Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type StatName ¶
type StatName string
var ( // specific skills Tame StatName = `tame` Picklock StatName = `picklock` // Not an exhaustive list, but ideally keep track of RacialBonusPrefix StatName = `racial-bonus-` // any statnames/prefixes here Casting StatName = `casting` // also used for `casting-` prefix followed by spell School CastingPrefix StatName = `casting-` // followed by spell School XPScale StatName = `xpscale` // Used for scaling xp after kills HealthRecovery StatName = `healthrecovery` // Augments HP recovery speed ManaRecovery StatName = `manarecovery` // Augments MP recovery speed // Stat based Strength StatName = `strength` Speed StatName = `speed` Smarts StatName = `smarts` Vitality StatName = `vitality` Mysticism StatName = `mysticism` Perception StatName = `perception` HealthMax StatName = `healthmax` ManaMax StatName = `manamax` )
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