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type Response ¶
type Status ¶
type Status struct {
NodeID string `json:"node_id"`
State string `json:"state"`
GPU string `json:"gpu"`
ModelID string `json:"model_id"`
RuntimeHash string `json:"runtime_hash"`
ModelHash string `json:"model_hash"`
Schedule string `json:"schedule"`
ScheduleState string `json:"schedule_state"`
ThermalState string `json:"thermal_state"`
Paused bool `json:"paused"`
Draining bool `json:"draining"`
TemperatureC *int `json:"temperature_c,omitempty"`
PowerW *int `json:"power_w,omitempty"`
SessionConnected bool `json:"session_connected"`
SessionID string `json:"session_id,omitempty"`
LastHeartbeatAt *time.Time `json:"last_heartbeat_at,omitempty"`
CredentialBackend string `json:"credential_backend"`
CoordinatorURL string `json:"coordinator_url"`
HeartbeatInterval string `json:"heartbeat_interval"`
LastError string `json:"last_error,omitempty"`
}
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