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Index ¶
Constants ¶
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const ( MmapVersion = 4 SizeOfGrids = 533.33333 )
Variables ¶
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var Magic = [4]byte{'P', 'A', 'M', 'M'} // MMAP
Functions ¶
This section is empty.
Types ¶
type TileHeader ¶
type TileHeader struct {
Magic [4]byte
DtVersion uint32
MoveMapVersion uint32
Size uint32
UsesLiquids bool
Padding [3]byte
}
func ReadTileHeader ¶
func ReadTileHeader(stream io.Reader) (*TileHeader, error)
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