scriptnode

package
v0.3.17 Latest Latest
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Published: May 17, 2026 License: MIT Imports: 12 Imported by: 0

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Constants

This section is empty.

Variables

This section is empty.

Functions

func Register added in v0.2.3

func Register(factory *node.Factory, deps Deps)

Register binds the built-in script-backed node builders ("script", every type in scripts.BuiltinTypes(), plus a fallback that resolves type.js from deps.ScriptFS) onto factory.

deps.ScriptRuntime is required at build time for any node this function registers; nodes whose type also needs a shell bridge will additionally require deps.CommandRunner. Missing deps are reported as a build-time validation error from Factory.Build.

Types

type Deps added in v0.2.3

type Deps struct {
	ScriptRuntime script.Runtime
	ScriptFS      fs.FS
	Workspace     workspace.Workspace
	CommandRunner sandbox.Runner
}

Deps captures the build-time dependencies needed to instantiate a scriptnode. ScriptRuntime is required; the rest are optional.

CommandRunner keeps its field name (rather than tracking the sandbox.Runner rename) so existing wiring in callers like vesseld does not have to chase the v0.2.0 rename. The field type is now sandbox.Runner; workspace.CommandRunner remains a working alias until v0.5.0.

type ScriptNode

type ScriptNode struct {
	// contains filtered or unexported fields
}

ScriptNode is a script-based graph node that delegates execution to a language-agnostic script.Runtime.

func New

func New(id, nodeType, scriptSrc string, config map[string]any, rt script.Runtime, extras ...bindings.BindingFunc) *ScriptNode

New creates a ScriptNode with the given script and configuration.

func (*ScriptNode) Config

func (n *ScriptNode) Config() map[string]any

func (*ScriptNode) ExecuteBoard

func (n *ScriptNode) ExecuteBoard(ctx graph.ExecutionContext, board *graph.Board) error

ExecuteBoard runs the script with board, expr, host, stream, and runtime bindings.

func (*ScriptNode) ID

func (n *ScriptNode) ID() string

func (*ScriptNode) InputPorts

func (n *ScriptNode) InputPorts() []graph.Port

func (*ScriptNode) OutputPorts

func (n *ScriptNode) OutputPorts() []graph.Port

func (*ScriptNode) SetConfig

func (n *ScriptNode) SetConfig(c map[string]any)

func (*ScriptNode) Type

func (n *ScriptNode) Type() string

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