Documentation
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Index ¶
- func NewPoolConfigBuilder() *poolConfigBuilder
- type AggressivenessLevel
- type Pool
- func (p *Pool[T]) Close() error
- func (p *Pool[T]) Get() (zero T, err error)
- func (p *Pool[T]) GetBlockedReaders() int
- func (p *Pool[T]) GetPoolStatsSnapshot() *PoolStatsSnapshot
- func (p *Pool[T]) IdleCheck(idles *int, shrinkPermissionIdleness *bool)
- func (p *Pool[T]) IsGrowth() bool
- func (p *Pool[T]) IsShrunk() bool
- func (p *Pool[T]) PrintPoolStats()
- func (p *Pool[T]) Put(obj T) error
- func (p *Pool[T]) RingBufferCapacity() int
- func (p *Pool[T]) RingBufferLength() int
- func (p *Pool[T]) SlowPath() (obj T, err error)
- type PoolConfig
- func (c *PoolConfig) GetFastPath() *fastPathParameters
- func (c *PoolConfig) GetGrowth() *growthParameters
- func (c *PoolConfig) GetHardLimit() int
- func (c *PoolConfig) GetInitialCapacity() int
- func (c *PoolConfig) GetRingBufferConfig() *config.RingBufferConfig
- func (c *PoolConfig) GetShrink() *shrinkParameters
- func (c *PoolConfig) IsVerbose() bool
- type PoolStatsSnapshot
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewPoolConfigBuilder ¶
func NewPoolConfigBuilder() *poolConfigBuilder
NewPoolConfigBuilder creates a new pool configuration builder with default settings. It initializes all configuration parameters with safe default values and sets up the necessary parameter relationships. Returns a builder ready for customization.
Types ¶
type AggressivenessLevel ¶
type AggressivenessLevel int
const ( AggressivenessDisabled AggressivenessLevel = 0 AggressivenessConservative AggressivenessLevel = 1 AggressivenessBalanced AggressivenessLevel = 2 AggressivenessAggressive AggressivenessLevel = 3 AggressivenessVeryAggressive AggressivenessLevel = 4 AggressivenessExtreme AggressivenessLevel = 5 )
type Pool ¶
type Pool[T any] struct { // contains filtered or unexported fields }
Pool is a generic object pool implementation that provides efficient object reuse. It uses a two-level caching strategy with a fast path (L1 cache) and a main pool. The pool is designed to be thread-safe and supports dynamic resizing based on usage patterns.
Key features: - Two-level caching (L1 cache + main pool) for optimal performance - Dynamic resizing based on usage patterns - Thread-safe operations - Configurable growth and shrink behavior - Optional object cleanup - Detailed statistics tracking
Type parameter T must be a pointer type. Non-pointer types will cause an error.
func NewPool ¶
func NewPool[T any](config *PoolConfig, allocator func() T, cleaner func(T)) (*Pool[T], error)
NewPool creates a new object pool with the given configuration, allocator, cleaner, and pool type. Only pointers can be stored in the pool. The allocator function creates new objects, and the cleaner function resets objects before they are reused.
func (*Pool[T]) Close ¶
Close closes the pool and releases all resources. If there are outstanding objects, it will wait for them to be returned before closing.
func (*Pool[T]) Get ¶
Get returns an object from the pool, either from L1 cache or the ring buffer, preferring L1.
func (*Pool[T]) GetBlockedReaders ¶
GetBlockedReaders returns the number of readers currently blocked waiting for objects
func (*Pool[T]) GetPoolStatsSnapshot ¶
func (p *Pool[T]) GetPoolStatsSnapshot() *PoolStatsSnapshot
GetPoolStatsSnapshot returns a snapshot of the current pool statistics
func (*Pool[T]) IdleCheck ¶
IdleCheck determines if the pool has been idle long enough to consider shrinking. It updates the idle count and shrink permission based on the configured thresholds.
func (*Pool[T]) PrintPoolStats ¶
func (p *Pool[T]) PrintPoolStats()
PrintPoolStats prints the current statistics of the pool to stdout. This includes information about pool capacity, object usage, hit rates, and performance metrics.
func (*Pool[T]) Put ¶
Put returns an object to the pool. The object will be cleaned using the cleaner function before being made available for reuse.
func (*Pool[T]) RingBufferCapacity ¶
func (*Pool[T]) RingBufferLength ¶
type PoolConfig ¶
type PoolConfig struct {
// contains filtered or unexported fields
}
PoolConfig defines the configuration parameters for the pool. It controls various aspects of pool behavior including growth, shrinking, and performance characteristics.
func (*PoolConfig) GetFastPath ¶
func (c *PoolConfig) GetFastPath() *fastPathParameters
func (*PoolConfig) GetGrowth ¶
func (c *PoolConfig) GetGrowth() *growthParameters
func (*PoolConfig) GetHardLimit ¶
func (c *PoolConfig) GetHardLimit() int
func (*PoolConfig) GetInitialCapacity ¶
func (c *PoolConfig) GetInitialCapacity() int
Getter methods for PoolConfig
func (*PoolConfig) GetRingBufferConfig ¶
func (c *PoolConfig) GetRingBufferConfig() *config.RingBufferConfig
func (*PoolConfig) GetShrink ¶
func (c *PoolConfig) GetShrink() *shrinkParameters
func (*PoolConfig) IsVerbose ¶
func (c *PoolConfig) IsVerbose() bool
type PoolStatsSnapshot ¶
type PoolStatsSnapshot struct {
// Basic Pool Stats
ObjectsInUse uint64
AvailableObjects uint64
CurrentCapacity uint64
RingBufferLength uint64
PeakInUse uint64
TotalGets uint64
TotalGrowthEvents uint64
TotalShrinkEvents uint64
ConsecutiveShrinks int32
// Fast Path Resize Stats
LastResizeAtGrowthNum uint64
CurrentL1Capacity uint64
L1Length uint64
// Fast Get Stats
L1HitCount uint64
L2HitCount uint64
L3MissCount uint64
// Fast Return Stats
FastReturnHit uint64
FastReturnMiss uint64
L2SpillRate float64
// Usage Stats
RequestPerObject float64
Utilization float64
// Time Stats
LastGetTime time.Time
LastShrinkTime time.Time
LastGrowTime time.Time
}
PoolStatsSnapshot represents a snapshot of the pool's statistics at a given moment
func (*PoolStatsSnapshot) Validate ¶
func (s *PoolStatsSnapshot) Validate(reqNum int) error