Documentation
¶
Overview ¶
Package watchd implements the chunk watch background daemon and its client.
Index ¶
- Constants
- func BuildID() string
- func EnsureDir() (string, error)
- func EnsureLaunched(subArgs []string) error
- func EnsureRunning(subArgs []string) error
- func IsRunning(path string) (bool, int, error)
- func LogPath() (string, error)
- func PIDPath() (string, error)
- func RegisterCommand(reg CommandReg)
- func RunDaemon(ctx context.Context, client *circleci.Client, authMessage string) error
- func SocketPath() (string, error)
- func StopForCredentialChange()
- type CommandReg
- type CommandState
- type OutputChunk
- type ProjectSnapshot
- type SidecarState
- type Snapshot
Constants ¶
const ( // PollInterval is how often the daemon refreshes project state from disk. PollInterval = 5 * time.Second // RecentEvents is the maximum number of events kept per project. RecentEvents = 300 // RunningTimeout is how long after the last non-terminal event a sidecar is // considered to still be running. RunningTimeout = 5 * time.Minute )
const ( // MaxCommandBytes caps retained output per command. Output is capped in bytes // rather than lines because a verbose test suite emits megabytes in seconds // and a line count says nothing about memory. The tail is what survives: the // end of a failed run is the part anyone wants to read. MaxCommandBytes = 256 << 10 // MaxCommands caps retained commands per project. Only finished commands are // evicted, so a project running more than this many at once keeps them all. MaxCommands = 20 )
Variables ¶
This section is empty.
Functions ¶
func BuildID ¶ added in v0.7.164
func BuildID() string
BuildID identifies the binary a process was started from.
The daemon serves snapshots shaped by the code it was started from: a field added to SidecarState since then is absent rather than wrong, so a newer client renders a well-formed view of stale data with nothing to say why. A sidecar owned by a session, for instance, arrives from a pre-session daemon looking like a sidecar nobody owns. Comparing this on every ping is what makes that visible instead of silent.
The version alone will not do: every local build reports the same development version, so the executable's path, size and modification time come along to tell two of them apart. Path is included so a dev build and an installed one are never mistaken for each other.
func EnsureLaunched ¶ added in v0.7.164
EnsureLaunched starts the daemon when nothing is answering and otherwise leaves whatever is there alone.
Unlike EnsureRunning it never replaces a daemon from another build. It is called when a poll fails mid-session, and a dashboard that has been open for a while has no business restarting a daemon another one is using: the build check is a startup decision, made once, where the cost of being wrong is one restart rather than a restart per poll for as long as two dashboards are open.
func EnsureRunning ¶
EnsureRunning checks whether the watch daemon is running and serving, and launches it if not. subArgs are the CLI arguments used to invoke the daemon (e.g. ["watch", "_daemon"]).
func IsRunning ¶
IsRunning reports whether the process whose PID is stored in path is alive. Returns (false, 0, nil) when the file doesn't exist.
func RegisterCommand ¶ added in v0.7.173
func RegisterCommand(reg CommandReg)
RegisterCommand tells the running watch daemon to stream and buffer a command's output.
It is best-effort by design and reports no error. If the daemon is not running, the command still runs and still streams to the caller's own stdout; the only thing lost is the buffered copy. Notably this does not start the daemon: spawning a background process as a side effect of a hook firing is intrusive, and a hook that hangs waiting for a daemon launch is a far worse failure than a missing logs pane.
func RunDaemon ¶
RunDaemon is the watch daemon entry point, called by the hidden _daemon subcommand.
The client is resolved by the caller and may be nil: the daemon records commands either way, and authMessage is what tells the user why output is missing. Resolution belongs to the caller because it can read the OS keychain, and the daemon must not hold a lock over that on the command-registration path — a hook is waiting on it.
The message arrives already rendered, empty when there is nothing to explain. Only the caller that resolved the credentials knows which failures mean "log in" and which are something else, and asking the daemon to classify them would make this package depend on the auth flow it deliberately sits below.
func SocketPath ¶
SocketPath returns the path to the daemon Unix socket.
func StopForCredentialChange ¶ added in v0.7.173
func StopForCredentialChange()
StopForCredentialChange stops a running watch daemon so that the next launch picks up newly stored credentials.
The daemon resolves its CircleCI client once, at startup, so one that started before a login holds a nil client for the rest of its life and streams no output however many times the developer retries. Stopping it here is what makes `chunk auth login` take effect: a `chunk watch` already on screen relaunches it through EnsureLaunched on its next poll, and otherwise the next `chunk watch` starts a daemon that can authenticate.
Best-effort and silent, like RegisterCommand. Failing to stop the daemon must not fail a login that has otherwise succeeded, and the cost of not stopping it is the buffered output of a daemon that was not streaming anything anyway.
Types ¶
type CommandReg ¶ added in v0.7.173
type CommandReg struct {
CommandID string `json:"command_id"`
SidecarID string `json:"sidecar_id"`
ProjectRoot string `json:"project_root"`
Op string `json:"op"`
Name string `json:"name"`
SubmittedAt time.Time `json:"submitted_at"`
}
CommandReg is the registration a process sends after submitting a remote command, so the daemon can stream and buffer that command's output. The submitting process may exit immediately afterwards — that is the whole point, since most remote commands are run by a hook that exits as soon as the command finishes.
type CommandState ¶ added in v0.7.173
type CommandState struct {
CommandID string `json:"command_id"`
SidecarID string `json:"sidecar_id"`
Op string `json:"op"`
Name string `json:"name"`
SubmittedAt time.Time `json:"submitted_at"`
EndedAt *time.Time `json:"ended_at,omitempty"`
ExitCode *int `json:"exit_code,omitempty"`
Running bool `json:"running"`
Bytes int64 `json:"bytes"`
Truncated bool `json:"truncated"`
}
CommandState describes one remote command the daemon is buffering output for.
type OutputChunk ¶ added in v0.7.173
type OutputChunk struct {
// Data is raw command output, exactly as the remote command wrote it —
// interleaved stdout and stderr, ANSI and carriage returns intact.
Data []byte `json:"data"`
// NextOffset is the offset to pass on the following read.
NextOffset int64 `json:"next_offset"`
Running bool `json:"running"`
ExitCode *int `json:"exit_code,omitempty"`
// Truncated reports that output before the returned data was evicted and is
// gone. Saying so is the difference between showing a partial run and
// showing a partial run that looks whole.
Truncated bool `json:"truncated"`
// Found is false when the daemon knows nothing about the command.
Found bool `json:"found"`
// Error explains why streaming stopped early, when it did. Without it a
// failed stream is indistinguishable from a command that produced no output,
// which sends the reader looking for a bug in their own command.
Error string `json:"error,omitempty"`
}
OutputChunk is one response to an output read.
func FetchOutput ¶ added in v0.7.173
func FetchOutput(commandID string, offset int64) (OutputChunk, error)
FetchOutput reads buffered output for a command starting at offset.
type ProjectSnapshot ¶
type ProjectSnapshot struct {
Root string `json:"root"`
Branch string `json:"branch"`
HeadRef string `json:"head_ref"`
RepoName string `json:"repo_name"`
Sidecars []SidecarState `json:"sidecars"`
Events []eventlog.Event `json:"events"`
Commands []CommandState `json:"commands,omitempty"`
}
ProjectSnapshot is the daemon's view of one project at a point in time.
type SidecarState ¶
type SidecarState struct {
ID string `json:"id"`
Name string `json:"name"`
// SessionID is the agent session that owns this sidecar, empty for state
// written outside a session or before sessions existed. Sidecars are
// isolated per session, so two entries for one project and branch are two
// sessions working in the same tree — this is what tells them apart.
SessionID string `json:"session_id,omitempty"`
ProjectName string `json:"project_name"`
RepoName string `json:"repo_name"`
SnapshotName string `json:"snapshot_name"`
FileMtime time.Time `json:"file_mtime"`
LastActivity time.Time `json:"last_activity"`
LastOp eventlog.Op `json:"last_op"`
LastLevel string `json:"last_level"`
Running bool `json:"running"`
}
SidecarState describes one active sidecar as maintained by the daemon.
type Snapshot ¶
type Snapshot struct {
Projects []ProjectSnapshot `json:"projects"`
// AuthError explains why output streaming is unavailable, when it is. An
// empty logs pane with no explanation sends people hunting the wrong fault,
// so the daemon reports this rather than silently serving nothing.
AuthError string `json:"auth_error,omitempty"`
}
Snapshot is a point-in-time view of all watched projects.
func FetchSnapshot ¶
FetchSnapshot connects to the running watch daemon and returns the current snapshot for the given project roots. If roots is empty all known projects are returned.