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Constants ¶
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const ( ScreencapNone ScreencapMethod = 0 ScreencapGDI ScreencapMethod = 1 ScreencapFramePool ScreencapMethod = 1 << 1 ScreencapDXGIDesktopDup ScreencapMethod = 1 << 2 ScreencapDXGIDesktopDupWindow ScreencapMethod = 1 << 3 ScreencapPrintWindow ScreencapMethod = 1 << 4 ScreencapScreenDC ScreencapMethod = 1 << 5 InputNone InputMethod = 0 InputSeize InputMethod = 1 InputSendMessage InputMethod = 1 << 1 InputPostMessage InputMethod = 1 << 2 InputLegacyEvent InputMethod = 1 << 3 InputPostThreadMessage InputMethod = 1 << 4 InputSendMessageWithCursorPos InputMethod = 1 << 5 InputPostMessageWithCursorPos InputMethod = 1 << 6 InputSendMessageWithCursorPosAndBlockInput InputMethod = 1 << 7 InputPostMessageWithCursorPosAndBlockInput InputMethod = 1 << 8 )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type InputMethod ¶
type InputMethod uint64
Win32InputMethod
No bitwise OR, just set it.
func ParseInputMethod ¶
func ParseInputMethod(s string) (InputMethod, error)
func (InputMethod) String ¶
func (m InputMethod) String() string
type ScreencapMethod ¶
type ScreencapMethod uint64
Win32ScreencapMethod
No bitwise OR, just set it.
func ParseScreencapMethod ¶
func ParseScreencapMethod(s string) (ScreencapMethod, error)
func (ScreencapMethod) String ¶
func (m ScreencapMethod) String() string
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