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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Display ¶
type Display interface { // build the display Build() // start drawing the display Start() }
type ForwardLoggingUi ¶
type ForwardLoggingUi struct {
ClientManager *proxy.ClientManager
}
func NewForwardLoggingUi ¶
func NewForwardLoggingUi(clientManager *proxy.ClientManager) *ForwardLoggingUi
Create a new ForwardLoggingUi
func (*ForwardLoggingUi) Build ¶
func (ui *ForwardLoggingUi) Build()
func (*ForwardLoggingUi) Start ¶
func (ui *ForwardLoggingUi) Start()
start printing out current state info on a loop.
type ForwardUi ¶
type ForwardUi struct { Running bool RefreshInterval time.Duration // contains filtered or unexported fields }
func NewForwardUi ¶
func NewForwardUi(clientManager *proxy.ClientManager) *ForwardUi
func (*ForwardUi) StopDrawing ¶
func (ui *ForwardUi) StopDrawing()
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