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Types ¶
type InfoStat ¶
type InfoStat struct {
CPU int32 `json:"cpu"`
VendorID string `json:"vendorId"`
Family string `json:"family"`
Model string `json:"model"`
Stepping int32 `json:"stepping"`
PhysicalID string `json:"physicalId"`
CoreID string `json:"coreId"`
Cores int32 `json:"cores"`
ModelName string `json:"modelName"`
Mhz float64 `json:"mhz"`
CacheSize int32 `json:"cacheSize"`
Flags []string `json:"flags"`
}
func Info ¶
CPUInfo on linux will return 1 item per physical thread.
CPUs have three levels of counting: sockets, cores, threads. Cores with HyperThreading count as having 2 threads per core. Sockets often come with many physical CPU cores. For example a single socket board with two cores each with HT will return 4 CPUInfoStat structs on Linux and the "Cores" field set to 1.
type TimesStat ¶
type TimesStat struct {
CPU string `json:"cpu"`
User float64 `json:"user"`
System float64 `json:"system"`
Idle float64 `json:"idle"`
Nice float64 `json:"nice"`
Iowait float64 `json:"iowait"`
Irq float64 `json:"irq"`
Softirq float64 `json:"softirq"`
Steal float64 `json:"steal"`
Guest float64 `json:"guest"`
GuestNice float64 `json:"guestNice"`
Stolen float64 `json:"stolen"`
Timestamp int64 `json:"timestamp"`
}
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