Documentation
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Index ¶
- func ApplyColorPattern(input string, pattern string, method ...ColorizeStyle) string
- func ApplyColors(input string, patternValues []int, method ...ColorizeStyle) string
- func CompileColorPatterns()
- func GetColorPatternNames() []string
- func IsValidPattern(pName string) bool
- func LoadColorPatterns()
- type ColorizeStyle
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ApplyColorPattern ¶
func ApplyColorPattern(input string, pattern string, method ...ColorizeStyle) string
func ApplyColors ¶
func ApplyColors(input string, patternValues []int, method ...ColorizeStyle) string
func CompileColorPatterns ¶
func CompileColorPatterns()
func GetColorPatternNames ¶
func GetColorPatternNames() []string
func IsValidPattern ¶
func LoadColorPatterns ¶
func LoadColorPatterns()
Types ¶
type ColorizeStyle ¶
type ColorizeStyle uint8
TODO: Load patterns from a config file.
var ( Default ColorizeStyle = 0 Words ColorizeStyle = 1 Once ColorizeStyle = 2 Stretch ColorizeStyle = 3 // Short tags ShortTagPatterns = map[string][]string{} )
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