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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type LinearNode ¶
type LinearNode struct {
Start nodes.Output[float64]
End nodes.Output[float64]
Samples nodes.Output[int]
}
func (LinearNode) Out ¶
func (snd LinearNode) Out(out *nodes.StructOutput[[]float64])
type RandomBoolNode ¶ added in v0.38.0
func (RandomBoolNode) Out ¶ added in v0.38.0
func (snd RandomBoolNode) Out(out *nodes.StructOutput[[]bool])
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