scriptnode

package
v0.2.6 Latest Latest
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Published: Apr 30, 2026 License: MIT Imports: 10 Imported by: 0

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Constants

This section is empty.

Variables

This section is empty.

Functions

func Register added in v0.2.3

func Register(factory *node.Factory, deps Deps)

Register binds the built-in script-backed node builders ("script", every type in scripts.BuiltinTypes(), plus a fallback that resolves type.js from deps.ScriptFS) onto factory.

deps.ScriptRuntime is required at build time for any node this function registers; nodes whose type also needs a shell bridge will additionally require deps.CommandRunner. Missing deps are reported as a build-time validation error from Factory.Build.

Types

type Deps added in v0.2.3

type Deps struct {
	ScriptRuntime script.Runtime
	ScriptFS      fs.FS
	Workspace     workspace.Workspace
	CommandRunner workspace.CommandRunner
}

Deps captures the build-time dependencies needed to instantiate a scriptnode. ScriptRuntime is required; the rest are optional.

type ScriptNode

type ScriptNode struct {
	// contains filtered or unexported fields
}

ScriptNode is a script-based graph node that delegates execution to a language-agnostic script.Runtime.

func New

func New(id, nodeType, scriptSrc string, config map[string]any, rt script.Runtime, extras ...bindings.BindingFunc) *ScriptNode

New creates a ScriptNode with the given script and configuration.

func (*ScriptNode) Config

func (n *ScriptNode) Config() map[string]any

func (*ScriptNode) ExecuteBoard

func (n *ScriptNode) ExecuteBoard(ctx graph.ExecutionContext, board *graph.Board) error

ExecuteBoard runs the script with board, expr, host, stream, and runtime bindings.

func (*ScriptNode) ID

func (n *ScriptNode) ID() string

func (*ScriptNode) InputPorts

func (n *ScriptNode) InputPorts() []graph.Port

func (*ScriptNode) OutputPorts

func (n *ScriptNode) OutputPorts() []graph.Port

func (*ScriptNode) SetConfig

func (n *ScriptNode) SetConfig(c map[string]any)

func (*ScriptNode) Type

func (n *ScriptNode) Type() string

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