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Constants ¶
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Functions ¶
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Types ¶
type Float32 ¶
type Float32 struct {
P1 *float32 `json:"_1"`
P2 *float32 `json:"_2"`
P3 *float32 `json:"_3"`
P4 *float32 `json:"_4"`
P5 *float32 `json:"_5"`
P6 *float32 `json:"_6"`
P7 *float32 `json:"_7"`
P8 *float32 `json:"_8"`
P9 *float32 `json:"_9"`
P10 *float32 `json:"_10"`
P11 *float32 `json:"_11"`
P12 *float32 `json:"_12"`
P13 *float32 `json:"_13"`
P14 *float32 `json:"_14"`
P15 *float32 `json:"_15"`
P16 *float32 `json:"_16"`
}
func BuildFloat32 ¶
func BuildFloat32(in btypes.PropertyData, objType btypes.ObjectType) (pri *Float32)
func (*Float32) HighestFloat32 ¶
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