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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Logger ¶
type Logger interface {
// Set whether the logger prints in human-readable 'debug' output or
// machine-readable JSON format.
SetDebug(bool)
// Set the log file to which the logger will write.
SetLogFile(string)
// Log a Go error.
GoError(error, ...any)
// Log a debug message.
Debug(string, ...any)
// Log an error message.
Error(string, ...any)
// Log a warning message.
Warn(string, ...any)
// Log an informational message.
Info(string, ...any)
// Log a fatal error condition and exit.
Fatal(string, ...any)
// Log a panic condition and exit.
Panic(string, ...any)
// Log a debug message with printf formatting.
Debugf(string, ...any)
// Log an error message with printf formatting.
Errorf(string, ...any)
// Log a warning message with printf formatting.
Warnf(string, ...any)
// Log an informational message with printf formatting.
Infof(string, ...any)
// Log a fatal message with printf formatting.
Fatalf(string, ...any)
// Log a panic message with printf formatting.
Panicf(string, ...any)
// Encapsulate user-specified metadata fields.
WithFields(Fields) Logger
}
Logging structure.
To use,
1) Create a logger:
```go
lgr := logger.NewLogger()
```
2) Do things with it:
```go
lgr.Warn("Not enough coffee!")
lgr.Info("Water is heating up.")
// and so on.
```
If an empty string is passed to `NewLogger`, then the log facility will display messages on standard output.
func NewZapLoggerWithFile ¶ added in v0.4.0
Create a new logger with the given log file.
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