consts

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Published: Mar 28, 2026 License: CC0-1.0 Imports: 0 Imported by: 0

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Constants

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const (
	DolbyVision10bHdrOem   int64 = 64
	DolbyVision10bHdrOemPo int64 = 128
	DolbyVision10bHdrRef   int64 = 16
	DolbyVision10bHdrRefPo int64 = 32
	DolbyVision8bHdrOem    int64 = 1024
	DolbyVision8bHdrOemPo  int64 = 2048
	DolbyVision8bHdrRef    int64 = 256
	DolbyVision8bHdrRefPo  int64 = 512
	Hdr10                  int64 = 4
	Hdr10Plus              int64 = 8
	Hlg10                  int64 = 2
	PublicMax              int64 = 4096
	Standard               int64 = 1
	Folded                 int64 = 4
	Normal                 int64 = 0
)
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const (
	Creator                          int = 0
	SessionHighSpeed                 int = 1
	SessionRegular                   int = 0
	ChannelBlue                      int = 2
	ChannelGreen                     int = 1
	ChannelRed                       int = 0
	PointSize                        int = 2
	Count                            int = 4
	MeteringWeightDontCare           int = 0
	MeteringWeightMax                int = 1000
	MeteringWeightMin                int = 0
	Usecase10bitOutput               int = 8
	UsecaseLowLatencySnapshot        int = 6
	UsecasePreview                   int = 0
	UsecaseRaw                       int = 5
	UsecaseRecord                    int = 1
	UsecaseSnapshot                  int = 3
	UsecaseVideoSnapshot             int = 2
	UsecaseZsl                       int = 4
	MirrorModeAuto                   int = 0
	MirrorModeH                      int = 2
	MirrorModeNone                   int = 1
	MirrorModeV                      int = 3
	SurfaceGroupIdNone               int = -1
	TimestampBaseChoreographerSynced int = 4
	TimestampBaseDefault             int = 0
	TimestampBaseMonotonic           int = 2
	TimestampBaseRealtime            int = 3
	TimestampBaseSensor              int = 1
	Unspecified                      int = -1
	IdUnsupported                    int = -1
	ScoreMax                         int = 100
	ScoreMin                         int = 1
	Blue                             int = 3
	GreenEven                        int = 1
	GreenOdd                         int = 2
	Red                              int = 0
)
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const (
	LevelBlack        float32 = 0.0
	LevelWhite        float32 = 1.0
	MinimumGainFactor float32 = 1.0
)

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