Documentation
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Index ¶
- func CheckEventBombDefused(gsiEvent *structs.GSIEvent) *events.GameEventDetails
- func CheckEventBombExploded(gsiEvent *structs.GSIEvent) *events.GameEventDetails
- func CheckEventBombPlanted(gsiEvent *structs.GSIEvent) *events.GameEventDetails
- func CheckEventHeartbeat(gsiEvent *structs.GSIEvent) *events.GameEventDetails
- func CheckEventPlayerActivityChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
- func CheckEventPlayerAliveStatusChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
- func CheckEventPlayerArmourChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
- func CheckEventPlayerHealthChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
- func CheckEventWeaponsChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CheckEventBombDefused ¶
func CheckEventBombDefused(gsiEvent *structs.GSIEvent) *events.GameEventDetails
func CheckEventBombExploded ¶
func CheckEventBombExploded(gsiEvent *structs.GSIEvent) *events.GameEventDetails
func CheckEventBombPlanted ¶
func CheckEventBombPlanted(gsiEvent *structs.GSIEvent) *events.GameEventDetails
func CheckEventHeartbeat ¶
func CheckEventHeartbeat(gsiEvent *structs.GSIEvent) *events.GameEventDetails
CheckEventHeartbeat Event Checking functions. Should have signature `GameEventChecker`
func CheckEventPlayerActivityChanged ¶
func CheckEventPlayerActivityChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
func CheckEventPlayerAliveStatusChanged ¶
func CheckEventPlayerAliveStatusChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
func CheckEventPlayerArmourChanged ¶
func CheckEventPlayerArmourChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
func CheckEventPlayerHealthChanged ¶
func CheckEventPlayerHealthChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
func CheckEventWeaponsChanged ¶
func CheckEventWeaponsChanged(gsiEvent *structs.GSIEvent) *events.GameEventDetails
Types ¶
This section is empty.
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