attack_record

command
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Published: Aug 5, 2026 License: MIT Imports: 14 Imported by: 0

Documentation

Overview

cmd/attack_record is a MACRO RECORDER + REPLAYER for ClashGO.

Record mode (-mode=record -out macro.json):

Captures the device screen into a GoCV window. Every left-click on
the window is BOTH forwarded to the device via adb shell input tap
AND appended to an in-memory tap list with a relative timestamp.
Press 's' to save the tap list to disk and quit, 'q' to discard.
The user drives the attack; the tool watches. ~200ms round-trip
per tap is normal (PC click → adb → emulator).

Replay mode (-mode=replay -in macro.json):

Reads the JSON tap list and emits device taps at the recorded
cadence. Use relative timestamps (ms_since_start) so pauses,
pauses-to-zoom, etc. are preserved.

Why this exists: lets the user "teach by demonstration". Play an attack once manually, save the macro, replay N times on N different bases. No code-level coordination, no YAML strategy authoring — record writes a flat time-ordered tap list, replay is purely procedural.

Output schema (macro.json):

{
  "meta": {"width": <int>, "height": <int>},    // device dim at record time
  "taps": [{"t": <ms_since_start>, "x": <px>, "y": <px>}]
}

Caveats (intentional, not bugs):

  • Coordinates are device-pixel, recorded from whatever screen the user recorded on. Macros recorded on 1280×720 are NOT portable to 860×732. Same device + same resolution assumed.
  • Single tap only. Drags/swipes for siege targeting are out of scope for v1; siege with pre-set target = single tap works.
  • The cursor position when the user clicks on the PC window is what gets sent. Misses happen if the user clicks off-image.

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