrary json with the payload of the said event
func (*Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort ¶
func (a *Client) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, error)
func (*Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut ¶
func (a *Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut(params *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK, *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity, error)
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut protecteds update playtime This endpoint requires valid JWT token.
This endpoint does not require permission.
This endpoint update player's total playtime in a specific game (AppId) from service's cache.
func (*Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort ¶
func (a *Client) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort(params *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK, error)
func (*Client) SetTransport ¶
func (a *Client) SetTransport(transport runtime.ClientTransport)
SetTransport changes the transport on the client
type ClientService ¶
type ClientService interface { AdminGetEventsGameTelemetryV1AdminEventsGet(params *AdminGetEventsGameTelemetryV1AdminEventsGetParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetEventsGameTelemetryV1AdminEventsGetOK, *AdminGetEventsGameTelemetryV1AdminEventsGetUnprocessableEntity, error) AdminGetEventsGameTelemetryV1AdminEventsGetShort(params *AdminGetEventsGameTelemetryV1AdminEventsGetParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetEventsGameTelemetryV1AdminEventsGetOK, error) AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGet(params *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK, error) AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetShort(params *AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetParams, authInfo runtime.ClientAuthInfoWriter) (*AdminGetNamespaceGameTelemetryV1AdminTelemetrynamespaceGetOK, error) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet(params *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity, error) ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetShort(params *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK, error) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity, error) ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostShort(params *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent, error) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut(params *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK, *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity, error) ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutShort(params *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams, authInfo runtime.ClientAuthInfoWriter) (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK, error) SetTransport(transport runtime.ClientTransport) }
ClientService is the interface for Client methods
func New ¶
func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService
New creates a new gametelemetry operations API client.
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK ¶
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK struct {
Payload interface{}
}
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK handles this case with default header values.
Successful Response
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK() *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK creates a ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK with default headers values
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK) GetPayload ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetOK) GetPayload() interface{}
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams ¶
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams struct { /*SteamID*/ SteamID string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams contains all the parameters to send to the API endpoint for the protected get playtime game telemetry v1 protected steam ids steam Id playtime get operation typically these are written to a http.Request
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams() *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams creates a new ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams object with the default values initialized.
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithContext ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithContext(ctx context.Context) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithContext creates a new ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams object with the default values initialized, and the ability to set a context for a request
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithHTTPClient ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithHTTPClient(client *http.Client) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithHTTPClient creates a new ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithTimeout ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithTimeout(timeout time.Duration) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParamsWithTimeout creates a new ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams object with the default values initialized, and the ability to set a timeout on a request
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetContext ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetContext(ctx context.Context)
SetContext adds the context to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetHTTPClient ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetSteamID ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetSteamID(steamID string)
SetSteamID adds the steamId to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetTimeout ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithContext ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithContext(ctx context.Context) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
WithContext adds the context to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithHTTPClient ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithHTTPClient(client *http.Client) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
WithHTTPClient adds the HTTPClient to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithSteamID ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithSteamID(steamID string) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
WithSteamID adds the steamID to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithTimeout ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WithTimeout(timeout time.Duration) *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams
WithTimeout adds the timeout to the protected get playtime game telemetry v1 protected steam ids steam Id playtime get params
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WriteToRequest ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader ¶
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader struct {
// contains filtered or unexported fields
}
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader is a Reader for the ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGet structure.
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader) ReadResponse ¶
func (o *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity ¶
type ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity struct {
Payload *gametelemetryclientmodels.HTTPValidationError
}
ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity handles this case with default header values.
Validation Error
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity ¶
func NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity() *ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity
NewProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity creates a ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity with default headers values
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity) Error ¶
func (*ProtectedGetPlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimeGetUnprocessableEntity) GetPayload ¶
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent ¶
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent struct { }
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent handles this case with default header values.
Successful Response
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent() *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent creates a ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent with default headers values
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent) Error ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostNoContent) Error() string
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams ¶
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams struct { /*Body*/ Body []*gametelemetryclientmodels.TelemetryBody Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams contains all the parameters to send to the API endpoint for the protected save events game telemetry v1 protected events post operation typically these are written to a http.Request
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams() *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object with the default values initialized.
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithContext creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object with the default values initialized, and the ability to set a context for a request
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithHTTPClient creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParamsWithTimeout creates a new ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams object with the default values initialized, and the ability to set a timeout on a request
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetBody ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetBody(body []*gametelemetryclientmodels.TelemetryBody)
SetBody adds the body to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetContext ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetContext(ctx context.Context)
SetContext adds the context to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClient ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetTimeout ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithBody ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithBody(body []*gametelemetryclientmodels.TelemetryBody) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
WithBody adds the body to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithContext ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithContext(ctx context.Context) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
WithContext adds the context to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithHTTPClient ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithHTTPClient(client *http.Client) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
WithHTTPClient adds the HTTPClient to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithTimeout ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WithTimeout(timeout time.Duration) *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams
WithTimeout adds the timeout to the protected save events game telemetry v1 protected events post params
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WriteToRequest ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader ¶
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader struct {
// contains filtered or unexported fields
}
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader is a Reader for the ProtectedSaveEventsGameTelemetryV1ProtectedEventsPost structure.
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader) ReadResponse ¶
func (o *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity ¶
type ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity struct {
Payload *gametelemetryclientmodels.HTTPValidationError
}
ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity handles this case with default header values.
Validation Error
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity ¶
func NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity() *ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity
NewProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity creates a ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity with default headers values
func (*ProtectedSaveEventsGameTelemetryV1ProtectedEventsPostUnprocessableEntity) GetPayload ¶
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK ¶
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK struct {
Payload interface{}
}
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK handles this case with default header values.
Successful Response
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK() *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK creates a ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK with default headers values
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK) GetPayload ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutOK) GetPayload() interface{}
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams ¶
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams struct { /*Playtime*/ Playtime string /*SteamID*/ SteamID string Context context.Context HTTPClient *http.Client // contains filtered or unexported fields }
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams contains all the parameters to send to the API endpoint for the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put operation typically these are written to a http.Request
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams() *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams creates a new ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams object with the default values initialized.
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithContext ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithContext(ctx context.Context) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithContext creates a new ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams object with the default values initialized, and the ability to set a context for a request
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithHTTPClient ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithHTTPClient(client *http.Client) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithHTTPClient creates a new ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams object with the default values initialized, and the ability to set a custom HTTPClient for a request
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithTimeout ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithTimeout(timeout time.Duration) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParamsWithTimeout creates a new ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams object with the default values initialized, and the ability to set a timeout on a request
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetContext ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetContext(ctx context.Context)
SetContext adds the context to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetHTTPClient ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetHTTPClient(client *http.Client)
SetHTTPClient adds the HTTPClient to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetPlaytime ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetPlaytime(playtime string)
SetPlaytime adds the playtime to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetSteamID ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetSteamID(steamID string)
SetSteamID adds the steamId to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetTimeout ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) SetTimeout(timeout time.Duration)
SetTimeout adds the timeout to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithContext ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithContext(ctx context.Context) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithContext adds the context to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithHTTPClient ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithHTTPClient(client *http.Client) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithHTTPClient adds the HTTPClient to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithPlaytime ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithPlaytime(playtime string) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithPlaytime adds the playtime to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithSteamID ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithSteamID(steamID string) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithSteamID adds the steamID to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithTimeout ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WithTimeout(timeout time.Duration) *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams
WithTimeout adds the timeout to the protected update playtime game telemetry v1 protected steam ids steam Id playtime playtime put params
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WriteToRequest ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error
WriteToRequest writes these params to a swagger request
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader ¶
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader struct {
// contains filtered or unexported fields
}
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader is a Reader for the ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePut structure.
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader) ReadResponse ¶
func (o *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)
ReadResponse reads a server response into the received o.
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity ¶
type ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity struct {
Payload *gametelemetryclientmodels.HTTPValidationError
}
ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity handles this case with default header values.
Validation Error
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity ¶
func NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity() *ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity
NewProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity creates a ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity with default headers values
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity) Error ¶
func (*ProtectedUpdatePlaytimeGameTelemetryV1ProtectedSteamIdsSteamIDPlaytimePlaytimePutUnprocessableEntity) GetPayload ¶
Source Files
¶
- admin_get_events_game_telemetry_v1_admin_events_get_parameters.go
- admin_get_events_game_telemetry_v1_admin_events_get_responses.go
- admin_get_namespace_game_telemetry_v1_admin_telemetrynamespace_get_parameters.go
- admin_get_namespace_game_telemetry_v1_admin_telemetrynamespace_get_responses.go
- gametelemetry_operations_client.go
- protected_get_playtime_game_telemetry_v1_protected_steam_ids_steam_id_playtime_get_parameters.go
- protected_get_playtime_game_telemetry_v1_protected_steam_ids_steam_id_playtime_get_responses.go
- protected_save_events_game_telemetry_v1_protected_events_post_parameters.go
- protected_save_events_game_telemetry_v1_protected_events_post_responses.go
- protected_update_playtime_game_telemetry_v1_protected_steam_ids_steam_id_playtime_playtime_put_parameters.go
- protected_update_playtime_game_telemetry_v1_protected_steam_ids_steam_id_playtime_playtime_put_responses.go