Documentation
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Index ¶
- type VirtualLineIn
- func (s *VirtualLineIn) Next() error
- func (s *VirtualLineIn) Pause() error
- func (s *VirtualLineIn) Play() error
- func (s *VirtualLineIn) Previous() error
- func (s *VirtualLineIn) SetVolume(volume int) error
- func (s *VirtualLineIn) StartTransmission(coordinatorID string) (string, error)
- func (s *VirtualLineIn) Stop() error
- func (s *VirtualLineIn) StopTransmission(coordinatorID string) error
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type VirtualLineIn ¶
type VirtualLineIn struct {
Send func(action, body, targetTag string) (string, error)
// Play speed usually `1`, can be a fraction of 1 Allowed values: `1`
Speed int
}
func (*VirtualLineIn) Next ¶
func (s *VirtualLineIn) Next() error
func (*VirtualLineIn) Pause ¶
func (s *VirtualLineIn) Pause() error
func (*VirtualLineIn) Play ¶
func (s *VirtualLineIn) Play() error
func (*VirtualLineIn) Previous ¶
func (s *VirtualLineIn) Previous() error
func (*VirtualLineIn) SetVolume ¶
func (s *VirtualLineIn) SetVolume(volume int) error
func (*VirtualLineIn) StartTransmission ¶
func (s *VirtualLineIn) StartTransmission(coordinatorID string) (string, error)
func (*VirtualLineIn) Stop ¶
func (s *VirtualLineIn) Stop() error
func (*VirtualLineIn) StopTransmission ¶
func (s *VirtualLineIn) StopTransmission(coordinatorID string) error
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