Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type CheckerPattern ¶
type CheckerPattern struct {
// contains filtered or unexported fields
}
func NewCheckerColorPattern ¶
func NewCheckerColorPattern(even, odd vector3.Float64) CheckerPattern
func NewCheckerPattern ¶
func NewCheckerPattern(even, odd rendering.Texture) CheckerPattern
func NewCheckerPatternWithTilingRate ¶
func NewCheckerPatternWithTilingRate(even, odd rendering.Texture, tilingRate float64) CheckerPattern
type SolidColorTexture ¶
type SolidColorTexture struct {
// contains filtered or unexported fields
}
func NewSolidColorTexture ¶
func NewSolidColorTexture(c vector3.Float64) SolidColorTexture
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