Documentation
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Index ¶
- Constants
- type Application
- func (app *Application) Commit() string
- func (app *Application) Configuration() config.Config
- func (app *Application) Context() context.Context
- func (app *Application) Init()
- func (app *Application) IsDebug() bool
- func (app *Application) IsRunning() bool
- func (app *Application) Logger() logger.Logger
- func (app *Application) Name() string
- func (app *Application) ProcessManager() process.Manager
- func (app *Application) Run()
- func (app *Application) SetMainLoop(fn MainLoopFn)
- func (app *Application) SetOnCHLD(fn OnSignalFn)
- func (app *Application) SetOnExit(fn OnSignalFn)
- func (app *Application) SetOnHUP(fn OnSignalFn)
- func (app *Application) SetOnStart(fn OnSignalFn)
- func (app *Application) SetOnUSR1(fn OnSignalFn)
- func (app *Application) SetOnUSR2(fn OnSignalFn)
- func (app *Application) SetOnWINCH(fn OnSignalFn)
- func (app *Application) Terminate()
- func (app *Application) Version() *semver.SemVer
- type Config
- type MainLoopFn
- type OnSignalFn
Constants ¶
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const ( // Time to sleep during main loop so we're a nice neighbour. EventLoopSleep time.Duration = 250 * time.Millisecond )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Application ¶
type Application struct {
OnStart OnSignalFn // Function called on app startup.
OnExit OnSignalFn // Function called on app exit.
OnHUP OnSignalFn // Function called when SIGHUP received.
OnUSR1 OnSignalFn // Function called when SIGUSR1 received.
OnUSR2 OnSignalFn // Function called when SIGUSR2 received.
OnWINCH OnSignalFn // Function used when SIGWINCH received.
OnCHLD OnSignalFn // Function used when SIGCHLD received.
MainLoop MainLoopFn // Application main loop function.
// contains filtered or unexported fields
}
func (*Application) Commit ¶ added in v0.3.3
func (app *Application) Commit() string
func (*Application) Configuration ¶
func (app *Application) Configuration() config.Config
func (*Application) Context ¶
func (app *Application) Context() context.Context
Return the application's context.
func (*Application) Init ¶
func (app *Application) Init()
func (*Application) IsDebug ¶
func (app *Application) IsDebug() bool
Is the application using debug mode?
func (*Application) IsRunning ¶
func (app *Application) IsRunning() bool
Is the application running?
func (*Application) Logger ¶
func (app *Application) Logger() logger.Logger
func (*Application) Name ¶
func (app *Application) Name() string
func (*Application) ProcessManager ¶
func (app *Application) ProcessManager() process.Manager
func (*Application) SetMainLoop ¶
func (app *Application) SetMainLoop(fn MainLoopFn)
Set the main loop callback.
func (*Application) SetOnCHLD ¶ added in v0.3.0
func (app *Application) SetOnCHLD(fn OnSignalFn)
Set the `OnCHLD` callback.
func (*Application) SetOnExit ¶
func (app *Application) SetOnExit(fn OnSignalFn)
Set the `OnExit` callback.
func (*Application) SetOnHUP ¶
func (app *Application) SetOnHUP(fn OnSignalFn)
Set the `OnHUP` callback.
func (*Application) SetOnStart ¶ added in v0.3.0
func (app *Application) SetOnStart(fn OnSignalFn)
Set the `OnStart` callback.
func (*Application) SetOnUSR1 ¶
func (app *Application) SetOnUSR1(fn OnSignalFn)
Set the `OnUSR1` callback.
func (*Application) SetOnUSR2 ¶
func (app *Application) SetOnUSR2(fn OnSignalFn)
Set the `OnUSR2` callback.
func (*Application) SetOnWINCH ¶
func (app *Application) SetOnWINCH(fn OnSignalFn)
Set the `OnWINCH` callback.
func (*Application) Version ¶
func (app *Application) Version() *semver.SemVer
type Config ¶ added in v0.3.3
type MainLoopFn ¶
type MainLoopFn func(*Application) // Main loop callback function.
type OnSignalFn ¶
type OnSignalFn func(*Application) // Signal callback function.
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