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type Header ¶
type Header struct {
Magic uint32 `json:"magic"` // Must be 0x5053474e (NGSP = Niantic gaussian splat)
Version uint32 `json:"version"` // Must be 2
NumPoints uint32 `json:"numPoints"` // Cant be greater than 10000000
ShDegree uint8 `json:"shDegree"` // Must be between 0 and 3
FractionalBits uint8 `json:"fractionalBits"`
Flags uint8 `json:"flags"`
Reserved uint8 `json:"reserved"` // Must be 0
}
func (Header) Float16Positions ¶
func (Header) ShDimensions ¶ added in v0.18.0
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