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Constants ¶
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Variables ¶
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var Version = "1.0.0"
Functions ¶
This section is empty.
Types ¶
type GameText ¶
type GameText struct {
Scriptname string `json:"scriptname" xml:"scriptname" yaml:"scriptname" toml:"scriptname"`
Description string `json:"description" xml:"description" yaml:"description" toml:"description"`
Author string `json:"author" xml:"author" yaml:"author" toml:"author"`
Formatversion string `json:"formatversion" xml:"formatversion" yaml:"formatversion" toml:"formatversion"`
Text []Text `json:"text" xml:"text" yaml:"text" toml:"text"`
}
func JSONUnmarshalGameText ¶
func TOMLUnmarshalGameText ¶
func XMLUnmarshalGameText ¶
func YAMLUnmarshalGameText ¶
func (*GameText) JSONMarshal ¶
func (*GameText) TOMLMarshal ¶
func (*GameText) XMLMarshal ¶
func (*GameText) YAMLMarshal ¶
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