Documentation
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Index ¶
- func ClosedShape(shape []vector2.Float64, path []vector3.Float64) modeling.Mesh
- func DirectionsOfPoints(points []vector3.Float64) []vector3.Float64
- func GetPlaneOuterPoints(center, normal, perpendicular vector3.Float64, radius float64, sides int) ([]vector3.Float64, []vector3.Float64)
- func Line(linePoints []LinePoint) modeling.Mesh
- func PathPoints(stencil []vector2.Float64, path []vector3.Float64) [][]vector3.Float64
- func PathPoints2(stencil []vector2.Float64, path []vector3.Float64) [][]vector3.Float64
- func Polygon(sides int, points []ExtrusionPoint) modeling.Mesh
- func ProjectFace(center, normal, perpendicular vector3.Float64, shape []vector2.Float64) ([]vector3.Float64, []vector3.Float64)
- func Shape(shape []vector2.Float64, path []vector3.Float64) modeling.Mesh
- type Circle
- type CircleAlongSpline
- type CircleAlongSplineNode
- type CircleAlongSplineNodeData
- type CircleNode
- type CircleNodeData
- type ExtrusionPoint
- type ExtrusionPointDirection
- type ExtrusionPointUV
- type LinePoint
- type ScrewNode
- type ScrewNodeData
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DirectionsOfPoints ¶ added in v0.10.0
func GetPlaneOuterPoints ¶
func PathPoints ¶ added in v0.10.0
func PathPoints2 ¶ added in v0.10.0
Types ¶
type Circle ¶ added in v0.18.0
type CircleAlongSpline ¶ added in v0.18.0
type CircleAlongSpline struct {
CircleResolution int
Radius float64
Radii []float64
ClosePath bool
Spline curves.Spline
SplineResolution int
}
func (CircleAlongSpline) Extrude ¶ added in v0.18.0
func (c CircleAlongSpline) Extrude() modeling.Mesh
type CircleAlongSplineNode ¶ added in v0.18.0
type CircleAlongSplineNode = nodes.Struct[CircleAlongSplineNodeData]
type CircleAlongSplineNodeData ¶ added in v0.18.0
type CircleAlongSplineNodeData struct {
Closed nodes.Output[bool]
CircleResolution nodes.Output[int]
Radius nodes.Output[float64]
Radii nodes.Output[[]float64]
Spline nodes.Output[curves.Spline]
SplineResolution nodes.Output[int]
}
func (CircleAlongSplineNodeData) Out ¶ added in v0.23.0
func (pnd CircleAlongSplineNodeData) Out() nodes.StructOutput[modeling.Mesh]
type CircleNode ¶ added in v0.18.0
type CircleNode = nodes.Struct[CircleNodeData]
type CircleNodeData ¶ added in v0.18.0
type CircleNodeData struct {
Closed nodes.Output[bool]
Resolution nodes.Output[int]
Radius nodes.Output[float64]
Radii nodes.Output[[]float64]
Path nodes.Output[[]vector3.Float64]
}
func (CircleNodeData) Out ¶ added in v0.23.0
func (pnd CircleNodeData) Out() nodes.StructOutput[modeling.Mesh]
type ExtrusionPoint ¶
type ExtrusionPoint struct {
Point vector3.Float64
Thickness float64
UV *ExtrusionPointUV
Direction *ExtrusionPointDirection
}
type ExtrusionPointDirection ¶ added in v0.9.0
type ExtrusionPointUV ¶ added in v0.9.0
type ScrewNode ¶ added in v0.17.0
type ScrewNode = nodes.Struct[ScrewNodeData]
type ScrewNodeData ¶ added in v0.17.0
type ScrewNodeData struct {
Line nodes.Output[[]vector3.Float64]
Segments nodes.Output[int]
Revolutions nodes.Output[float64]
Distance nodes.Output[float64]
UVs nodes.Output[primitives.StripUVs]
}
func (ScrewNodeData) Out ¶ added in v0.23.0
func (snd ScrewNodeData) Out() nodes.StructOutput[modeling.Mesh]
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