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Constants ¶
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const NAME = "Territory2Rule"
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Territory2Rule ¶
type Territory2Rule struct {
metadata.MetadataInfo
XMLName xml.Name `xml:"Territory2Rule"`
Xmlns string `xml:"xmlns,attr"`
Active struct {
Text string `xml:",chardata"`
} `xml:"active"`
BooleanFilter *struct {
Text string `xml:",chardata"`
} `xml:"booleanFilter"`
Name struct {
Text string `xml:",chardata"`
} `xml:"name"`
ObjectType struct {
Text string `xml:",chardata"`
} `xml:"objectType"`
RuleItems []RuleItem `xml:"ruleItems"`
}
func Open ¶
func Open(path string) (*Territory2Rule, error)
func (*Territory2Rule) SetMetadata ¶
func (c *Territory2Rule) SetMetadata(m metadata.MetadataInfo)
func (*Territory2Rule) Type ¶
func (c *Territory2Rule) Type() metadata.MetadataType
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